Tutorial Part 1: Basic Setup¶
In this tutorial we will build a simple chat server. It will have two pages:
An index view that lets you type the name of a chat room to join.
A room view that lets you see messages posted in a particular chat room.
The room view will use a WebSocket to communicate with the Django server and listen for any messages that are posted.
We assume that you are familiar with basic concepts for building a Django site. If not we recommend you complete the Django tutorial first and then come back to this tutorial.
We assume that you have Django installed already. You can tell Django is
installed and which version by running the following command in a shell prompt
(indicated by the $
prefix):
$ python3 -m django --version
We also assume that you have Channels installed already. You can tell Channels is installed by running the following command:
$ python3 -c 'import channels; print(channels.__version__)'
This tutorial is written for Channels 3.0, which supports Python 3.6+ and Django 2.2+. If the Channels version does not match, you can refer to the tutorial for your version of Channels by using the version switcher at the bottom left corner of this page, or update Channels to the newest version.
This tutorial also uses Docker to install and run Redis. We use Redis as the backing store for the channel layer, which is an optional component of the Channels library that we use in the tutorial. Install Docker from its official website - there are official runtimes for Mac OS and Windows that make it easy to use, and packages for many Linux distributions where it can run natively.
Note
While you can run the standard Django runserver
without the need
for Docker, the channels features we’ll be using in later parts of the
tutorial will need Redis to run, and we recommend Docker as the easiest
way to do this.
Creating a project¶
If you don’t already have a Django project, you will need to create one.
From the command line, cd
into a directory where you’d like to store your
code, then run the following command:
$ django-admin startproject mysite
This will create a mysite
directory in your current directory with the
following contents:
mysite/
manage.py
mysite/
__init__.py
asgi.py
settings.py
urls.py
wsgi.py
Note
Django 2.2 will not have the asgi.py
file. Don’t worry, you can create
it in a moment.
Creating the Chat app¶
We will put the code for the chat server in its own app.
Make sure you’re in the same directory as manage.py
and type this command:
$ python3 manage.py startapp chat
That’ll create a directory chat
, which is laid out like this:
chat/
__init__.py
admin.py
apps.py
migrations/
__init__.py
models.py
tests.py
views.py
For the purposes of this tutorial, we will only be working with chat/views.py
and chat/__init__.py
. So remove all other files from the chat
directory.
After removing unnecessary files, the chat
directory should look like:
chat/
__init__.py
views.py
We need to tell our project that the chat
app is installed. Edit the
mysite/settings.py
file and add 'chat'
to the INSTALLED_APPS setting.
It’ll look like this:
# mysite/settings.py
INSTALLED_APPS = [
'chat',
'django.contrib.admin',
'django.contrib.auth',
'django.contrib.contenttypes',
'django.contrib.sessions',
'django.contrib.messages',
'django.contrib.staticfiles',
]
Add the index view¶
We will now create the first view, an index view that lets you type the name of a chat room to join.
Create a templates
directory in your chat
directory. Within the
templates
directory you have just created, create another directory called
chat
, and within that create a file called index.html
to hold the
template for the index view.
Your chat directory should now look like:
chat/
__init__.py
templates/
chat/
index.html
views.py
Put the following code in chat/templates/chat/index.html
:
<!-- chat/templates/chat/index.html -->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8"/>
<title>Chat Rooms</title>
</head>
<body>
What chat room would you like to enter?<br>
<input id="room-name-input" type="text" size="100"><br>
<input id="room-name-submit" type="button" value="Enter">
<script>
document.querySelector('#room-name-input').focus();
document.querySelector('#room-name-input').onkeyup = function(e) {
if (e.keyCode === 13) { // enter, return
document.querySelector('#room-name-submit').click();
}
};
document.querySelector('#room-name-submit').onclick = function(e) {
var roomName = document.querySelector('#room-name-input').value;
window.location.pathname = '/chat/' + roomName + '/';
};
</script>
</body>
</html>
Create the view function for the room view.
Put the following code in chat/views.py
:
# chat/views.py
from django.shortcuts import render
def index(request):
return render(request, 'chat/index.html')
To call the view, we need to map it to a URL - and for this we need a URLconf.
To create a URLconf in the chat directory, create a file called urls.py
.
Your app directory should now look like:
chat/
__init__.py
templates/
chat/
index.html
urls.py
views.py
In the chat/urls.py
file include the following code:
# chat/urls.py
from django.urls import path
from . import views
urlpatterns = [
path('', views.index, name='index'),
]
The next step is to point the root URLconf at the chat.urls module.
