Source code for websockets.legacy.server

"""
:mod:`websockets.legacy.server` defines the WebSocket server APIs.

"""

import asyncio
import collections.abc
import email.utils
import functools
import http
import logging
import socket
import sys
import warnings
from types import TracebackType
from typing import (
    Any,
    Awaitable,
    Callable,
    Generator,
    List,
    Optional,
    Sequence,
    Set,
    Tuple,
    Type,
    Union,
    cast,
)

from ..datastructures import Headers, HeadersLike, MultipleValuesError
from ..exceptions import (
    AbortHandshake,
    InvalidHandshake,
    InvalidHeader,
    InvalidMessage,
    InvalidOrigin,
    InvalidUpgrade,
    NegotiationError,
)
from ..extensions.base import Extension, ServerExtensionFactory
from ..extensions.permessage_deflate import enable_server_permessage_deflate
from ..headers import build_extension, parse_extension, parse_subprotocol
from ..http import USER_AGENT
from ..typing import ExtensionHeader, Origin, Subprotocol
from .handshake import build_response, check_request
from .http import read_request
from .protocol import WebSocketCommonProtocol


__all__ = ["serve", "unix_serve", "WebSocketServerProtocol", "WebSocketServer"]

logger = logging.getLogger("websockets.server")


HeadersLikeOrCallable = Union[HeadersLike, Callable[[str, Headers], HeadersLike]]

HTTPResponse = Tuple[http.HTTPStatus, HeadersLike, bytes]


[docs]class WebSocketServerProtocol(WebSocketCommonProtocol): """ :class:`~asyncio.Protocol` subclass implementing a WebSocket server. :class:`WebSocketServerProtocol`: * performs the opening handshake to establish the connection; * provides :meth:`recv` and :meth:`send` coroutines for receiving and sending messages; * deals with control frames automatically; * performs the closing handshake to terminate the connection. You may customize the opening handshake by subclassing :class:`WebSocketServer` and overriding: * :meth:`process_request` to intercept the client request before any processing and, if appropriate, to abort the WebSocket request and return a HTTP response instead; * :meth:`select_subprotocol` to select a subprotocol, if the client and the server have multiple subprotocols in common and the default logic for choosing one isn't suitable (this is rarely needed). :class:`WebSocketServerProtocol` supports asynchronous iteration:: async for message in websocket: await process(message) The iterator yields incoming messages. It exits normally when the connection is closed with the close code 1000 (OK) or 1001 (going away). It raises a :exc:`~websockets.exceptions.ConnectionClosedError` exception when the connection is closed with any other code. Once the connection is open, a `Ping frame`_ is sent every ``ping_interval`` seconds. This serves as a keepalive. It helps keeping the connection open, especially in the presence of proxies with short timeouts on inactive connections. Set ``ping_interval`` to ``None`` to disable this behavior. .. _Ping frame: https://tools.ietf.org/html/rfc6455#section-5.5.2 If the corresponding `Pong frame`_ isn't received within ``ping_timeout`` seconds, the connection is considered unusable and is closed with code 1011. This ensures that the remote endpoint remains responsive. Set ``ping_timeout`` to ``None`` to disable this behavior. .. _Pong frame: https://tools.ietf.org/html/rfc6455#section-5.5.3 The ``close_timeout`` parameter defines a maximum wait time for completing the closing handshake and terminating the TCP connection. For legacy reasons, :meth:`close` completes in at most ``4 * close_timeout`` seconds. ``close_timeout`` needs to be a parameter of the protocol because websockets usually calls :meth:`close` implicitly when the connection handler terminates. To apply a timeout to any other API, wrap it in :func:`~asyncio.wait_for`. The ``max_size`` parameter enforces the maximum size for incoming messages in bytes. The default value is 1 MiB. ``None`` disables the limit. If a message larger than the maximum size is received, :meth:`recv` will raise :exc:`~websockets.exceptions.ConnectionClosedError` and the connection will be closed with code 1009. The ``max_queue`` parameter sets the maximum length of the queue that holds incoming messages. The default value is ``32``. ``None`` disables the limit. Messages are added to an in-memory queue when they're received; then :meth:`recv` pops from that queue. In order to prevent excessive memory consumption when messages are