The goal of this tutorial is to demonstrate how simple it is to use PlatformIO IDE for Atom to develop, run and debug a basic blink project with STM32Cube framework for STM32 Nucleo-F401RE
board.
Level: Intermediate
Platforms: Windows, Mac OS X, Linux
Downloaded and installed PlatformIO IDE for Atom
Nucleo-F401RE development board
There are two ways how to create a new project in PlatformIO IDE: using “New Project” button menu on Home Page or
using Menu: PlatformIO > Initialize or Update PlatformIO Project
:
On the next step we choose the desired board (in our case it’s ST Nucleo-F401RE
) and also select a directory for our project:
After processing the selected options (PlatformIO IDE will download and install all required packages, thus the first installation may take some amount of time), we should now have the new project created with the following folder structure:
The default framework used with ST Nucleo-F401RE
board is mbed, but since we decided to use STM32Cube we need to change the framework parameter in Project Configuration File platformio.ini to the next one:
[env:nucleo_f401re]
platform = ststm32
board = nucleo_f401re
framework = stm32cube
After these steps, we have a fully configured project that is ready for developing code with STM32Cube framework.
Let’s add some actual code to the project. Firstly, we create two main files main.c
and main.h
in the src_dir folder. Right click on the src
in the project window:
Add next content to main.h
:
#ifndef MAIN_H
#define MAIN_H
#include "stm32f4xx_hal.h"
#define LED_PIN GPIO_PIN_5
#define LED_GPIO_PORT GPIOA
#define LED_GPIO_CLK_ENABLE() __HAL_RCC_GPIOA_CLK_ENABLE()
#endif // MAIN_H
Add this code to main.c
:
#include "main.h"
void LED_Init();
int main(void) {
HAL_Init();
LED_Init();
while (1)
{
HAL_GPIO_TogglePin(LED_GPIO_PORT, LED_PIN);
HAL_Delay(1000);
}
}
void LED_Init() {
LED_GPIO_CLK_ENABLE();
GPIO_InitTypeDef GPIO_InitStruct;
GPIO_InitStruct.Pin = LED_PIN;
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStruct.Pull = GPIO_PULLUP;
GPIO_InitStruct.Speed = GPIO_SPEED_HIGH;
HAL_GPIO_Init(LED_GPIO_PORT, &GPIO_InitStruct);
}
void SysTick_Handler(void) {
HAL_IncTick();
}
After this step, we created a basic blink project that is ready for compiling and uploading.
Now we can build the project. To compile firmware we can use three options:
Using Build button on PlatformIO Toolbar, using Menu: PlatformIO > Build
option from top menu, using targets list in bottom left corner or via hotkeys cmd-alt-b / ctrl-alt-b / f9
:
If everything went well, we should see successful result in the terminal window:
Now we can upload firmware to the board:
Using Build button on PlatformIO Toolbar, using Menu: PlatformIO > Upload
from top menu, using targets list in bottom left corner or via hotkeys cmd-alt-u / ctrl-alt-u
After successful uploading, the green LED2 should start blinking.
PIO Unified Debugger offers the easiest way to debug your board. Just click Debug button on PlatformIO Toolbar or use Menu: PlatformIO > Debug > Start new debug session
:
We need to wait some time while PlatformIO is initializing debug session and when the first line after the main function is highlighted we are ready to debug:
We can walk through the code using control buttons, set breakpoints, add variables to Watch window
:
Now let’s write some tests using PIO Unit Testing feature that can help us test code directly on the target board. PIO Unit Testing engine by default supports only three frameworks: Arduino, Energia and mbed. Since we decided to use STM32Cube we need to implement a custom test_transport to print testing results and specify that condition in Project Configuration File platformio.ini:
[env:nucleo_f401re]
platform = ststm32
board = nucleo_f401re
framework = stm32cube
test_transport = custom
We will use USART2
on ST Nucleo-F401RE
board because it’s directly connected to the STLink debug interface and in OS it can be visible as a Virtual Com Port, so we don’t need any additional USB-UART converter. To implement the custom test_transport we need to create two files unittest_transport.h
and unittest_transport.c
and put them in the test_dir in the root folder of our project. In these files we need to implement next four functions:
void unittest_uart_begin();
void unittest_uart_putchar(char c);
void unittest_uart_flush();
void unittest_uart_end();
Implementation of unittest_transport.h:
#ifndef UNITEST_TRANSPORT_H
#define UNITEST_TRANSPORT_H
#ifdef __cplusplus
extern "C" {
#endif
void unittest_uart_begin();