In mysite/urls.py
, add an import for django.conf.urls.include and
insert an include() in the urlpatterns list, so you have:
# mysite/urls.py
from django.conf.urls import include
from django.urls import path
from django.contrib import admin
urlpatterns = [
path('chat/', include('chat.urls')),
path('admin/', admin.site.urls),
]
Let’s verify that the index view works. Run the following command:
$ python3 manage.py runserver
You’ll see the following output on the command line:
Watching for file changes with StatReloader
Performing system checks...
System check identified no issues (0 silenced).
You have 18 unapplied migration(s). Your project may not work properly until you apply the migrations for app(s): admin, auth, contenttypes, sessions.
Run 'python manage.py migrate' to apply them.
October 21, 2020 - 18:49:39
Django version 3.1.2, using settings 'mysite.settings'
Starting development server at http://127.0.0.1:8000/
Quit the server with CONTROL-C.
Go to http://127.0.0.1:8000/chat/ in your browser and you should see the text “What chat room would you like to enter?” along with a text input to provide a room name.
Type in “lobby” as the room name and press enter. You should be redirected to the room view at http://127.0.0.1:8000/chat/lobby/ but we haven’t written the room view yet, so you’ll get a “Page not found” error page.
Go to the terminal where you ran the runserver
command and press Control-C
to stop the server.
Integrate the Channels library¶
So far we’ve just created a regular Django app; we haven’t used the Channels library at all. Now it’s time to integrate Channels.
Let’s start by creating a root routing configuration for Channels. A Channels routing configuration is an ASGI application that is similar to a Django URLconf, in that it tells Channels what code to run when an HTTP request is received by the Channels server.
Start by adjusting the mysite/asgi.py
file to include the following code:
# mysite/asgi.py
import os
from channels.routing import ProtocolTypeRouter
from django.core.asgi import get_asgi_application
os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'mysite.settings')
application = ProtocolTypeRouter({
"http": get_asgi_application(),
# Just HTTP for now. (We can add other protocols later.)
})
Note
Django 2.2 doesn’t have inbuilt ASGI support so we need to use Channel’s
fallback alternative. Create mysite/asgi.py
like this:
# mysite/asgi.py
import os
import django
from channels.http import AsgiHandler
from channels.routing import ProtocolTypeRouter
os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'mysite.settings')
django.setup()
application = ProtocolTypeRouter({
"http": AsgiHandler(),
# Just HTTP for now. (We can add other protocols later.)
})
Now add the Channels library to the list of installed apps.
Edit the mysite/settings.py
file and add 'channels'
to the
INSTALLED_APPS
setting. It’ll look like this:
# mysite/settings.py
INSTALLED_APPS = [
'channels',
'chat',
'django.contrib.admin',
'django.contrib.auth',
'django.contrib.contenttypes',
'django.contrib.sessions',
'django.contrib.messages',
'django.contrib.staticfiles',
]
You’ll also need to point Channels at the root routing configuration.
Edit the mysite/settings.py
file again and add the following to the bottom
of it:
# mysite/settings.py
# Channels
ASGI_APPLICATION = 'mysite.asgi.application'
With Channels now in the installed apps, it will take control of the
runserver
command, replacing the standard Django development server with
the Channels development server.
Note
The Channels development server will conflict with any other third-party
apps that require an overloaded or replacement runserver command.
An example of such a conflict is with whitenoise.runserver_nostatic from
whitenoise. In order to solve such issues, try moving channels
to the
top of your INSTALLED_APPS
or remove the offending app altogether.
Let’s ensure that the Channels development server is working correctly. Run the following command:
$ python3 manage.py runserver
You’ll see the following output on the command line:
Watching for file changes with StatReloader
Performing system checks...
System check identified no issues (0 silenced).
You have 18 unapplied migration(s). Your project may not work properly until you apply the migrations for app(s): admin, auth, contenttypes, sessions.
Run 'python manage.py migrate' to apply them.
October 21, 2020 - 19:08:48
Django version 3.1.2, using settings 'mysite.settings'
Starting ASGI/Channels version 3.0.0 development server at http://127.0.0.1:8000/
Quit the server with CONTROL-C.
Note
Ignore the warning about unapplied database migrations. We won’t be using a database in this tutorial.
Notice the line beginning with Starting ASGI/Channels version 3.0.0
development server at http://127.0.0.1:8000/
. This indicates that the
Channels development server has taken over from the Django development server.
Go to http://127.0.0.1:8000/chat/ in your browser and you should still see the index page that we created before.
Go to the terminal where you ran the runserver
command and press Control-C
to stop the server.
This tutorial continues in Tutorial 2.