received faster than they can be processed, the queue must be bounded. If the queue fills up, the protocol stops processing incoming data until :meth:`recv` is called. In this situation, various receive buffers (at least in :mod:`asyncio` and in the OS) will fill up, then the TCP receive window will shrink, slowing down transmission to avoid packet loss. Since Python can use up to 4 bytes of memory to represent a single character, each connection may use up to ``4 * max_size * max_queue`` bytes of memory to store incoming messages. By default, this is 128 MiB. You may want to lower the limits, depending on your application's requirements. The ``read_limit`` argument sets the high-water limit of the buffer for incoming bytes. The low-water limit is half the high-water limit. The default value is 64 KiB, half of asyncio's default (based on the current implementation of :class:`~asyncio.StreamReader`). The ``write_limit`` argument sets the high-water limit of the buffer for outgoing bytes. The low-water limit is a quarter of the high-water limit. The default value is 64 KiB, equal to asyncio's default (based on the current implementation of ``FlowControlMixin``). As soon as the HTTP request and response in the opening handshake are processed: * the request path is available in the :attr:`path` attribute; * the request and response HTTP headers are available in the :attr:`request_headers` and :attr:`response_headers` attributes, which are :class:`~websockets.http.Headers` instances. If a subprotocol was negotiated, it's available in the :attr:`subprotocol` attribute. Once the connection is closed, the code is available in the :attr:`close_code` attribute and the reason in :attr:`close_reason`. All attributes must be treated as read-only. """ is_client = False side = "server" def __init__( self, ws_handler: Callable[["WebSocketServerProtocol", str], Awaitable[Any]], ws_server: "WebSocketServer", *, origins: Optional[Sequence[Optional[Origin]]] = None, extensions: Optional[Sequence[ServerExtensionFactory]] = None, subprotocols: Optional[Sequence[Subprotocol]] = None, extra_headers: Optional[HeadersLikeOrCallable] = None, process_request: Optional[ Callable[[str, Headers], Awaitable[Optional[HTTPResponse]]] ] = None, select_subprotocol: Optional[ Callable[[Sequence[Subprotocol], Sequence[Subprotocol]], Subprotocol] ] = None, **kwargs: Any, ) -> None: # For backwards compatibility with 6.0 or earlier. if origins is not None and "" in origins: warnings.warn("use None instead of '' in origins", DeprecationWarning) origins = [None if origin == "" else origin for origin in origins] self.ws_handler = ws_handler self.ws_server = ws_server self.origins = origins self.available_extensions = extensions self.available_subprotocols = subprotocols self.extra_headers = extra_headers self._process_request = process_request self._select_subprotocol = select_subprotocol super().__init__(**kwargs) def connection_made(self, transport: asyncio.BaseTransport) -> None: """ Register connection and initialize a task to handle it. """ super().connection_made(transport) # Register the connection with the server before creating the handler # task. Registering at the beginning of the handler coroutine would # create a race condition between the creation of the task, which # schedules its execution, and the moment the handler starts running. self.ws_server.register(self) self.handler_task = self.loop.create_task(self.handler()) async def handler(self) -> None: """ Handle the lifecycle of a WebSocket connection. Since this method doesn't have a caller able to handle exceptions, it attemps to log relevant ones and guarantees that the TCP connection is closed before exiting. """ try: try: path = await self.handshake( origins=self.origins, available_extensions=self.available_extensions, available_subprotocols=self.available_subprotocols, extra_headers=self.extra_headers, ) # Remove this branch when dropping support for Python < 3.8 # because CancelledError no longer inherits Exception. except asyncio.CancelledError: # pragma: no cover raise except ConnectionError: logger.debug("Connection error in opening handshake", exc_info=True) raise except Exception as exc: if isinstance(exc, AbortHandshake): status, headers, body = exc.status, exc.headers, exc.body elif isinstance(exc, InvalidOrigin): logger.debug("Invalid origin", exc_info=True) status, headers, body = ( http.HTTPStatus.FORBIDDEN, Headers(), f"Failed to open a WebSocket connection: {exc}.