al_set_shader_matrix(3alleg5) | al_set_shader_matrix(3alleg5) |
al_set_shader_matrix - Allegro 5 API
#include <allegro5/allegro.h> bool al_set_shader_matrix(const char *name, const ALLEGRO_TRANSFORM *matrix)
Sets a matrix uniform of the current target bitmap's shader.
Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.
5.1.0
Allegro reference manual |