ctwm - Claude's Tab Window Manager for the X Window System
ctwm [-display dpy] [-s] [-cfgchk] [-f
initfile] [-v] [-n] [-k] [-K m4file] [-w [win-id]]
ctwm is a window manager for the X Window System. It
provides titlebars, shaped windows, virtual screens (workspaces), several
forms of icon management, user-defined macro functions, click-to-type and
pointer-driven keyboard focus, and user-specified key and pointer button
bindings. It is actually twm(1) (Tab Window Manager) from the MIT X11
distribution slightly modified to accommodate the use of several virtual
screens (workspaces). It is heavily inspired from the Hewlett-Packard vuewm
window manager. In addition, ctwm can use coloured, shaped icons and
background root pixmaps in XPM format [from Arnaud Le Hors], any format
understood by the imconv package [from the San Diego Supercomputer Center],
and xwd files. ctwm can be compiled to use both, either or none of
the above icon/pixmap formats.
This program is usually started by the user's session manager or
startup script. When used from xdm(1) or xinit(1) without a
session manager, ctwm is frequently executed in the foreground as the
last client. When run this way, exiting ctwm causes the session to be
terminated (i.e. logged out).
By default, application windows are surrounded by a
‘frame’ with a titlebar at the top and a special border around
the window. The titlebar contains the window's name, a rectangle that is lit
when the window is receiving keyboard input, and function boxes known as
‘titlebuttons’ at the left and right edges of the
titlebar.
Pressing pointer Button1 (usually the left-most button unless it
has been changed with xmodmap) on a titlebutton will invoke the
function associated with the button. In the default interface, windows are
iconified by clicking (pressing and then immediately releasing) the left
titlebutton (which looks like a Dot). Conversely, windows are deiconified by
clicking in the associated icon or entry in the icon manager (see
description of the variable ShowIconManager and of the function
f.showiconmgr).
Windows are resized by pressing the right titlebutton (which
resembles a group of nested squares), dragging the pointer over edge that is
to be moved, and releasing the pointer when the outline of the window is the
desired size. Similarly, windows are moved by pressing in the title or
highlight region, dragging a window outline to the new location, and then
releasing when the outline is in the desired position. Just clicking in the
title or highlight region raises the window without moving it.
When new windows are created, ctwm will honor any size and
location information requested by the user (usually through -geometry
command line argument or resources for the individual applications).
Otherwise, an outline of the window's default size, its titlebar, and lines
dividing the window into a 3x3 grid that track the pointer are displayed.
Clicking pointer Button1 will position the window at the current position
and give it the default size. Pressing pointer Button2 (usually the middle
pointer button) and dragging the outline will give the window its current
position but allow the sides to be resized as described above. Clicking
pointer Button3 (usually the right pointer button) will give the window its
current position but attempt to make it long enough to touch the bottom the
screen.
ctwm accepts the following command line options:
- -display
dpy
- This option specifies the X server to use.
- -s
- This option indicates that only the default screen (as specified by
-display or by the DISPLAY environment variable) should be
managed. By default, ctwm will attempt to manage all screens on the
display.
- -cfgchk
- This option causes ctwm to only try to parse the config file, and
indicate whether errors are found.
- -f filename
- This option specifies the name of the startup file to use. ctwm
will first try to load filename.num, where num is the screen
number. If it fails, it will try to load filename. By default, ctwm
will look in the user's home directory for files named .ctwmrc.num,
.ctwmrc, .twmrc.num, or .twmrc (where num is a
screen number).
- -v
- This option indicates that ctwm should print error messages
whenever an unexpected X Error event is received. This can be useful when
debugging applications but can be distracting in regular use.
- -n
- This option indicates that ctwm should not filter the startup file
through m4. Available only if ctwm is compiled with the USEM4
flag.
- -k
- This option indicates that ctwm should keep the definitions it
prepends to your startup file when filtering through m4 in /tmp. Available
only if ctwm is compiled with the USEM4 flag.
- -K m4file
- This option indicates that ctwm should keep the result of filtering
your startup file through m4 in the named file. Available only if
ctwm is compiled with the USEM4 flag.
- -version
- ctwm just prints its version number.
- -info
- ctwm prints its detailed version and compile time options.
- -w [win-id]
- If -w is specified without a win-id value, ctwm does not take over
the whole screen(s), instead it creates a new window that becomes its root
window. if the win-id value is given, it is considered to be the id of an
existing window, in which case, ctwm will try to use this window as
root window. You can run any number of instantiation of ctwm at the
same time. You can even have embedded ctwm instantiations. This is
totally useless, but I like it. The f.adoptwindow function can be used to
capture an existing window belonging to another ctwm. A possible
use of such mode can be to test new configuration file without restarting
ctwm.
