Manifest¶
Introduction¶
As described in ../deduplication.rst
, adding transparent redirect
machinery to RADOS would enable a more capable tiering solution
than RADOS currently has with “cache/tiering”.
See ../deduplication.rst
At a high level, each object has a piece of metadata embedded in
the object_info_t
which can map subsets of the object data payload
to (refcounted) objects in other pools.
This document exists to detail:
Manifest data structures
Rados operations for manipulating manifests.
Status and Plans
Intended Usage Model¶
RBD¶
For RBD, the primary goal is for either an OSD-internal agent or a cluster-external agent to be able to transparently shift portions of the consituent 4MB extents between a dedup pool and a hot base pool.
As such, RBD operations (including class operations and snapshots) must have the same observable results regardless of the current status of the object.
Moreover, tiering/dedup operations must interleave with RBD operations without changing the result.
Thus, here is a sketch of how I’d expect a tiering agent to perform basic operations:
Demote cold RBD chunk to slow pool:
Read object, noting current user_version.
In memory, run CDC implementation to fingerprint object.
Write out each resulting extent to an object in the cold pool using the CAS class.
Submit operation to base pool:
ASSERT_VER
with the user version from the read to fail if the object has been mutated since the read.SET_CHUNK
for each of the extents to the corresponding object in the base pool.EVICT_CHUNK
for each extent to free up space in the base pool. Results in each chunk being markedMISSING
.
RBD users should then either see the state prior to the demotion or subsequent to it.
Note that between 3 and 4, we potentially leak references, so a periodic scrub would be needed to validate refcounts.
Promote cold RBD chunk to fast pool.
Submit
TIER_PROMOTE
For clones, all of the above would be identical except that the
initial read would need a LIST_SNAPS
to determine which clones exist
and the PROMOTE
or SET_CHUNK
/EVICT
operations would need to include
the cloneid
.
RadosGW¶
For reads, RADOS Gateway (RGW) could operate as RBD does above relying on the manifest machinery in the OSD to hide the distinction between the object being dedup’d or present in the base pool
For writes, RGW could operate as RBD does above, but could optionally have the freedom to fingerprint prior to doing the write. In that case, it could immediately write out the target objects to the CAS pool and then atomically write an object with the corresponding chunks set.
Status and Future Work¶
At the moment, initial versions of a manifest data structure along with IO path support and rados control operations exist. This section is meant to outline next steps.
At a high level, our future work plan is:
Cleanups: Address immediate inconsistencies and shortcomings outlined in the next section.
Testing: Rados relies heavily on teuthology failure testing to validate features like cache/tiering. We’ll need corresponding tests for manifest operations.
Snapshots: We want to be able to deduplicate portions of clones below the level of the rados snapshot system. As such, the rados operations below need to be extended to work correctly on clones (e.g.: we should be able to call
SET_CHUNK
on a clone, clear the corresponding extent in the base pool, and correctly maintain OSD metadata).Cache/tiering: Ultimately, we’d like to be able to deprecate the existing cache/tiering implementation, but to do that we need to ensure that we can address the same use cases.
Cleanups¶
The existing implementation has some things that need to be cleaned up:
SET_REDIRECT
: Should create the object if it doesn’t exist, otherwise one couldn’t create an object atomically as a redirect.SET_CHUNK
:Appears to trigger a new clone as user_modify gets set in
do_osd_ops
. This probably isn’t desirable, see Snapshots section below for some options on how generally to mix these operations with snapshots. At a minimum,SET_CHUNK
probably shouldn’t set user_modify.Appears to assume that the corresponding section of the object does not exist (sets
FLAG_MISSING
) but does not check whether the corresponding extent exists already in the object. Should always leave the extent clean.Appears to clear the manifest unconditionally if not chunked, that’s probably wrong. We should return an error if it’s a
REDIRECT
case CEPH_OSD_OP_SET_CHUNK: if (oi.manifest.is_redirect()) { result = -EINVAL; goto fail; }
TIER_PROMOTE
:SET_REDIRECT
clears the contents of the object.PROMOTE
appears to copy them back in, but does not unset the redirect or clear the reference. This violates the invariant that a redirect object should be empty in the base pool. In particular, as long as the redirect is set, it appears that all operations will be proxied even after the promote defeating the purpose. We do wantPROMOTE
to be able to atomically replace a redirect with the actual object, so the solution is to clear the redirect at the end of the promote.For a chunked manifest, we appear to flush prior to promoting. Promotion will often be used to prepare an object for low latency reads and writes, accordingly, the only effect should be to read any
MISSING
extents into the base pool. No flushing should be done.
