DOKK / manpages / debian 10 / allegro4-doc / d_check_proc.3alleg4.en
d_check_proc(3alleg4) Allegro manual d_check_proc(3alleg4)

d_check_proc - Dialog procedure implementing a check box object. Allegro game programming library.

#include <allegro.h>

int d_check_proc(int msg, DIALOG *d, int c);

This is an example of how you can derive objects from other objects. Most of the functionality comes from d_button_proc(), but it displays itself as a check box. If the d1 field is non-zero, the text will be printed to the right of the check, otherwise it will be on the left.

Note: the object width should allow space for the text as well as the check box (which is square, with sides equal to the object height).

excustom(3alleg4), exgui(3alleg4)

version 4.4.2 Allegro