Platform Espressif 32: Espressif Systems is a privately held fabless semiconductor company. They provide wireless communications and Wi-Fi chips which are widely used in mobile devices and the Internet of Things applications.
Microcontroller |
ESP32 |
Frequency |
240MHz |
Flash |
4MB |
RAM |
320KB |
Vendor |
Please use mhetesp32minikit
ID for board option in “platformio.ini” (Project Configuration File):
[env:mhetesp32minikit]
platform = espressif32
board = mhetesp32minikit
You can override default MH ET LIVE ESP32MiniKit settings per build environment using
board_***
option, where ***
is a JSON object path from
board manifest mhetesp32minikit.json. For example,
board_build.mcu
, board_build.f_cpu
, etc.
[env:mhetesp32minikit]
platform = espressif32
board = mhetesp32minikit
; change microcontroller
board_build.mcu = esp32
; change MCU frequency
board_build.f_cpu = 240000000L
MH ET LIVE ESP32MiniKit supports the next uploading protocols:
esptool
esp-prog
jlink
olimex-arm-usb-tiny-h
olimex-arm-usb-ocd-h
olimex-arm-usb-ocd
olimex-jtag-tiny
minimodule
Default protocol is esptool
You can change upload protocol using upload_protocol option:
[env:mhetesp32minikit]
platform = espressif32
board = mhetesp32minikit
upload_protocol = esptool
PIO Unified Debugger - “1-click” solution for debugging with a zero configuration.
Warning
You will need to install debug tool drivers depending on your system. Please click on compatible debug tool below for the further instructions and configuration information.
You can switch between debugging Tools & Debug Probes using debug_tool option in “platformio.ini” (Project Configuration File).
MH ET LIVE ESP32MiniKit does not have on-board debug probe and IS NOT READY for debugging. You will need to use/buy one of external probe listed below.
Compatible Tools |
On-board |
Default |
---|---|---|
Yes |
||
Name |
Description |
---|---|
Arduino Wiring-based Framework allows writing cross-platform software to control devices attached to a wide range of Arduino boards to create all kinds of creative coding, interactive objects, spaces or physical experiences. |
|
Espressif IoT Development Framework. Official development framework for ESP32. |