Plaintext
Strategy Guide List of GPS for CCRS) Skills
Use this list of strategies to teach the related Global Professional Skills (GPS), which supports College and Careers Readiness Skills (CCRS).
● Curriculum-Based Strategies
These strategies are used by teachers when teaching curriculum. Through facilitated reflection, students unpack the CCRS skill that supports the learning
experience, such as collaboration & collaboration or critical thinking and problem solving.
● Tech Tools/Strategies + SAMR Level
Using technology to support academic learning can also address the CCRS. Applying the SAMR Model at the Transformational level has the greatest
impact.
● Global Professional Skills Strategies
These strategies directly support the CCRS or Global Professional Skills, depending on your use of terms. Consider how these strategies can be adopted
or adapted to meet academic needs.
Research and Informational Skills
Curriculum-Based Strategies Tech Tools/Strategies + SAMR Level Global Professional Skills Strategies
● Project computer based research ● Google Advanced Search terms - ● Read and discuss article.
● Service information research SAMR 2-4 ● Inquiry research models (such as
● How to access information on computer ● Snap and Read- Research tools with Barbara Stripling’s)
and/or digital device etc. support for referencing original source ● Seven Habits of Highly Effective
● Research norms and accessibility - SAMR 3-4 Tech-leading Principals (7.1)
● Choosing good search terms ● Writing for the web: Nielsen/Norman ● Britannica Online vs. Wikipedia
● Socratic Seminar usability.gov (compare and contrast info available on
https://www.teachingchannel.org/video ● How to read (or create!) a website same topic)
s/using-socratic-seminars-in-classroom (online table of contents/filtering ● Creative Commons Search Engine
● Philosophical Chairs strategies/etc.); can use online http://search.creativecommons.org/
https://www.teachingchannel.org/video shopping as a real-world example for ● Evaluating fake news (School Library
s/reading-like-a-historian-taking-positio older students Journal article)
ns ● Project R.E.D. - Project RED: A Global ● Essential questions
● Levels of Inquiry Toolkit for Education Transformation
https://www.teachingchannel.org/video ● Intranet (potential launchpad once
s/inquiry-protocol-nvps redesigned) - SAMR 1-4
● Marking the Text ● Next-Generation Learning Systems
● Cornell Notes and Summarizing ● APS online library resources/databases
(CC BY-SA 4.0) John McCarthy, EdS – Twitter: @jmccarthyeds – jmccarthy@openingpaths.org Work developed in collaboration with several teachers for their use.
● Charting the Text, Writing in the ● Google image search tools
Margins, Prompt Writing. (free-to-use): Help article - SAMR 2-4
● Socratic Dialoguing ● Licenses for Usage
● Google Trends (explore topics, trends,
people, etc.) - SAMR 2-4
● Best for learning list (Common Sense
Media -apps, games, websites, etc.) -
SAMR 1-4
● Supported research sites for kids--
kiddle or s weetsearch as a teaching
Tool
● Using primary resource sites such as
American Memory or
TeachingHistory.org or L ibrary of
Congress
● Local primary resources from UNM
Libraries Center for Southwest
Research: NM Digital Collections
● Research and Citation Tools for
Students (Common Sense Education) -
SAMR 2-3
● Bookshare Accessible Library for
individuals with Print Disabilities
● Khan Academy SAMR 3
https://www.khanacademy.org
● Elements 4D
http://elements4d.daqri.com SAMR 3-4
● Wikicommons media
https://commons.wikimedia.org/wiki/Mai
n_Page SAMR 2
● Epic
https://www.getepic.com/educators
SAMR 2-3
(CC BY-SA 4.0) John McCarthy, EdS – Twitter: @jmccarthyeds – jmccarthy@openingpaths.org Work developed in collaboration with several teachers for their use.
