CMAKE-DEVELOPER(7) | CMake | CMAKE-DEVELOPER(7) |
cmake-developer - CMake Developer Reference
This manual is intended for reference by developers modifying the CMake source tree itself, and by those authoring externally-maintained modules.
CMake reports an error if a compiler whose features are known does not report support for a particular requested feature. A compiler is considered to have known features if it reports support for at least one feature.
When adding a new compile feature to CMake, it is therefore necessary to list support for the feature for all CompilerIds which already have one or more feature supported, if the new feature is available for any version of the compiler.
When adding the first supported feature to a particular CompilerId, it is necessary to list support for all features known to cmake (See CMAKE_C_COMPILE_FEATURES and CMAKE_CXX_COMPILE_FEATURES as appropriate), where available for the compiler. Ensure that the CMAKE_<LANG>_STANDARD_DEFAULT is set to the computed internal variable CMAKE_<LANG>_STANDARD_COMPUTED_DEFAULT for compiler versions which should be supported.
It is sensible to record the features for the most recent version of a particular CompilerId first, and then work backwards. It is sensible to try to create a continuous range of versions of feature releases of the compiler. Gaps in the range indicate incorrect features recorded for intermediate releases.
Generally, features are made available for a particular version if the compiler vendor documents availability of the feature with that version. Note that sometimes partially implemented features appear to be functional in previous releases (such as cxx_constexpr in GNU 4.6, though availability is documented in GNU 4.7), and sometimes compiler vendors document availability of features, though supporting infrastructure is not available (such as __has_feature(cxx_generic_lambdas) indicating non-availability in Clang 3.4, though it is documented as available, and fixed in Clang 3.5). Similar cases for other compilers and versions need to be investigated when extending CMake to support them.
When a vendor releases a new version of a known compiler which supports a previously unsupported feature, and there are already known features for that compiler, the feature should be listed as supported in CMake for that version of the compiler as soon as reasonably possible.
Standard-specific/compiler-specific variables such CMAKE_CXX98_COMPILE_FEATURES are deliberately not documented. They only exist for the compiler-specific implementation of adding the -std compile flag for compilers which need that.
The Help directory contains CMake help manual source files. They are written using the reStructuredText markup syntax and processed by Sphinx to generate the CMake help manuals.
In addition to using Sphinx to generate the CMake help manuals, we also use a C++-implemented document processor to print documents for the --help-* command-line help options. It supports a subset of reStructuredText markup. When authoring or modifying documents, please verify that the command-line help looks good in addition to the Sphinx-generated html and man pages.
The command-line help processor supports the following constructs defined by reStructuredText, Sphinx, and a CMake extension to Sphinx.
Inline markup constructs not listed above are printed literally in the command-line help output. We prefer to use inline markup constructs that look correct in source form, so avoid use of -escapes in favor of inline literals when possible.
Explicit markup blocks not matching directives listed above are removed from command-line help output. Do not use them, except for plain .. comments that are removed by Sphinx too.
Note that nested indentation of blocks is not recognized by the command-line help processor. Therefore:
Try to avoid these cases in practice.
CMake adds a Sphinx Domain called cmake, also called the “CMake Domain”. It defines several “object” types for CMake documentation:
Documentation objects in the CMake Domain come from two sources. First, the CMake extension to Sphinx transforms every document named with the form Help/<type>/<file-name>.rst to a domain object with type <type>. The object name is extracted from the document title, which is expected to be of the form:
<object-name> -------------
and to appear at or near the top of the .rst file before any other lines starting in a letter, digit, or <. If no such title appears literally in the .rst file, the object name is the <file-name>. If a title does appear, it is expected that <file-name> is equal to <object-name> with any < and > characters removed.
Second, the CMake Domain provides directives to define objects inside other documents:
.. command:: <command-name>
This indented block documents <command-name>. .. variable:: <variable-name>
This indented block documents <variable-name>.
