Authentication ============== Channels supports standard Django authentication out-of-the-box for HTTP and WebSocket consumers, and you can write your own middleware or handling code if you want to support a different authentication scheme (for example, tokens in the URL). Django authentication --------------------- The ``AuthMiddleware`` in Channels supports standard Django authentication, where the user details are stored in the session. It allows read-only access to a user object in the ``scope``. ``AuthMiddleware`` requires ``SessionMiddleware`` to function, which itself requires ``CookieMiddleware``. For convenience, these are also provided as a combined callable called ``AuthMiddlewareStack`` that includes all three. To use the middleware, wrap it around the appropriate level of consumer in your ``asgi.py``: .. code-block:: python from django.urls import re_path from channels.routing import ProtocolTypeRouter, URLRouter from channels.auth import AuthMiddlewareStack from myapp import consumers application = ProtocolTypeRouter({ "websocket": AuthMiddlewareStack( URLRouter([ re_path(r"^front(end)/$", consumers.AsyncChatConsumer.as_asgi()), ]) ), }) While you can wrap the middleware around each consumer individually, it's recommended you wrap it around a higher-level application component, like in this case the ``URLRouter``. Note that the ``AuthMiddleware`` will only work on protocols that provide HTTP headers in their ``scope`` - by default, this is HTTP and WebSocket. To access the user, just use ``self.scope["user"]`` in your consumer code: .. code-block:: python class ChatConsumer(WebsocketConsumer): def connect(self, event): self.user = self.scope["user"] Custom Authentication --------------------- If you have a custom authentication scheme, you can write a custom middleware to parse the details and put a user object (or whatever other object you need) into your scope. Middleware is written as a callable that takes an ASGI application and wraps it to return another ASGI application. Most authentication can just be done on the scope, so all you need to do is override the initial constructor that takes a scope, rather than the event-running coroutine. Here's a simple example of a middleware that just takes a user ID out of the query string and uses that: .. code-block:: python from channels.db import database_sync_to_async @database_sync_to_async def get_user(user_id): try: return User.objects.get(id=user_id) except User.DoesNotExist: return AnonymousUser() class QueryAuthMiddleware: """ Custom middleware (insecure) that takes user IDs from the query string. """ def __init__(self, app): # Store the ASGI application we were passed self.app = app async def __call__(self, scope, receive, send): # Look up user from query string (you should also do things like # checking if it is a valid user ID, or if scope["user"] is already # populated). scope['user'] = await get_user(int(self.scope["query_string"])) return await self.app(scope, receive, send) The same principles can be applied to authenticate over non-HTTP protocols; for example, you might want to use someone's chat username from a chat protocol to turn it into a user. How to log a user in/out ------------------------ Channels provides direct login and logout functions (much like Django's ``contrib.auth`` package does) as ``channels.auth.login`` and ``channels.auth.logout``. Within your consumer you can await ``login(scope, user, backend=None)`` to log a user in. This requires that your scope has a ``session`` object; the best way to do this is to ensure your consumer is wrapped in a ``SessionMiddlewareStack`` or a ``AuthMiddlewareStack``. You can logout a user with the ``logout(scope)`` async function. If you are in a WebSocket consumer, or logging-in after the first response has been sent in a http consumer, the session is populated **but will not be saved automatically** - you must call ``scope["session"].save()`` after login in your consumer code: .. code-block:: python from channels.auth import login class ChatConsumer(AsyncWebsocketConsumer): ... async def receive(self, text_data): ... # login the user to this session. await login(self.scope, user) # save the session (if the session backend does not access the db you can use `sync_to_async`) await database_sync_to_async(self.scope["session"].save)() When calling ``login(scope, user)``, ``logout(scope)`` or ``get_user(scope)`` from a synchronous function you will need to wrap them in ``async_to_sync``, as we only provide async versions: .. code-block:: python from asgiref.sync import async_to_sync from channels.auth import login class SyncChatConsumer(WebsocketConsumer): ... def receive(self, text_data): ... async_to_sync(login)(self.scope, user) self.scope["session"].save() .. note:: If you are using a long running consumer, websocket or long-polling HTTP it is possible that the user will be logged out of their session elsewhere while your consumer is running. You can periodically use ``get_user(scope)`` to be sure that the user is still logged in.