New in version 3.4.
See also
Please make sure to read PIO Unified Debugger guide first.
debug_tool
¶A name of debugging tool. This option is useful when board supports more than one debugging tool (adapter, probe) or you want to create Custom debugging configuration.
See available tools in Tools.
Example
[env:debug]
platform = ...
board = ...
debug_tool = custom
debug_init_break
¶An initial breakpoint that makes your program stop whenever a certain point in
the program is reached. Default value is tbreak main
that means to create
a temporary breakpoint at int main(...)
function and automatically delete
it after the first time a program stops there.
Note
Please note that each debugging tool (adapter, probe) has limited number of hardware breakpoints.
If you need more Project Initial Breakpoints, please place them in debug_extra_cmds.
Examples
[env:debug]
platform = ...
board = ...
; Examples 1: disable initial breakpoint
debug_init_break =
; Examples 2: temporary stop at ``void loop()`` function
debug_init_break = tb loop
; Examples 3: stop in main.cpp at line 13
debug_init_break = break main.cpp:13
debug_init_cmds
¶Initial commands that will be passed to back-end debugger.
PlatformIO dynamically configures back-end debugger depending on a debug environment. Highly recommended to DO NOT override this option.
For example, the custom initial commands for GDB:
[env:debug]
platform = ...
board = ...
debug_init_cmds =
target remote $DEBUG_PORT
file "$PROG_PATH"
load "$PROG_PATH"
monitor init
monitor reset halt
$INIT_BREAK
debug_extra_cmds
¶Extra commands that will be passed to back-end debugger after initialization.
For example, add custom breakpoint and load .gdbinit
from a project directory
for GDB:
[env:debug]
platform = ...
board = ...
debug_extra_cmds =
break main.cpp:13
break foo.cpp:100
source .gdbinit
Note
Initial Project Breakpoints: Use break path/to/file:LINE_NUMBER
to
define initial breakpoints for debug environment. Multiple breakpoints are
allowed.
To save session breakpoints, please use save breakpoints [filename]
command in Debug Console. For example, save breakpoints .gdbinit
. Later,
this file could be loaded via source [filename]
command. See above.
debug_load_cmd
¶Specify a command which will be used to load program/firmware to a target device. Possible options:
command
- pass any debugging client command (GDB, etc.)
load
- is setup by default
load address
- load program at specified address, where “address”
should be a valid number
preload
- some embedded devices have locked Flash Memory (a few
Freescale Kinetis and NXP LPC boards). In this case, firmware loading using
debugging client is disabled. preload
command instructs
PlatformIO Core to load program/firmware using development platform “upload”
method (via bootloader, media disk, etc)
(empty value, debug_load_cmd =
), disables program loading at all.
debug_load_mode
¶Allows to control when PlatformIO should load debugging firmware to the end target. Possible options:
always
- load for the each debugging session, default
modified
- load only when firmware was modified
manual
- do not load firmware automatically. You are responsible to
pre-flash target with debugging firmware in this case.
debug_server
¶Allows to setup a custom debugging server. By default, boards are pre-configured with a debugging server that is compatible with “on-board” debugging tool (adapter, probe). Also, this option is useful for a Custom debugging tool.
Option format (multi-line):
First line is an executable path of debugging server
2-nd and the next lines are arguments for executable file
Example:
[env:debug]
platform = ...
board = ...
debug_server =
/path/to/debugging/server
arg1
arg2
...
argN
debug_port
¶A debugging port of a remote target. Could be a serial device or network address. PlatformIO detects it automatically if is not specified.
For example:
/dev/ttyUSB0
- Unix-based OS
COM3
- Windows OS
localhost:3333