\n".encode(), ) elif isinstance(exc, InvalidUpgrade): logger.debug("Invalid upgrade", exc_info=True) status, headers, body = ( http.HTTPStatus.UPGRADE_REQUIRED, Headers([("Upgrade", "websocket")]), ( f"Failed to open a WebSocket connection: {exc}.\n" f"\n" f"You cannot access a WebSocket server directly " f"with a browser. You need a WebSocket client.\n" ).encode(), ) elif isinstance(exc, InvalidHandshake): logger.debug("Invalid handshake", exc_info=True) status, headers, body = ( http.HTTPStatus.BAD_REQUEST, Headers(), f"Failed to open a WebSocket connection: {exc}.\n".encode(), ) else: logger.warning("Error in opening handshake", exc_info=True) status, headers, body = ( http.HTTPStatus.INTERNAL_SERVER_ERROR, Headers(), ( b"Failed to open a WebSocket connection.\n" b"See server log for more information.\n" ), ) headers.setdefault("Date", email.utils.formatdate(usegmt=True)) headers.setdefault("Server", USER_AGENT) headers.setdefault("Content-Length", str(len(body))) headers.setdefault("Content-Type", "text/plain") headers.setdefault("Connection", "close") self.write_http_response(status, headers, body) self.fail_connection() await self.wait_closed() return try: await self.ws_handler(self, path) except Exception: logger.error("Error in connection handler", exc_info=True) if not self.closed: self.fail_connection(1011) raise try: await self.close() except ConnectionError: logger.debug("Connection error in closing handshake", exc_info=True) raise except Exception: logger.warning("Error in closing handshake", exc_info=True) raise except Exception: # Last-ditch attempt to avoid leaking connections on errors. try: self.transport.close() except Exception: # pragma: no cover pass finally: # Unregister the connection with the server when the handler task # terminates. Registration is tied to the lifecycle of the handler # task because the server waits for tasks attached to registered # connections before terminating. self.ws_server.unregister(self) async def read_http_request(self) -> Tuple[str, Headers]: """ Read request line and headers from the HTTP request. If the request contains a body, it may be read from ``self.reader`` after this coroutine returns. :raises ~websockets.exceptions.InvalidMessage: if the HTTP message is malformed or isn't an HTTP/1.1 GET request """ try: path, headers = await read_request(self.reader) except asyncio.CancelledError: # pragma: no cover raise except Exception as exc: raise InvalidMessage("did not receive a valid HTTP request") from exc logger.debug("%s < GET %s HTTP/1.1", self.side, path) logger.debug("%s < %r", self.side, headers) self.path = path self.request_headers = headers return path, headers def write_http_response( self, status: http.HTTPStatus, headers: Headers, body: Optional[bytes] = None ) -> None: """ Write status line and headers to the HTTP response. This coroutine is also able to write a response body. """ self.response_headers = headers logger.debug("%s > HTTP/1.1 %d %s", self.side, status.value, status.phrase) logger.debug("%s > %r", self.side, headers) # Since the status line and headers only contain ASCII characters, # we can keep this simple. response = f"HTTP/1.1 {status.value} {status.phrase}\r\n" response += str(headers) self.transport.write(response.encode()) if body is not None: logger.debug("%s > body (%d bytes)", self.side, len(body)) self.transport.write(body)
[docs] async def process_request( self, path: str, request_headers: Headers ) -> Optional[HTTPResponse]: """ Intercept the HTTP request and return an HTTP response if appropriate. If ``process_request`` returns ``None``, the WebSocket handshake continues. If it returns 3-uple containing a status code, response headers and a response body, that HTTP response is sent and the connection is closed. In that case: * The HTTP status must be a :class:`~http.HTTPStatus`. * HTTP headers must be a :class:`~websockets.http.Headers` instance, a :class:`~collections.abc.Mapping`, or an iterable of ``(name, value)`` pairs. * The HTTP response body must be :class:`bytes`. It may be empty. This coroutine may be overridden in a :class:`WebSocketServerProtocol` subclass, for example: * to return a HTTP 200 OK response on a given path; then a load balancer can use this path for a health check; * to authenticate the request and return a HTTP 401 Unauthorized or a HTTP 403 Forbidden when authentication fails. Instead of subclassing, it is possible to override this method by passing a ``process_request`` argument to the :func:`serve` function or the :class:`WebSocketServerProtocol` constructor. This is equivalent, except ``process_request`` won't have access to the protocol instance, so it can't store information for later use. ``process_request`` is expected to complete quickly. If it may run for a long time, then it should await :meth:`wait_closed` and exit if :meth:`wait_closed` completes, or else it could prevent the server from shutting down. :param path: request path, including optional query string :param request_headers: request headers """ if self._process_request is not None: response = self._process_request(path, request_headers) if isinstance(response, Awaitable): return await response else: # For backwards compatibility with 7.0. warnings.warn( "declare process_request as a coroutine", DeprecationWarning ) return response # type: ignore return None
@staticmethod def process_origin( headers: Headers, origins: Optional[Sequence[Optional[Origin]]] = None ) -> Optional[Origin]: """ Handle the Origin HTTP request header. :param headers: request headers :param origins: optional list of acceptable origins :raises ~websockets.exceptions.InvalidOrigin: if the origin isn't acceptable """ # "The user agent MUST NOT include more than one Origin header field" # per https://tools.ietf.org/html/rfc6454#section-7.3. try: origin = cast(Optional[Origin], headers.get("Origin")) except MultipleValuesError as exc: raise InvalidHeader("Origin", "more than one Origin header found") from exc if origins is not None: if origin not in origins: raise InvalidOrigin(origin) return origin @staticmethod def process_extensions( headers: Headers, available_extensions: Optional[Sequence[ServerExtensionFactory]], ) -> Tuple[Optional[str], List[Extension]]: """ Handle the Sec-WebSocket-Extensions HTTP request header. Accept or reject each extension proposed in the client request. Negotiate parameters for accepted extensions. Return the Sec-WebSocket-Extensions HTTP response header and the list of accepted extensions. :rfc:`6455` leaves the rules up to the specification of each :extension. To provide this level of flexibility, for each extension proposed by the client, we check for a match with each extension available in the server configuration. If no match is found, the extension is ignored. If several variants of the same extension are proposed by the client, it may be accepted several times, which won't make sense in general. Extensions must implement their own requirements. For this purpose, the list of previously accepted extensions is provided. This process doesn't allow the server to reorder extensions. It can only select a subset of the extensions proposed by the client. Other requirements, for example related to mandatory extensions or the order of extensions, may be implemented by overriding this method. :param headers: request headers :param extensions: optional list of supported extensions :raises ~websockets.exceptions.InvalidHandshake: to abort the handshake with an HTTP 400 error code """ response_header_value: Optional[str] = None extension_headers: List[ExtensionHeader] = [] accepted_extensions: List[Extension] = [] header_values = headers.get_all("Sec-WebSocket-Extensions") if header_values and available_extensions: parsed_header_values: List[ExtensionHeader] = sum( [parse_extension(header_value) for header_value in header_values], [] ) for name, request_params in parsed_header_values: for ext_factory in available_extensions: # Skip non-matching extensions based on their name. if ext_factory.name != name: continue # Skip non-matching extensions based on their params. try: response_params, extension = ext_factory.process_request_params( request_params, accepted_extensions ) except NegotiationError: continue # Add matching extension to the final list. extension_headers.append((name, response_params)) accepted_extensions.append(extension) # Break out of the loop once we have a match. break # If we didn't break from the loop, no extension in our list # matched what the client sent. The extension is declined. # Serialize extension header. if extension_headers: response_header_value = build_extension(extension_headers) return response_header_value, accepted_extensions # Not @staticmethod because it calls self.select_subprotocol() def process_subprotocol( self, headers: Headers, available_subprotocols: Optional[Sequence[Subprotocol]] ) -> Optional[Subprotocol]: """ Handle the