void unittest_uart_putchar(char c);
void unittest_uart_flush();
void unittest_uart_end();
#ifdef __cplusplus
}
#endif
#endif // UNITEST_TRANSPORT_H
Implementation of unittest_transport.c:
#include "unittest_transport.h"
#include "stm32f4xx_hal.h"
#define USARTx USART2
#define USARTx_CLK_ENABLE() __HAL_RCC_USART2_CLK_ENABLE()
#define USARTx_CLK_DISABLE() __HAL_RCC_USART2_CLK_DISABLE()
#define USARTx_RX_GPIO_CLK_ENABLE() __HAL_RCC_GPIOA_CLK_ENABLE()
#define USARTx_TX_GPIO_CLK_ENABLE() __HAL_RCC_GPIOA_CLK_ENABLE()
#define USARTx_RX_GPIO_CLK_DISABLE() __HAL_RCC_GPIOA_CLK_DISABLE()
#define USARTx_TX_GPIO_CLK_DISABLE() __HAL_RCC_GPIOA_CLK_DISABLE()
#define USARTx_FORCE_RESET() __HAL_RCC_USART2_FORCE_RESET()
#define USARTx_RELEASE_RESET() __HAL_RCC_USART2_RELEASE_RESET()
#define USARTx_TX_PIN GPIO_PIN_2
#define USARTx_TX_GPIO_PORT GPIOA
#define USARTx_TX_AF GPIO_AF7_USART2
#define USARTx_RX_PIN GPIO_PIN_3
#define USARTx_RX_GPIO_PORT GPIOA
#define USARTx_RX_AF GPIO_AF7_USART2
static UART_HandleTypeDef UartHandle;
void unittest_uart_begin()
{
GPIO_InitTypeDef GPIO_InitStruct;
USARTx_TX_GPIO_CLK_ENABLE();
USARTx_RX_GPIO_CLK_ENABLE();
USARTx_CLK_ENABLE();
GPIO_InitStruct.Pin = USARTx_TX_PIN;
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
GPIO_InitStruct.Pull = GPIO_PULLUP;
GPIO_InitStruct.Speed = GPIO_SPEED_FAST;
GPIO_InitStruct.Alternate = USARTx_TX_AF;
HAL_GPIO_Init(USARTx_TX_GPIO_PORT, &GPIO_InitStruct);
GPIO_InitStruct.Pin = USARTx_RX_PIN;
GPIO_InitStruct.Alternate = USARTx_RX_AF;
HAL_GPIO_Init(USARTx_RX_GPIO_PORT, &GPIO_InitStruct);
UartHandle.Instance = USARTx;
UartHandle.Init.BaudRate = 115200;
UartHandle.Init.WordLength = UART_WORDLENGTH_8B;
UartHandle.Init.StopBits = UART_STOPBITS_1;
UartHandle.Init.Parity = UART_PARITY_NONE;
UartHandle.Init.HwFlowCtl = UART_HWCONTROL_NONE;
UartHandle.Init.Mode = UART_MODE_TX_RX;
UartHandle.Init.OverSampling = UART_OVERSAMPLING_16;
if(HAL_UART_Init(&UartHandle) != HAL_OK) {
while(1){}
}
}
void unittest_uart_putchar(char c)
{
HAL_UART_Transmit(&UartHandle, (uint8_t*)(&c), 1, 1000);
}
void unittest_uart_flush(){}
void unittest_uart_end() {
USARTx_CLK_DISABLE();
USARTx_RX_GPIO_CLK_DISABLE();
USARTx_TX_GPIO_CLK_DISABLE();
}
Now we need to add some test cases. Tests can be added to a single C file that may include multiple tests. First of all, in this file we need to add three default functions: setUp
, tearDown
and main
. setUp
and tearDown
are used to initialize and finalize test conditions. Implementations of these functions are not required for running tests but if you need to initialize some variables before you run a test, you use the setUp
function and if you need to clean up variables you use tearDown
function. In our example we will use these functions to accordingly initialize and deinitialize LED. main
function acts as a simple program where we describe our test plan.
Let’s implement some basic tests for blinking routine:
#include <main.h>
#include <unity.h>
void setUp(void) {
HAL_Init();
LED_GPIO_CLK_ENABLE();
GPIO_InitTypeDef GPIO_InitStruct;
GPIO_InitStruct.Pin = LED_PIN;
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStruct.Pull = GPIO_PULLUP;
GPIO_InitStruct.Speed = GPIO_SPEED_HIGH;
HAL_GPIO_Init(LED_GPIO_PORT, &GPIO_InitStruct);
}
void tearDown(void) {
HAL_GPIO_DeInit(LED_GPIO_PORT, LED_PIN);
}
void test_led_builtin_pin_number(void) {
TEST_ASSERT_EQUAL(LED_PIN, GPIO_PIN_5);
}
void test_led_state_high(void) {
HAL_GPIO_WritePin(LED_GPIO_PORT, LED_PIN, GPIO_PIN_SET);
TEST_ASSERT_EQUAL(HAL_GPIO_ReadPin(LED_GPIO_PORT, LED_PIN), GPIO_PIN_SET);
}
void test_led_state_low(void) {
HAL_GPIO_WritePin(LED_GPIO_PORT, LED_PIN, GPIO_PIN_RESET);
TEST_ASSERT_EQUAL(HAL_GPIO_ReadPin(LED_GPIO_PORT, LED_PIN), GPIO_PIN_RESET);
}
int main() {
UNITY_BEGIN();
RUN_TEST(test_led_builtin_pin_number);
for (unsigned int i = 0; i < 5; i++)
{
RUN_TEST(test_led_state_high);
HAL_Delay(500);
RUN_TEST(test_led_state_low);
HAL_Delay(500);
}
UNITY_END(); // stop unit testing
while(1){}
}
Now we are ready to upload tests to the board. To do this we can use Menu: PlatformIO > Test (Unit Testing)
from top menu or targets list in bottom left corner:
After processing we should see a detailed report about testing results:
Congratulations! As we can see from the report, all our tests went successfully!
Now we have a decent template that we can improve for our next more complex projects.
The source code of this tutorial is available at https://github.com/platformio/platformio-examples/tree/develop/unit-testing/stm32cube