exgui(3alleg4) | Allegro manual | exgui(3alleg4) |
exgui - Using the GUI routines. Allegro game programming library.
#include <allegro.h>
Example exgui
This program demonstrates how to use the GUI routines. From the simple dialog controls that display a text or a bitmap to more complex multiple choice selection lists, Allegro provides a framework which can be customised to suit your needs.
DATAFILE(3alleg4), DIALOG(3alleg4), END_OF_MAIN(3alleg4), MENU(3alleg4), active_menu(3alleg4), alert(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), d_bitmap_proc(3alleg4), d_box_proc(3alleg4), d_button_proc(3alleg4), d_check_proc(3alleg4), d_clear_proc(3alleg4), d_ctext_proc(3alleg4), d_edit_proc(3alleg4), d_icon_proc(3alleg4), d_keyboard_proc(3alleg4), d_list_proc(3alleg4), d_menu_proc(3alleg4), d_radio_proc(3alleg4), d_rtext_proc(3alleg4), d_shadow_box_proc(3alleg4), d_slider_proc(3alleg4), d_text_list_proc(3alleg4), d_text_proc(3alleg4), d_textbox_proc(3alleg4), d_yield_proc(3alleg4), do_dialog(3alleg4), gui_bg_color(3alleg4), gui_fg_color(3alleg4), gui_mg_color(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), key(3alleg4), load_datafile(3alleg4), makecol(3alleg4), position_dialog(3alleg4), replace_filename(3alleg4), screen(3alleg4), set_dialog_color(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), unload_datafile(3alleg4), ustrtok(3alleg4), ustrzcat(3alleg4), ustrzcpy(3alleg4), uszprintf(3alleg4)
version 4.4.2 | Allegro |