Sec-WebSocket-Protocol HTTP request header. Return Sec-WebSocket-Protocol HTTP response header, which is the same as the selected subprotocol. :param headers: request headers :param available_subprotocols: optional list of supported subprotocols :raises ~websockets.exceptions.InvalidHandshake: to abort the handshake with an HTTP 400 error code """ subprotocol: Optional[Subprotocol] = None header_values = headers.get_all("Sec-WebSocket-Protocol") if header_values and available_subprotocols: parsed_header_values: List[Subprotocol] = sum( [parse_subprotocol(header_value) for header_value in header_values], [] ) subprotocol = self.select_subprotocol( parsed_header_values, available_subprotocols ) return subprotocol
[docs] def select_subprotocol( self, client_subprotocols: Sequence[Subprotocol], server_subprotocols: Sequence[Subprotocol], ) -> Optional[Subprotocol]: """ Pick a subprotocol among those offered by the client. If several subprotocols are supported by the client and the server, the default implementation selects the preferred subprotocols by giving equal value to the priorities of the client and the server. If no subprotocol is supported by the client and the server, it proceeds without a subprotocol. This is unlikely to be the most useful implementation in practice, as many servers providing a subprotocol will require that the client uses that subprotocol. Such rules can be implemented in a subclass. Instead of subclassing, it is possible to override this method by passing a ``select_subprotocol`` argument to the :func:`serve` function or the :class:`WebSocketServerProtocol` constructor. :param client_subprotocols: list of subprotocols offered by the client :param server_subprotocols: list of subprotocols available on the server """ if self._select_subprotocol is not None: return self._select_subprotocol(client_subprotocols, server_subprotocols) subprotocols = set(client_subprotocols) & set(server_subprotocols) if not subprotocols: return None priority = lambda p: ( client_subprotocols.index(p) + server_subprotocols.index(p) ) return sorted(subprotocols, key=priority)[0]
async def handshake( self, origins: Optional[Sequence[Optional[Origin]]] = None, available_extensions: Optional[Sequence[ServerExtensionFactory]] = None, available_subprotocols: Optional[Sequence[Subprotocol]] = None, extra_headers: Optional[HeadersLikeOrCallable] = None, ) -> str: """ Perform the server side of the opening handshake. Return the path of the URI of the request. :param origins: list of acceptable values of the Origin HTTP header; include ``None`` if the lack of an origin is acceptable :param available_extensions: list of supported extensions in the order in which they should be used :param available_subprotocols: list of supported subprotocols in order of decreasing preference :param extra_headers: sets additional HTTP response headers when the handshake succeeds; it can be a :class:`~websockets.http.Headers` instance, a :class:`~collections.abc.Mapping`, an iterable of ``(name, value)`` pairs, or a callable taking the request path and headers in arguments and returning one of the above. :raises ~websockets.exceptions.InvalidHandshake: if the handshake fails """ path, request_headers = await self.read_http_request() # Hook for customizing request handling, for example checking # authentication or treating some paths as plain HTTP endpoints. early_response_awaitable = self.process_request(path, request_headers) if isinstance(early_response_awaitable, Awaitable): early_response = await early_response_awaitable else: # For backwards compatibility with 7.0. warnings.warn("declare process_request as a coroutine", DeprecationWarning) early_response = early_response_awaitable # type: ignore # Change the response to a 503 error if the server is shutting down. if not self.ws_server.is_serving(): early_response = ( http.HTTPStatus.SERVICE_UNAVAILABLE, [], b"Server is shutting down.