Communication & Collaboration Skills
Curriculum-Based Strategies Tech Tools/Strategies + SAMR Level Global Professional Skills Strategies
● Comment & track change using MS ● Establishing group norms
● Kagan - Round Robin: Article - video Word for critique & revision feedback ● Use a talking stick for turn taking
● Kagan - Rally Coach (Article - video conferencing - SAMR 3 ● Information fluency, persuasion,
● Kagan - Think, Pair, Share (Article - ● Explore in Google Docs/Sheets: sheets communication, collaboration, and
video video Docs Article - SAMR 3-4 problem solving
● Kagan - Rally Robin (Article) ● Use of SEESAW https://www.solutiontree.com/catalogse
● Kagan - Carousel http://web.seesaw.me/ for digital arch/result/?q=Teaching+the+iGenerati
● role play scenarios collaboration and product sharing on
● Telephone Etiquette (SAMR 3-4) ● Taking a leap into Blogging
● Think/Pair/Share ○ Use Seesaw for offering many https://www.teachingchannel.org/video
● American Entrepreneur Presentation many ways of adapting and s/teach-blogging
● Characteristics and Skills Presentation differentiating digital turn in of ● Communication (and other 21st C.
● Interviews work skills resource sites at:
● Skits ● Use book review feature in online http://www.khake.com/page66.html
● Internship opportunities library catalog to leave feedback for ● Global Collaboration Strategies:
● Collaborative strategies for small work fellow students (this link may not work) https://www.iste.org/explore/articleDetai
groups SAMR 1-2 l?articleid=608
● Use Learning Profile Cards to ● Use library catalog MyQuest feature to ● Teach students how to resolve
intentionally create academic groups. recommend books to fellow students. problems that occur within the team.
● How Learning Profiles can Strengthen SAMR 1-2 Use: The Mediation Process
Your Teaching ● Digital Teachers, Digital Principals: ● Establish use of contracts that students
● Escape room “puzzles” or “Breakout” Transforming the Ways We Engage use to agree on team work: Sample
activities to build problem solving ● Poll/survey using Poll Everywhere contracts
skills/Critical Thinking https://www.polleverywhere.com/ ● Use Team Building Activities to coach
● Digital Citizenship and Safety SAMR 2-3 communication and collaboration.
https://www.commonsensemedia.org/vi ● Schoology ● The Use of Online/Social Media Tools
deos/the-importance-of-teaching-digital Classroom system like Google for Efficient and Effective
-citizenship Classroom, C ourse Site, and Edmodo. Communication
● Mindset Includes discussion boards for
conversations and reflections. Can give
(CC BY-SA 4.0) John McCarthy, EdS – Twitter: @jmccarthyeds – jmccarthy@openingpaths.org Work developed in collaboration with several teachers for their use.
parents a view into the work as it is a
closed system. - SAMR 1
● Create PADLET site for working groups
to submit, access, share resources,
make comments etc...
www.padlet.com
● Google Classroom - SAMR 2-4
● Camera app (students share thinking,
ideas, beliefs, values, how they came
to know) SAMR 2-3
● Chatterpix
http://www.duckduckmoose.com/educa
tional-iphone-itouch-apps-for-kids/chatt
erpix/ SAMR 2-4
● Edmodo
https://www.edmodo.com/home SAMR
2-4
● Wiki spaces/blogs SAMR 3-4
Critical Thinking & Problem Solving
Curriculum-Based Strategies Tech Tools/Strategies + SAMR Level Global Professional Skills Strategies
● Survey Monkey or Google Forms to ● Question Formulation Technique
● Strategy Based Diagnosis survey & review data charts - SAMR 2 ● Team Building Exercises
● Case study ● Poll/survey using Poll Everywhere ● http://www.criticalthinking.org/
● Peer review https://www.polleverywhere.com/ ● Evaluating Resources:
● Guided notes SAMR 2-3 http://guides.lib.berkeley.edu/evaluating
● Identify diseases based on ● World building tools such as Minecraft -resources
signs/symptoms. SAMR 3-4 ● How to Reason Effectively-->provide
● Peer Evaluation and feedback while ● Educreations evidence, justification for position
practicing skills. https://www.educreations.com SAMR ● Make viable judgements and decisions
● Given a scenario students will perform 3-4 https://www.brown.edu/about/administr
(CC BY-SA 4.0) John McCarthy, EdS – Twitter: @jmccarthyeds – jmccarthy@openingpaths.org Work developed in collaboration with several teachers for their use.
