DOKK / manpages / debian 10 / allegro4-doc / fixadd.3alleg4.en
fixadd(3alleg4) Allegro manual fixadd(3alleg4)

fixadd - Safe function to add fixed point numbers clamping overflow. Allegro game programming library.

#include <allegro.h>

fixed fixadd(fixed x, fixed y);

Although fixed point numbers can be added with the normal '+' integer operator, that doesn't provide any protection against overflow. If overflow is a problem, you should use this function instead. It is slower than using integer operators, but if an overflow occurs it will set `errno' and clamp the result, rather than just letting it wrap. Example:


fixed result;
/* This will put 5035 into `result'. */
result = fixadd(itofix(5000), itofix(35));
/* Sets `errno' and puts -32768 into `result'. */
result = fixadd(itofix(-31000), itofix(-3000));
ASSERT(!errno); /* This will fail. */

Returns the clamped result of adding `x' to `y', setting `errno' to ERANGE if there was an overflow.

fixsub(3alleg4), fixmul(3alleg4), fixdiv(3alleg4)

version 4.4.2 Allegro