\n", ) if early_response is not None: raise AbortHandshake(*early_response) key = check_request(request_headers) self.origin = self.process_origin(request_headers, origins) extensions_header, self.extensions = self.process_extensions( request_headers, available_extensions ) protocol_header = self.subprotocol = self.process_subprotocol( request_headers, available_subprotocols ) response_headers = Headers() build_response(response_headers, key) if extensions_header is not None: response_headers["Sec-WebSocket-Extensions"] = extensions_header if protocol_header is not None: response_headers["Sec-WebSocket-Protocol"] = protocol_header if callable(extra_headers): extra_headers = extra_headers(path, self.request_headers) if extra_headers is not None: if isinstance(extra_headers, Headers): extra_headers = extra_headers.raw_items() elif isinstance(extra_headers, collections.abc.Mapping): extra_headers = extra_headers.items() for name, value in extra_headers: response_headers[name] = value response_headers.setdefault("Date", email.utils.formatdate(usegmt=True)) response_headers.setdefault("Server", USER_AGENT) self.write_http_response(http.HTTPStatus.SWITCHING_PROTOCOLS, response_headers) self.connection_open() return path
[docs]class WebSocketServer: """ WebSocket server returned by :func:`serve`. This class provides the same interface as :class:`~asyncio.AbstractServer`, namely the :meth:`~asyncio.AbstractServer.close` and :meth:`~asyncio.AbstractServer.wait_closed` methods. It keeps track of WebSocket connections in order to close them properly when shutting down. Instances of this class store a reference to the :class:`~asyncio.Server` object returned by :meth:`~asyncio.loop.create_server` rather than inherit from :class:`~asyncio.Server` in part because :meth:`~asyncio.loop.create_server` doesn't support passing a custom :class:`~asyncio.Server` class. """ def __init__(self, loop: asyncio.AbstractEventLoop) -> None: # Store a reference to loop to avoid relying on self.server._loop. self.loop = loop # Keep track of active connections. self.websockets: Set[WebSocketServerProtocol] = set() # Task responsible for closing the server and terminating connections. self.close_task: Optional[asyncio.Task[None]] = None # Completed when the server is closed and connections are terminated. self.closed_waiter: asyncio.Future[None] = loop.create_future() def wrap(self, server: asyncio.AbstractServer) -> None: """ Attach to a given :class:`~asyncio.Server`. Since :meth:`~asyncio.loop.create_server` doesn't support injecting a custom ``Server`` class, the easiest solution that doesn't rely on private :mod:`asyncio` APIs is to: - instantiate a :class:`WebSocketServer` - give the protocol factory a reference to that instance - call :meth:`~asyncio.loop.create_server` with the factory - attach the resulting :class:`~asyncio.Server` with this method """ self.server = server def register(self, protocol: WebSocketServerProtocol) -> None: """ Register a connection with this server. """ self.websockets.add(protocol) def unregister(self, protocol: WebSocketServerProtocol) -> None: """ Unregister a connection with this server. """ self.websockets.remove(protocol) def is_serving(self) -> bool: """ Tell whether the server is accepting new connections or shutting down. """ try: # Python ≥ 3.7 return self.server.is_serving() except AttributeError: # pragma: no cover # Python < 3.7 return self.server.sockets is not None
[docs] def close(self) -> None: """ Close the server. This method: * closes the underlying :class:`~asyncio.Server`; * rejects new WebSocket connections with an HTTP 503 (service unavailable) error; this happens when the server accepted the TCP connection but didn't complete the WebSocket opening handshake prior to closing; * closes open WebSocket connections with close code 1001 (going away). :meth:`close` is idempotent. """ if self.close_task is None: self.close_task = self.loop.create_task(self._close())
async def _close(self) -> None: """ Implementation of :meth:`close`. This calls :meth:`~asyncio.Server.close` on the underlying :class:`~asyncio.Server` object to stop accepting new connections and then closes open connections with close code 1001. """ # Stop accepting new connections. self.server.close() # Wait until self.server.close() completes. await self.server.wait_closed() # Wait until all accepted connections reach connection_made() and call # register(). See https://bugs.python.org/issue34852 for details. await asyncio.sleep( 0, loop=self.loop if sys.version_info[:2] < (3, 8) else None ) # Close OPEN connections with status code 1001. Since the server was # closed, handshake() closes OPENING conections with a HTTP 503 error. # Wait until all connections are closed. # asyncio.wait doesn't accept an empty first argument if self.websockets: await asyncio.wait( [ asyncio.ensure_future(websocket.close(1001)) for websocket in self.websockets ], loop=self.loop if sys.version_info[:2] < (3, 8) else None, ) # Wait until all connection handlers are complete. # asyncio.wait doesn't accept an empty first argument. if self.websockets: await asyncio.wait( [websocket.handler_task for websocket in self.websockets], loop=self.loop if sys.version_info[:2] < (3, 8) else None, ) # Tell wait_closed() to return. self.closed_waiter.set_result(None)