skills. ● Video Game learning platform and ation/sheridan-center/teaching-learning
● Journaling and reflection on topic educational experiences like Elegy for /effective-classroom-practices/interactiv
● Evaluating and reporting on case a Dead World and Valiant Hearts, e-classroom-activities
studies. ● Symbolic Math Apps ● Hess Cognitive Rigor Matrix
● DOK questioning strategies ● Digital Storytelling apps (iMovie, Adobe http://static.pdesas.org/content/docume
● Mindset Spark, Magisto, Origami, Tellagami, nts/M1-Slide_22_DOK_Hess_Cognitive
● Challenge from community- hands on Toontastic, Garageband) _Rigor.pdf
problem solving in an authentic ● Coding Apps (Swift Playground,
● Scientific Thinking Code.org, Kodeable, girls who code,
● Engineering Design code academy)
● Universal Design for Learning ● VR storytelling and experiences Google
Cardboard and more
● Camera app (students share thinking,
ideas, beliefs, values, how they came
to know)
● Notability
● Nearpod
● Socractive
Creativity & Innovation Skills
Curriculum-Based Strategies Tech Tools/Strategies + SAMR Level Global Professional Skills Strategies
● Puzzle creation using course ● Mind map ideas using Popplet, Edynco, ● Brainstorming
vocabulary or Mindmup + SAMR 1 ● Visual Mapping:
● Quizlet - quiz bowl or quiz polling ● Use Pictochart to explain a concept http://www.inspiration.com/visual-learni
● Short video presentation - related video through a visual learning chart + SAMR ng/mind-mapping
research 2 ● Implement Innovations
● Powerpoint presentations ● Toontastic (K-5) presentation app http://www.designorate.com/the-six-hat
● StoryTelling approaches through SAMR1-4) s-of-critical-thinking-and-how-to-use-th
● Public Speaking and Presenting skills ● Adobe Spark Video K-12 presentation em/
● Audience behaviors app (SAMR1-4) ● Announcing P21 Professional
● Properties of differing materials ● Presentation software apps (SAMR Development Courses on the 4Cs
● Experimentation (process) and creative 1-4) ● Perseverance (trial runs, reflection and
(CC BY-SA 4.0) John McCarthy, EdS – Twitter: @jmccarthyeds – jmccarthy@openingpaths.org Work developed in collaboration with several teachers for their use.
design http://sirkenrobinson.com/ ○ Prezi redesign processes)
● Foster curiosity and exploration ○ Powerpoint https://www.edutopia.org/research-mad
http://curiositateaching.com/welcome#i ○ Dash/Dot Robotics e-relevant-grit-perseverance-walk-vide
ntro ○ Lego Mindstrorms o
● Reggio Approach to exploration in ○ GarageBand ● Question Formulation Technique
learning ● Six Word Memoirs
http://www.naeyc.org/yc/node/324 ● Chatterpix
● Sensory Design http://www.duckduckmoose.com/educa
● Multi-Media Design tional-iphone-itouch-apps-for-kids/chatt
● Setting parameters erpix/ SAMR 2-4
● Digital Storytelling apps (iMovie, Adobe
Spark, Magisto, Origami, Tellagami,
Toontastic, Garageband)
● Coding Apps (Swift Playground,
Code.org, Kodeable, girls who code,
code academy)
● Crafting arts-- such wearable tech such
as Arduino and c urriculum
● Creativity in Every Classroom
● Meme Makers (Typorama, Word Swag,
Canva, Font Candy)
(CC BY-SA 4.0) John McCarthy, EdS – Twitter: @jmccarthyeds – jmccarthy@openingpaths.org Work developed in collaboration with several teachers for their use.