Both sides (threading
)#
- class websockets.sync.connection.Connection(socket, protocol, *, close_timeout=10)[source]#
Threaded implementation of a WebSocket connection.
Connection
provides APIs shared between WebSocket servers and clients.You shouldn’t use it directly. Instead, use
ClientConnection
orServerConnection
.- for ... in __iter__()[source]#
Iterate on incoming messages.
The iterator calls
recv()
and yields messages in an infinite loop.It exits when the connection is closed normally. It raises a
ConnectionClosedError
exception after a protocol error or a network failure.
- recv(timeout=None)[source]#
Receive the next message.
When the connection is closed,
recv()
raisesConnectionClosed
. Specifically, it raisesConnectionClosedOK
after a normal closure andConnectionClosedError
after a protocol error or a network failure. This is how you detect the end of the message stream.If
timeout
isNone
, block until a message is received. Iftimeout
is set and no message is received withintimeout
seconds, raiseTimeoutError
. Settimeout
to0
to check if a message was already received.If the message is fragmented, wait until all fragments are received, reassemble them, and return the whole message.
- Returns:
A string (
str
) for a Text frame or a bytestring (bytes
) for a Binary frame.- Raises:
ConnectionClosed – When the connection is closed.
RuntimeError – If two threads call
recv()
orrecv_streaming()
concurrently.
- Return type:
- for ... in recv_streaming()[source]#
Receive the next message frame by frame.
If the message is fragmented, yield each fragment as it is received. The iterator must be fully consumed, or else the connection will become unusable.
recv_streaming()
raises the same exceptions asrecv()
.- Returns:
An iterator of strings (
str
) for a Text frame or bytestrings (bytes
) for a Binary frame.- Raises:
ConnectionClosed – When the connection is closed.
RuntimeError – If two threads call
recv()
orrecv_streaming()
concurrently.
- Return type:
- send(message)[source]#
Send a message.
A string (
str
) is sent as a Text frame. A bytestring or bytes-like object (bytes
,bytearray
, ormemoryview
) is sent as a Binary frame.send()
also accepts an iterable of strings, bytestrings, or bytes-like objects to enable fragmentation. Each item is treated as a message fragment and sent in its own frame. All items must be of the same type, or elsesend()
will raise aTypeError
and the connection will be closed.send()
rejects dict-like objects because this is often an error. (If you really want to send the keys of a dict-like object as fragments, call itskeys()
method and pass the result tosend()
.)When the connection is closed,
send()
raisesConnectionClosed
. Specifically, it raisesConnectionClosedOK
after a normal connection closure andConnectionClosedError
after a protocol error or a network failure.- Parameters:
message (str | bytes | Iterable[str | bytes]) – Message to send.
- Raises:
ConnectionClosed – When the connection is closed.
RuntimeError – If a connection is busy sending a fragmented message.
TypeError – If
message
doesn’t have a supported type.
- close(code=CloseCode.NORMAL_CLOSURE, reason='')[source]#
Perform the closing handshake.
close()
waits for the other end to complete the handshake, for the TCP connection to terminate, and for all incoming messages to be read withrecv()
.close()
is idempotent: it doesn’t do anything once the connection is closed.
- ping(data=None)[source]#
Send a Ping.
A ping may serve as a keepalive or as a check that the remote endpoint received all messages up to this point
- Parameters:
data (str | bytes | None) – Payload of the ping. A
str
will be encoded to UTF-8. Ifdata
isNone
, the payload is four random bytes.- Returns:
An event that will be set when the corresponding pong is received. You can ignore it if you don’t intend to wait.
pong_event = ws.ping() pong_event.wait() # only if you want to wait for the pong
- Raises:
ConnectionClosed – When the connection is closed.
RuntimeError – If another ping was sent with the same data and the corresponding pong wasn’t received yet.
- Return type:
- pong(data=b'')[source]#
Send a Pong.
An unsolicited pong may serve as a unidirectional heartbeat.
- Parameters:
data (str | bytes) – Payload of the pong. A
str
will be encoded to UTF-8.- Raises:
ConnectionClosed – When the connection is closed.
WebSocket connection objects also provide these attributes:
- logger: Logger | LoggerAdapter#
Logger for this connection.
- property local_address: Any#
Local address of the connection.
For IPv4 connections, this is a
(host, port)
tuple.The format of the address depends on the address family. See
getsockname()
.
- property remote_address: Any#
Remote address of the connection.
For IPv4 connections, this is a
(host, port)
tuple.The format of the address depends on the address family. See
getpeername()
.
The following attributes are available after the opening handshake, once the WebSocket connection is open:
- property subprotocol: Subprotocol | None#
Subprotocol negotiated during the opening handshake.
None
if no subprotocol was negotiated.