Object types for which no directive is available must be defined using the first approach above.
Sphinx uses reStructuredText interpreted text roles to provide cross-reference syntax. The CMake Domain provides for each domain object type a role of the same name to cross-reference it. CMake Domain roles are inline markup of the forms:
:type:`name` :type:`text <name>`
where type is the domain object type and name is the domain object name. In the first form the link text will be name (or name() if the type is command) and in the second form the link text will be the explicit text. For example, the code:
* The :command:`list` command. * The :command:`list(APPEND)` sub-command. * The :command:`list() command <list>`. * The :command:`list(APPEND) sub-command <list>`. * The :variable:`CMAKE_VERSION` variable. * The :prop_tgt:`OUTPUT_NAME_<CONFIG>` target property.
produces:
Note that CMake Domain roles differ from Sphinx and reStructuredText convention in that the form a<b>, without a space preceding <, is interpreted as a name instead of link text with an explicit target. This is necessary because we use <placeholders> frequently in object names like OUTPUT_NAME_<CONFIG>. The form a <b>, with a space preceding <, is still interpreted as a link text with an explicit target.
When marking section titles, make the section decoration line as long as the title text. Use only a line below the title, not above. For example:
Title Text ----------
Capitalize the first letter of each non-minor word in the title.
The section header underline character hierarchy is
Use two spaces for indentation. Use two spaces between sentences in prose.
Prefer to restrict the width of lines to 75-80 columns. This is not a hard restriction, but writing new paragraphs wrapped at 75 columns allows space for adding minor content without significant re-wrapping of content.
Use American English spellings in prose.
Prefer to mark the start of literal blocks with :: at the end of the preceding paragraph. In cases where the following block gets a code-block marker, put a single : at the end of the preceding paragraph.
Command signatures should be marked up as plain literal blocks, not as cmake code-blocks.
Signatures are separated from preceding content by a section header. That is, use:
... preceding paragraph. Normal Libraries ^^^^^^^^^^^^^^^^ ::
add_library(<lib> ...) This signature is used for ...
Signatures of commands should wrap optional parts with square brackets, and should mark list of optional arguments with an ellipsis (...). Elements of the signature which are specified by the user should be specified with angle brackets, and may be referred to in prose using inline-literal syntax.
Use “OFF” and “ON” for boolean values which can be modified by the user, such as POSITION_INDEPENDENT_CODE. Such properties may be “enabled” and “disabled”. Use “True” and “False” for inherent values which can’t be modified after being set, such as the IMPORTED property of a build target.
Mark up references to keywords in signatures, file names, and other technical terms with inline-literal syntax, for example:
If ``WIN32`` is used with :command:`add_executable`, the :prop_tgt:`WIN32_EXECUTABLE` target property is enabled. That command creates the file ``<name>.exe`` on Windows.
Mark up linkable references as links, including repeats. An alternative, which is used by wikipedia (http://en.wikipedia.org/wiki/WP:REPEATLINK), is to link to a reference only once per article. That style is not used in CMake documentation.
If referring to a concept which corresponds to a property, and that concept is described in a high-level manual, prefer to link to the manual section instead of the property. For example:
This command creates an :ref:`Imported Target <Imported Targets>`.
instead of:
This command creates an :prop_tgt:`IMPORTED` target.
The latter should be used only when referring specifically to the property.
References to manual sections are not automatically created by creating a section, but code such as:
.. _`Imported Targets`:
creates a suitable anchor. Use an anchor name which matches the name of the corresponding section. Refer to the anchor using a cross-reference with specified text.
Imported Targets need the IMPORTED term marked up with care in particular because the term may refer to a command keyword (IMPORTED), a target property (IMPORTED), or a concept (Imported Targets).
Where a property, command or variable is related conceptually to others, by for example, being related to the buildsystem description, generator expressions or Qt, each relevant property, command or variable should link to the primary manual, which provides high-level information. Only particular information relating to the command should be in the documentation of the command.
