DOKK / manpages / debian 10 / allegro4-doc / load_bmp.3alleg4.en
load_bmp(3alleg4) Allegro manual load_bmp(3alleg4)

load_bmp - Loads a BMP bitmap from a file. Allegro game programming library.

#include <allegro.h>

BITMAP *load_bmp(const char *filename, RGB *pal);

Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

load_bitmap(3alleg4), load_bmp_pf(3alleg4)

version 4.4.2 Allegro