High Level:
It appears that
FLAG_DIRTY
should never be used for an extent pointing at a dedup extent. Writing the mutated extent back to the dedup pool requires writing a new object since the previous one cannot be mutated, just as it would if it hadn’t been dedup’d yet. Thus, we should always drop the reference and remove the manifest pointer.There isn’t currently a way to “evict” an object region. With the above change to
SET_CHUNK
to always retain the existing object region, we need anEVICT_CHUNK
operation to then remove the extent.
Testing¶
We rely really heavily on randomized failure testing. As such, we need to extend that testing to include dedup/manifest support as well. Here’s a short list of the touchpoints:
Thrasher tests like
qa/suites/rados/thrash/workloads/cache-snaps.yaml
That test, of course, tests the existing cache/tiering machinery. Add additional files to that directory that instead setup a dedup pool. Add support to
ceph_test_rados
(src/test/osd/TestRados*
).RBD tests
Add a test that runs an RBD workload concurrently with blind promote/evict operations.
RGW
Add a test that runs a rgw workload concurrently with blind promote/evict operations.
Snapshots¶
Fundamentally we need to be able to manipulate the manifest status of clones because we want to be able to dynamically promote, flush (if the state was dirty when the clone was created), and evict extents from clones.
As such, the plan is to allow the object_manifest_t
for each clone
to be independent. Here’s an incomplete list of the high level
tasks:
Modify the op processing pipeline to permit
SET_CHUNK
,EVICT_CHUNK
to operation directly on clones.Ensure that recovery checks the object_manifest prior to trying to use the overlaps in clone_range.
ReplicatedBackend::calc_*_subsets
are the two methods that would likely need to be modified.
See snaps.rst
for a rundown of the librados
snapshot system and OSD
support details. I’d like to call out one particular data structure
we may want to exploit.
The dedup-tool needs to be updated to use LIST_SNAPS
to discover
clones as part of leak detection.
An important question is how we deal with the fact that many clones
will frequently have references to the same backing chunks at the same
offset. In particular, make_writeable
will generally create a clone
that shares the same object_manifest_t
references with the exception
of any extents modified in that transaction. The metadata that
commits as part of that transaction must therefore map onto the same
refcount as before because otherwise we’d have to first increment
refcounts on backing objects (or risk a reference to a dead object)
Thus, we introduce a simple convention: consecutive clones which
share a reference at the same offset share the same refcount. This
means that a write that invokes make_writeable
may decrease refcounts,
but not increase them. This has some conquences for removing clones.
Consider the following sequence
write foo [0, 1024)
flush foo ->
head: [0, 512) aaa, [512, 1024) bbb
refcount(aaa)=1, refcount(bbb)=1
snapshot 10
write foo [0, 512) ->
head: [512, 1024) bbb
10 : [0, 512) aaa, [512, 1024) bbb
refcount(aaa)=1, refcount(bbb)=1
flush foo ->
head: [0, 512) ccc, [512, 1024) bbb
10 : [0, 512) aaa, [512, 1024) bbb
refcount(aaa)=1, refcount(bbb)=1, refcount(ccc)=1
snapshot 20
write foo [0, 512) (same contents as the original write)
head: [512, 1024) bbb
20 : [0, 512) ccc, [512, 1024) bbb
10 : [0, 512) aaa, [512, 1024) bbb
refcount(aaa)=?, refcount(bbb)=1
flush foo
head: [0, 512) aaa, [512, 1024) bbb
20 : [0, 512) ccc, [512, 1024) bbb
10 : [0, 512) aaa, [512, 1024) bbb
refcount(aaa)=?, refcount(bbb)=1, refcount(ccc)=1
What should be the refcount for aaa
be at the end? By our
above rule, it should be 2
since the two `aaa`
refs are not
contiguous. However, consider removing clone 20
initial:
head: [0, 512) aaa, [512, 1024) bbb
20 : [0, 512) ccc, [512, 1024) bbb
10 : [0, 512) aaa, [512, 1024) bbb
refcount(aaa)=2, refcount(bbb)=1, refcount(ccc)=1
trim 20
head: [0, 512) aaa, [512, 1024) bbb
10 : [0, 512) aaa, [512, 1024) bbb
refcount(aaa)=?, refcount(bbb)=1, refcount(ccc)=0
At this point, our rule dictates that refcount(aaa)
is 1.
This means that removing 20
needs to check for refs held by
the clones on either side which will then match.
See osd_types.h:object_manifest_t::calc_refs_to_drop_on_removal
for the logic implementing this rule.
This seems complicated, but it gets us two valuable properties:
The refcount change from make_writeable will not block on incrementing a ref
We don’t need to load the
object_manifest_t
for every clone to determine how to handle removing one – just the ones immediately preceding and succeeding it.
All clone operations will need to consider adjacent chunk_maps
when adding or removing references.
Cache/Tiering¶
There already exists a cache/tiering mechanism based on whiteouts. One goal here should ultimately be for this manifest machinery to provide a complete replacement.