When referring to CMake Domain objects such as properties, variables, commands etc, prefer to link to the target object and follow that with the type of object it is. For example:
Set the :prop_tgt:`AUTOMOC` target property to ``ON``.
Instead of
Set the target property :prop_tgt:`AUTOMOC` to ``ON``.
The policy directive is an exception, and the type us usually referred to before the link:
If policy :prop_tgt:`CMP0022` is set to ``NEW`` the behavior is ...
However, markup self-references with inline-literal syntax. For example, within the add_executable() command documentation, use
``add_executable``
not
:command:`add_executable`
which is used elsewhere.
The Modules directory contains CMake-language .cmake module files.
To document CMake module Modules/<module-name>.cmake, modify Help/manual/cmake-modules.7.rst to reference the module in the toctree directive, in sorted order, as:
/module/<module-name>
Then add the module document file Help/module/<module-name>.rst containing just the line:
.. cmake-module:: ../../Modules/<module-name>.cmake
The cmake-module directive will scan the module file to extract reStructuredText markup from comment blocks that start in .rst:. At the top of Modules/<module-name>.cmake, begin with the following license notice:
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details.
After this notice, add a BLANK line. Then, add documentation using a Line Comment block of the form:
#.rst: # <module-name> # ------------- # # <reStructuredText documentation of module>
or a Bracket Comment of the form:
#[[.rst: <module-name> ------------- <reStructuredText documentation of module> #]]
Any number of = may be used in the opening and closing brackets as long as they match. Content on the line containing the closing bracket is excluded if and only if the line starts in #.
Additional such .rst: comments may appear anywhere in the module file. All such comments must start with # in the first column.
For example, a Modules/Findxxx.cmake module may contain:
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. #.rst: # FindXxx # ------- # # This is a cool module. # This module does really cool stuff. # It can do even more than you think. # # It even needs two paragraphs to tell you about it. # And it defines the following variables: # # * VAR_COOL: this is great isn't it? # * VAR_REALLY_COOL: cool right? <code> #[========================================[.rst: .. command:: xxx_do_something
This command does something for Xxx::
xxx_do_something(some arguments) #]========================================] macro(xxx_do_something)
<code> endmacro()
Test the documentation formatting by running cmake --help-module <module-name>, and also by enabling the SPHINX_HTML and SPHINX_MAN options to build the documentation. Edit the comments until generated documentation looks satisfactory. To have a .cmake file in this directory NOT show up in the modules documentation, simply leave out the Help/module/<module-name>.rst file and the Help/manual/cmake-modules.7.rst toctree entry.
A “find module” is a Modules/Find<PackageName>.cmake file to be loaded by the find_package() command when invoked for <PackageName>.
The primary task of a find module is to determine whether a package exists on the system, set the <PackageName>_FOUND variable to reflect this and provide any variables, macros and imported targets required to use the package. A find module is useful in cases where an upstream library does not provide a config file package.
The traditional approach is to use variables for everything, including libraries and executables: see the Standard Variable Names section below. This is what most of the existing find modules provided by CMake do.
The more modern approach is to behave as much like config file packages files as possible, by providing imported target. This has the advantage of propagating Target Usage Requirements to consumers.
In either case (or even when providing both variables and imported targets), find modules should provide backwards compatibility with old versions that had the same name.
A FindFoo.cmake module will typically be loaded by the command:
find_package(Foo [major[.minor[.patch[.tweak]]]]
[EXACT] [QUIET] [REQUIRED]
[[COMPONENTS] [components...]]
[OPTIONAL_COMPONENTS components...]
[NO_POLICY_SCOPE])
See the find_package() documentation for details on what variables are set for the find module. Most of these are dealt with by using FindPackageHandleStandardArgs.