[docs] async def wait_closed(self) -> None: """ Wait until the server is closed. When :meth:`wait_closed` returns, all TCP connections are closed and all connection handlers have returned. """ await asyncio.shield(self.closed_waiter)
@property def sockets(self) -> Optional[List[socket.socket]]: """ List of :class:`~socket.socket` objects the server is listening to. ``None`` if the server is closed. """ return self.server.sockets
class Serve: """ Create, start, and return a WebSocket server on ``host`` and ``port``. Whenever a client connects, the server accepts the connection, creates a :class:`WebSocketServerProtocol`, performs the opening handshake, and delegates to the connection handler defined by ``ws_handler``. Once the handler completes, either normally or with an exception, the server performs the closing handshake and closes the connection. Awaiting :func:`serve` yields a :class:`WebSocketServer`. This instance provides :meth:`~WebSocketServer.close` and :meth:`~WebSocketServer.wait_closed` methods for terminating the server and cleaning up its resources. When a server is closed with :meth:`~WebSocketServer.close`, it closes all connections with close code 1001 (going away). Connections handlers, which are running the ``ws_handler`` coroutine, will receive a :exc:`~websockets.exceptions.ConnectionClosedOK` exception on their current or next interaction with the WebSocket connection. :func:`serve` can also be used as an asynchronous context manager:: stop = asyncio.Future() # set this future to exit the server async with serve(...): await stop In this case, the server is shut down when exiting the context. :func:`serve` is a wrapper around the event loop's :meth:`~asyncio.loop.create_server` method. It creates and starts a :class:`asyncio.Server` with :meth:`~asyncio.loop.create_server`. Then it wraps the :class:`asyncio.Server` in a :class:`WebSocketServer` and returns the :class:`WebSocketServer`. ``ws_handler`` is the WebSocket handler. It must be a coroutine accepting two arguments: the WebSocket connection, which is an instance of :class:`WebSocketServerProtocol`, and the path of the request. The ``host`` and ``port`` arguments, as well as unrecognized keyword arguments, are passed to :meth:`~asyncio.loop.create_server`. For example, you can set the ``ssl`` keyword argument to a :class:`~ssl.SSLContext` to enable TLS. ``create_protocol`` defaults to :class:`WebSocketServerProtocol`. It may be replaced by a wrapper or a subclass to customize the protocol that manages the connection. The behavior of ``ping_interval``, ``ping_timeout``, ``close_timeout``, ``max_size``, ``max_queue``, ``read_limit``, and ``write_limit`` is described in :class:`WebSocketServerProtocol`. :func:`serve` also accepts the following optional arguments: * ``compression`` is a shortcut to configure compression extensions; by default it enables the "permessage-deflate" extension; set it to ``None`` to disable compression. * ``origins`` defines acceptable Origin HTTP headers; include ``None`` in the list if the lack of an origin is acceptable. * ``extensions`` is a list of supported extensions in order of decreasing preference. * ``subprotocols`` is a list of supported subprotocols in order of decreasing preference. * ``extra_headers`` sets additional HTTP response headers when the handshake succeeds; it can be a :class:`~websockets.http.Headers` instance, a :class:`~collections.abc.Mapping`, an iterable of ``(name, value)`` pairs, or a callable taking the request path and headers in arguments and returning one of the above. * ``process_request`` allows intercepting the HTTP request; it must be a coroutine taking the request path and headers in argument; see :meth:`~WebSocketServerProtocol.process_request` for details. * ``select_subprotocol`` allows customizing the logic for selecting a subprotocol; it must be a callable taking the subprotocols offered by the client and available on the server in argument; see :meth:`~WebSocketServerProtocol.select_subprotocol` for details. Since there's no useful way to propagate exceptions triggered in handlers, they're sent to the ``"websockets.server"`` logger instead. Debugging