See cache-pool.rst
The manifest machinery already shares some code paths with the
existing cache/tiering code, mainly stat_flush
.
In no particular order, here’s in incomplete list of things that need to be wired up to provide feature parity:
Online object access information: The osd already has pool configs for maintaining bloom filters which provide estimates of access recency for objects. We probably need to modify this to permit hitset maintenance for a normal pool – there are already
CEPH_OSD_OP_PG_HITSET*
interfaces for querying them.Tiering agent: The osd already has a background tiering agent which would need to be modified to instead flush and evict using manifests.
Use exiting existing features regarding the cache flush policy such as histset, age, ratio. - hitset - age, ratio, bytes
Add tiering-mode to
manifest-tiering
- Writeback - Read-only
Data Structures¶
Each RADOS object contains an object_manifest_t
embedded within the
object_info_t
(see osd_types.h
):
struct object_manifest_t {
enum {
TYPE_NONE = 0,
TYPE_REDIRECT = 1,
TYPE_CHUNKED = 2,
};
uint8_t type; // redirect, chunked, ...
hobject_t redirect_target;
std::map<uint64_t, chunk_info_t> chunk_map;
}
The type
enum reflects three possible states an object can be in:
TYPE_NONE
: normal RADOS objectTYPE_REDIRECT
: object payload is backed by a single object specified byredirect_target
TYPE_CHUNKED: object payload is distributed among objects with size and offset specified by the ``chunk_map
.chunk_map
maps the offset of the chunk to achunk_info_t
as shown below, also specifying thelength
, target OID, andflags
.
struct chunk_info_t {
typedef enum {
FLAG_DIRTY = 1,
FLAG_MISSING = 2,
FLAG_HAS_REFERENCE = 4,
FLAG_HAS_FINGERPRINT = 8,
} cflag_t;
uint32_t offset;
uint32_t length;
hobject_t oid;
cflag_t flags; // FLAG_*
FLAG_DIRTY
at this time can happen if an extent with a fingerprint
is written. This should be changed to drop the fingerprint instead.
Request Handling¶
Similarly to cache/tiering, the initial touchpoint is
maybe_handle_manifest_detail
.
For manifest operations listed below, we return NOOP
and continue onto
dedicated handling within do_osd_ops
.
For redirect objects which haven’t been promoted (apparently oi.size >
0
indicates that it’s present?) we proxy reads and writes.
For reads on TYPE_CHUNKED
, if can_proxy_chunked_read
(basically, all
of the ops are reads of extents in the object_manifest_t chunk_map
),
we proxy requests to those objects.
RADOS Interface¶
To set up deduplication one must provision two pools. One will act as the
base pool and the other will act as the chunk pool. The base pool need to be
configured with the fingerprint_algorithm
option as follows.
ceph osd pool set $BASE_POOL fingerprint_algorithm sha1|sha256|sha512
--yes-i-really-mean-it
Create objects
rados -p base_pool put foo ./foo
rados -p chunk_pool put foo-chunk ./foo-chunk
Make a manifest object
rados -p base_pool set-chunk foo $START_OFFSET $END_OFFSET --target-pool chunk_pool foo-chunk $START_OFFSET --with-reference
Operations:
set-redirect
Set a redirection between a
base_object
in thebase_pool
and atarget_object
in thetarget_pool
. A redirected object will forward all operations from the client to thetarget_object
.void set_redirect(const std::string& tgt_obj, const IoCtx& tgt_ioctx, uint64_t tgt_version, int flag = 0); rados -p base_pool set-redirect <base_object> --target-pool <target_pool> <target_object>
Returns
ENOENT
if the object does not exist (TODO: why?) ReturnsEINVAL
if the object already is a redirect.Takes a reference to target as part of operation, can possibly leak a ref if the acting set resets and the client dies between taking the ref and recording the redirect.
Truncates object, clears omap, and clears xattrs as a side effect.
At the top of
do_osd_ops
, does not set user_modify.This operation is not a user mutation and does not trigger a clone to be created.
There are two purposes of
set_redirect
:Redirect all operation to the target object (like proxy)
Cache when
tier_promote
is called (redirect will be cleared at this time).
set-chunk
Set the
chunk-offset
in asource_object
to make a link between it and atarget_object
.void set_chunk(uint64_t src_offset, uint64_t src_length, const IoCtx& tgt_ioctx, std::string tgt_oid, uint64_t tgt_offset, int flag = 0); rados -p base_pool set-chunk <source_object> <offset> <length> --target-pool <caspool> <target_object> <target-offset>
Returns
ENOENT
if the object does not exist (TODO: why?) ReturnsEINVAL
if the object already is a redirect. ReturnsEINVAL
if on ill-formed parameter buffer. ReturnsENOTSUPP
if existing mapped chunks overlap with new chunk mapping.Takes references to targets as part of operation, can possibly leak refs if the acting set resets and the client dies between taking the ref and recording the redirect.
