load_bmp(3alleg4) | Allegro manual | load_bmp(3alleg4) |
load_bmp - Loads a BMP bitmap from a file. Allegro game programming library.
#include <allegro.h>
BITMAP *load_bmp(const char *filename, RGB *pal);
Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
version 4.4.2 | Allegro |