DOKK / manpages / debian 10 / allegro4-doc / COMPILED_SPRITE.3alleg4.en
COMPILED_SPRITE(3alleg4) Allegro manual COMPILED_SPRITE(3alleg4)

COMPILED_SPRITE - Stores the contents of a compiled sprite. Allegro game programming library.

#include <allegro.h>

typedef struct COMPILED_SPRITE


short planar; - set if it's a planar (mode-X) sprite
short color_depth; - color depth of the image
short w, h; - size of the sprite

Compiled sprites are stored as actual machine code instructions that draw a specific image onto a bitmap, using mov instructions with immediate data values. Read chapter "Compiled sprites" for a description of the restrictions and how to obtain/use this structure.

get_compiled_sprite(3alleg4), BITMAP(3alleg4), RLE_SPRITE(3alleg4)

version 4.4.2 Allegro