Briefly, the module should only locate versions of the package compatible with the requested version, as described by the Foo_FIND_VERSION family of variables. If Foo_FIND_QUIETLY is set to true, it should avoid printing messages, including anything complaining about the package not being found. If Foo_FIND_REQUIRED is set to true, the module should issue a FATAL_ERROR if the package cannot be found. If neither are set to true, it should print a non-fatal message if it cannot find the package.
Packages that find multiple semi-independent parts (like bundles of libraries) should search for the components listed in Foo_FIND_COMPONENTS if it is set , and only set Foo_FOUND to true if for each searched-for component <c> that was not found, Foo_FIND_REQUIRED_<c> is not set to true. The HANDLE_COMPONENTS argument of find_package_handle_standard_args() can be used to implement this.
If Foo_FIND_COMPONENTS is not set, which modules are searched for and required is up to the find module, but should be documented.
For internal implementation, it is a generally accepted convention that variables starting with underscore are for temporary use only.
Like all modules, find modules should be properly documented. To add a module to the CMake documentation, follow the steps in the Module Documentation section above.
For a FindXxx.cmake module that takes the approach of setting variables (either instead of or in addition to creating imported targets), the following variable names should be used to keep things consistent between find modules. Note that all variables start with Xxx_ to make sure they do not interfere with other find modules; the same consideration applies to macros, functions and imported targets.
The following names should not usually be used in CMakeLists.txt files, but are typically cache variables for users to edit and control the behaviour of find modules (like entering the path to a library manually)
To prevent users being overwhelmed with settings to configure, try to keep as many options as possible out of the cache, leaving at least one option which can be used to disable use of the module, or locate a not-found library (e.g. Xxx_ROOT_DIR). For the same reason, mark most cache options as advanced. For packages which provide both debug and release binaries, it is common to create cache variables with a _LIBRARY_<CONFIG> suffix, such as Foo_LIBRARY_RELEASE and Foo_LIBRARY_DEBUG.
While these are the standard variable names, you should provide backwards compatibility for any old names that were actually in use. Make sure you comment them as deprecated, so that no-one starts using them.
We will describe how to create a simple find module for a library Foo.
The first thing that is needed is a license notice.
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details.
Next we need module documentation. CMake’s documentation system requires you to follow the license notice with a blank line and then with a documentation marker and the name of the module. You should follow this with a simple statement of what the module does.
#.rst: # FindFoo # ------- # # Finds the Foo library #
More description may be required for some packages. If there are caveats or other details users of the module should be aware of, you can add further paragraphs below this. Then you need to document what variables and imported targets are set by the module, such as
# This will define the following variables:: # # Foo_FOUND - True if the system has the Foo library # Foo_VERSION - The version of the Foo library which was found # # and the following imported targets:: # # Foo::Foo - The Foo library
If the package provides any macros, they should be listed here, but can be documented where they are defined. See the Module Documentation section above for more details.
Now the actual libraries and so on have to be found. The code here will obviously vary from module to module (dealing with that, after all, is the point of find modules), but there tends to be a common pattern for libraries.
First, we try to use pkg-config to find the library. Note that we cannot rely on this, as it may not be available, but it provides a good starting point.
find_package(PkgConfig) pkg_check_modules(PC_Foo QUIET Foo)
This should define some variables starting PC_Foo_ that contain the information from the Foo.pc file.
Now we need to find the libraries and include files; we use the information from pkg-config to provide hints to CMake about where to look.
