DOKK / manpages / debian 10 / allegro4-doc / get_rotation_quat.3alleg4.en
get_rotation_quat(3alleg4) Allegro manual get_rotation_quat(3alleg4)

get_rotation_quat - Constructs a quaternion to rotate points around all three axes. Allegro game programming library.

#include <allegro.h>

void get_rotation_quat(QUAT *q, float x, float y, float z);

Constructs a quaternion that will rotate points around all three axes by the specified amounts (given in binary, 256 degrees to a circle format).

exquat(3alleg4)

version 4.4.2 Allegro