DOKK / manpages / debian 10 / allegro4-doc / pivot_scaled_sprite_v_flip_trans.3alleg4.en
pivot_scaled_sprite_v_flip_trans(3alleg4) Allegro manual pivot_scaled_sprite_v_flip_trans(3alleg4)

pivot_scaled_sprite_v_flip_trans - Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.

#include <allegro.h>

void pivot_scaled_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale);

Like rotate_scaled_sprite_v_flip_trans(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around this point.

rotate_sprite_trans(3alleg4), rotate_scaled_sprite_v_flip_trans(3alleg4), rotate_sprite_v_flip_trans(3alleg4), pivot_sprite_trans(3alleg4), pivot_scaled_sprite_trans(3alleg4)

version 4.4.2 Allegro