find_path(Foo_INCLUDE_DIR
NAMES foo.h
PATHS ${PC_Foo_INCLUDE_DIRS}
PATH_SUFFIXES Foo ) find_library(Foo_LIBRARY
NAMES foo
PATHS ${PC_Foo_LIBRARY_DIRS} )
If you have a good way of getting the version (from a header file, for example), you can use that information to set Foo_VERSION (although note that find modules have traditionally used Foo_VERSION_STRING, so you may want to set both). Otherwise, attempt to use the information from pkg-config
set(Foo_VERSION ${PC_Foo_VERSION})
Now we can use FindPackageHandleStandardArgs to do most of the rest of the work for us
include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Foo
FOUND_VAR Foo_FOUND
REQUIRED_VARS
Foo_LIBRARY
Foo_INCLUDE_DIR
VERSION_VAR Foo_VERSION )
This will check that the REQUIRED_VARS contain values (that do not end in -NOTFOUND) and set Foo_FOUND appropriately. It will also cache those values. If Foo_VERSION is set, and a required version was passed to find_package(), it will check the requested version against the one in Foo_VERSION. It will also print messages as appropriate; note that if the package was found, it will print the contents of the first required variable to indicate where it was found.
At this point, we have to provide a way for users of the find module to link to the library or libraries that were found. There are two approaches, as discussed in the Find Modules section above. The traditional variable approach looks like
if(Foo_FOUND)
set(Foo_LIBRARIES ${Foo_LIBRARY})
set(Foo_INCLUDE_DIRS ${Foo_INCLUDE_DIR})
set(Foo_DEFINITIONS ${PC_Foo_CFLAGS_OTHER}) endif()
If more than one library was found, all of them should be included in these variables (see the Standard Variable Names section for more information).
When providing imported targets, these should be namespaced (hence the Foo:: prefix); CMake will recognize that values passed to target_link_libraries() that contain :: in their name are supposed to be imported targets (rather than just library names), and will produce appropriate diagnostic messages if that target does not exist (see policy CMP0028).
if(Foo_FOUND AND NOT TARGET Foo::Foo)
add_library(Foo::Foo UNKNOWN IMPORTED)
set_target_properties(Foo::Foo PROPERTIES
IMPORTED_LOCATION "${Foo_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_Foo_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${Foo_INCLUDE_DIR}"
) endif()
One thing to note about this is that the INTERFACE_INCLUDE_DIRECTORIES and similar properties should only contain information about the target itself, and not any of its dependencies. Instead, those dependencies should also be targets, and CMake should be told that they are dependencies of this target. CMake will then combine all the necessary information automatically.
The type of the IMPORTED target created in the add_library() command can always be specified as UNKNOWN type. This simplifies the code in cases where static or shared variants may be found, and CMake will determine the type by inspecting the files.
If the library is available with multiple configurations, the IMPORTED_CONFIGURATIONS target property should also be populated:
if(Foo_FOUND)
if (NOT TARGET Foo::Foo)
add_library(Foo::Foo UNKNOWN IMPORTED)
endif()
if (Foo_LIBRARY_RELEASE)
set_property(TARGET Foo::Foo APPEND PROPERTY
IMPORTED_CONFIGURATIONS RELEASE
)
set_target_properties(Foo::Foo PROPERTIES
IMPORTED_LOCATION_RELEASE "${Foo_LIBRARY_RELEASE}"
)
endif()
if (Foo_LIBRARY_DEBUG)
set_property(TARGET Foo::Foo APPEND PROPERTY
IMPORTED_CONFIGURATIONS DEBUG
)
set_target_properties(Foo::Foo PROPERTIES
IMPORTED_LOCATION_DEBUG "${Foo_LIBRARY_DEBUG}"
)
endif()
set_target_properties(Foo::Foo PROPERTIES
INTERFACE_COMPILE_OPTIONS "${PC_Foo_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${Foo_INCLUDE_DIR}"
) endif()
The RELEASE variant should be listed first in the property so that the variant is chosen if the user uses a configuration which is not an exact match for any listed IMPORTED_CONFIGURATIONS.
Most of the cache variables should be hidden in the ccmake interface unless the user explicitly asks to edit them.
mark_as_advanced(
Foo_INCLUDE_DIR
Foo_LIBRARY )
If this module replaces an older version, you should set compatibility variables to cause the least disruption possible.
# compatibility variables set(Foo_VERSION_STRING ${Foo_VERSION})
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February 10, 2019 | 3.13.4 |