is much easier if you configure logging to print them:: import logging logger = logging.getLogger("websockets.server") logger.setLevel(logging.ERROR) logger.addHandler(logging.StreamHandler()) """ def __init__( self, ws_handler: Callable[[WebSocketServerProtocol, str], Awaitable[Any]], host: Optional[Union[str, Sequence[str]]] = None, port: Optional[int] = None, *, create_protocol: Optional[Callable[[Any], WebSocketServerProtocol]] = None, ping_interval: Optional[float] = 20, ping_timeout: Optional[float] = 20, close_timeout: Optional[float] = None, max_size: Optional[int] = 2 ** 20, max_queue: Optional[int] = 2 ** 5, read_limit: int = 2 ** 16, write_limit: int = 2 ** 16, loop: Optional[asyncio.AbstractEventLoop] = None, compression: Optional[str] = "deflate", origins: Optional[Sequence[Optional[Origin]]] = None, extensions: Optional[Sequence[ServerExtensionFactory]] = None, subprotocols: Optional[Sequence[Subprotocol]] = None, extra_headers: Optional[HeadersLikeOrCallable] = None, process_request: Optional[ Callable[[str, Headers], Awaitable[Optional[HTTPResponse]]] ] = None, select_subprotocol: Optional[ Callable[[Sequence[Subprotocol], Sequence[Subprotocol]], Subprotocol] ] = None, **kwargs: Any, ) -> None: # Backwards compatibility: close_timeout used to be called timeout. timeout: Optional[float] = kwargs.pop("timeout", None) if timeout is None: timeout = 10 else: warnings.warn("rename timeout to close_timeout", DeprecationWarning) # If both are specified, timeout is ignored. if close_timeout is None: close_timeout = timeout # Backwards compatibility: create_protocol used to be called klass. klass: Optional[Type[WebSocketServerProtocol]] = kwargs.pop("klass", None) if klass is None: klass = WebSocketServerProtocol else: warnings.warn("rename klass to create_protocol", DeprecationWarning) # If both are specified, klass is ignored. if create_protocol is None: create_protocol = klass # Backwards compatibility: recv() used to return None on closed connections legacy_recv: bool = kwargs.pop("legacy_recv", False) if loop is None: loop = asyncio.get_event_loop() ws_server = WebSocketServer(loop) secure = kwargs.get("ssl") is not None if compression == "deflate": extensions = enable_server_permessage_deflate(extensions) elif compression is not None: raise ValueError(f"unsupported compression: {compression}") factory = functools.partial( create_protocol, ws_handler, ws_server, host=host, port=port, secure=secure, ping_interval=ping_interval, ping_timeout=ping_timeout, close_timeout=close_timeout, max_size=max_size, max_queue=max_queue, read_limit=read_limit, write_limit=write_limit, loop=loop, legacy_recv=legacy_recv, origins=origins, extensions=extensions, subprotocols=subprotocols, extra_headers=extra_headers, process_request=process_request, select_subprotocol=select_subprotocol, ) if kwargs.pop("unix", False): path: Optional[str] = kwargs.pop("path", None) # unix_serve(path) must not specify host and port parameters. assert host is None and port is None create_server = functools.partial( loop.create_unix_server, factory, path, **kwargs ) else: create_server = functools.partial( loop.create_server, factory, host, port, **kwargs ) # This is a coroutine function. self._create_server = create_server self.ws_server = ws_server # async with serve(...) async def __aenter__(self) -> WebSocketServer: return await self async def __aexit__( self, exc_type: Optional[Type[BaseException]], exc_value: Optional[BaseException], traceback: Optional[TracebackType], ) -> None: self.ws_server.close() await self.ws_server.wait_closed() # await serve(...) def __await__(self) -> Generator[Any, None, WebSocketServer]: # Create a suitable iterator by calling __await__ on a coroutine. return self.__await_impl__().__await__() async def __await_impl__(self) -> WebSocketServer: server = await self._create_server() self.ws_server.wrap(server) return self.ws_server # yield from serve(...) __iter__ = __await__ serve = Serve
[docs]def unix_serve( ws_handler: Callable[[WebSocketServerProtocol, str], Awaitable[Any]], path: Optional[str] = None, **kwargs: Any, ) -> Serve: """ Similar to :func:`serve`, but for listening on Unix sockets. This function calls the event loop's :meth:`~asyncio.loop.create_unix_server` method. It is only available on Unix. It's useful for deploying a server behind a reverse proxy such as nginx. :param path: file system path to the Unix socket """ return serve(ws_handler, path=path, unix=True, **kwargs)