Truncates object, clears omap, and clears xattrs as a side effect.
This operation is not a user mutation and does not trigger a clone to be created.
TODO:
SET_CHUNK
appears to clear the manifest unconditionally if it’s not chunked.if (!oi.manifest.is_chunked()) { oi.manifest.clear(); }
evict-chunk
Clears an extent from an object leaving only the manifest link between it and the
target_object
.void evict_chunk( uint64_t offset, uint64_t length, int flag = 0); rados -p base_pool evict-chunk <offset> <length> <object>
Returns
EINVAL
if the extent is not present in the manifest.Note: this does not exist yet.
tier-promote
Promotes the object ensuring that subsequent reads and writes will be local
void tier_promote(); rados -p base_pool tier-promote <obj-name>
Returns
ENOENT
if the object does not existFor a redirect manifest, copies data to head.
TODO: Promote on a redirect object needs to clear the redirect.
For a chunked manifest, reads all MISSING extents into the base pool, subsequent reads and writes will be served from the base pool.
Implementation Note: For a chunked manifest, calls
start_copy
on itself. The resultingcopy_get
operation will issue reads which will then be redirected by the normal manifest read machinery.Does not set the
user_modify
flag.Future work will involve adding support for specifying a
clone_id
.unset-manifest
Unset the manifest info in the object that has manifest.
void unset_manifest(); rados -p base_pool unset-manifest <obj-name>
Clears manifest chunks or redirect. Lazily releases references, may leak.
do_osd_ops
seems not to include it in theuser_modify=false
ignorelist
, and so will trigger a snapshot. Note, this will be true even for a redirect thoughSET_REDIRECT
does not flipuser_modify
. This should be fixed –unset-manifest
should not be auser_modify
.tier-flush
Flush the object which has chunks to the chunk pool.
void tier_flush(); rados -p base_pool tier-flush <obj-name>
Included in the
user_modify=false
ignorelist
, does not trigger a clone.Does not evict the extents.
ceph-dedup-tool¶
ceph-dedup-tool
has two features: finding an optimal chunk offset for dedup chunking
and fixing the reference count (see ./refcount.rst
).
Find an optimal chunk offset
Fixed chunk
To find out a fixed chunk length, you need to run the following command many times while changing the
chunk_size
.ceph-dedup-tool --op estimate --pool $POOL --chunk-size chunk_size --chunk-algorithm fixed --fingerprint-algorithm sha1|sha256|sha512
Rabin chunk(Rabin-Karp algorithm)
Rabin-Karp is a string-searching algorithm based on a rolling hash. But a rolling hash is not enough to do deduplication because we don’t know the chunk boundary. So, we need content-based slicing using a rolling hash for content-defined chunking. The current implementation uses the simplest approach: look for chunk boundaries by inspecting the rolling hash for pattern (like the lower N bits are all zeroes).
Users who want to use deduplication need to find an ideal chunk offset. To find out ideal chunk offset, users should discover the optimal configuration for their data workload via
ceph-dedup-tool
. This information will then be used for object chunking through theset-chunk
API.ceph-dedup-tool --op estimate --pool $POOL --min-chunk min_size --chunk-algorithm rabin --fingerprint-algorithm rabin
ceph-dedup-tool
has many options to utilizerabin chunk
. These are options forrabin chunk
.--mod-prime <uint64_t> --rabin-prime <uint64_t> --pow <uint64_t> --chunk-mask-bit <uint32_t> --window-size <uint32_t> --min-chunk <uint32_t> --max-chunk <uint64_t> Users need to refer following equation to use above options for ``rabin chunk``. :: rabin_hash = (rabin_hash * rabin_prime + new_byte - old_byte * pow) % (mod_prime)
Fixed chunk vs content-defined chunk
Content-defined chunking may or not be optimal solution. For example,
Data chunk
A
:abcdefgabcdefgabcdefg
Let’s think about Data chunk
A
’s deduplication. The ideal chunk offset is from1
to7
(abcdefg
). So, if we use fixed chunk,7
is optimal chunk length. But, in the case of content-based slicing, the optimal chunk length could not be found (dedup ratio will not be 100%). Because we need to find optimal parameter such as boundary bit, window size and prime value. This is as easy as fixed chunk. But, content defined chunking is very effective in the following case.Data chunk
B
:abcdefgabcdefgabcdefg
Data chunk
C
:Tabcdefgabcdefgabcdefg
Fix reference count
The key idea behind of reference counting for dedup is false-positive, which means
(manifest object (no ref),, chunk object(has ref))
happen instead of(manifest object (has ref), chunk 1(no ref))
. To fix such inconsistencies,ceph-dedup-tool
supportschunk_scrub
.ceph-dedup-tool --op chunk_scrub --chunk_pool $CHUNK_POOL