- -W
- This option tells ctwm not to display any welcome when
starting.
Much of ctwm's appearance and behavior can be controlled by
providing a startup file in one of the following locations (searched in
order for each screen being managed when ctwm begins):
- $HOME/.ctwmrc.screennumber
- The screennumber is a small positive number (e.g. 0, 1, etc.)
representing the screen number (e.g. the last number in the DISPLAY
environment variable host:displaynum.screennum) that would be used
to contact that screen of the display. This is intended for displays with
multiple screens of differing visual types.
- $HOME/.ctwmrc
- This is the usual name for an individual user's startup file.
- $HOME/.twmrc.screennumber
- $HOME/.twmrc
- The users twm startup file.
- /usr/lib/X11/twm/system.ctwmrc
- If none of the preceding files are found, ctwm will look in this
file for a default configuration. This is often tailored by the site
administrator to provide convenient menus or familiar bindings for novice
users.
If no startup files are found, ctwm will use the built-in
defaults described above. The only resource used by ctwm is
bitmapFilePath for a colon-separated list of directories to search
when looking for bitmap files (for more information, see the Athena
Widgets manual and xrdb(1)).
ctwm startup files are logically broken up into three types
of specifications: Variables, Bindings, Menus. The
Variables section must come first and is used to describe the fonts,
colors, cursors, border widths, icon and window placement, highlighting,
autoraising, layout of titles, warping, use of the icon manager. The
Bindings section usually comes second and is used to specify the
functions that should be to be invoked when keyboard and pointer buttons are
pressed in windows, icons, titles, and frames. The Menus section
gives any user-defined menus (containing functions to be invoked or commands
to be executed).
Variable names and keywords are case-insensitive. Strings must be
surrounded by double quote characters (e.g. ‘blue’) and are
case-sensitive. A pound sign (#) outside of a string causes the remainder of
the line in which the character appears to be treated as a comment.
ctwm uses m4(1) to pre-process its setup files. When
ctwm starts up, it opens a file for input as described above. But, it
processes that file through m4 before parsing it. So, you can use
m4 macros to perform operations at runtime. This makes it very easy
to work when you use many different displays, with different
characteristics. For example, If you want to set the lower right section of
the screen to be your IconRegion, (see below for details on the
IconRegion variable) you can use m4 directives and pre-defined
symbols to calculate the region you want. For example:
0
define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0, *, x))
IconRegion "IRegion" SOUTH EAST 75 25
will define the lower half, and right-hand third of the screen. The above makes
use of symbols that are predefined in m4 by ctwm. The symbols
WIDTH and HEIGHT are calculated by ctwm and written into a temporary
file for m4 to use. The following symbols are predefined by
ctwm:
- SERVERHOST
- This variable is set to the name of the machine that is running the X
server.
- CLIENTHOST
- The machine that is running the clients. (ie, ctwm)
- HOSTNAME
- The canonical hostname running the clients. (ie. a fully-qualified version
of CLIENTHOST)
- USER
- The name of the user running the program. Gotten from the
environment.
- HOME
- The user's home directory. Gotten from the environment.
- PIXMAP_DIRECTORY
- The directory where the ctwm pictures are installed.
- VERSION
- The X major protocol version. As seen by ProtocolVersion(3).
- REVISION
- The X minor protocol revision. As seen by ProtocolRevision(3).
- VENDOR
- The vendor of your X server. For example: MIT X Consortium.
- RELEASE
- The release number of your X server. For MIT X11R5, this is 5.
- WIDTH
- The width of your display in pixels.
- HEIGHT
- The height of your display in pixels.
- X_RESOLUTION
- The X resolution of your display in pixels per meter.
- Y_RESOLUTION
- The Y resolution of your display in pixels per meter.
- PLANES
- The number of bit planes your display supports in the default root
window.
- BITS_PER_RGB
- The number of significant bits in an RGB color. (log base 2 of the number
of distinct colors that can be created. This is often different from the
number of colors that can be displayed at once.)
- TWM_TYPE
- Tells which twm offshoot is running. It will always be set to the
string ‘ctwm’ in this program. This is useful for protecting
parts of your .twmrc file that ctwm proper won't understand
(like WorkSpaces) so that it is still usable with other twm
programs.
- TWM_VERSION
- Tells which ctwm version is running in the form of a floating point
number.
- CLASS
- Your visual class. Will return one of StaticGray, GrayScale,
StaticColor, PseudoColor, TrueColor,
DirectColor, or, if it cannot determine what you have,
NonStandard.
- COLOR
- This will be either ‘Yes’ or ‘No’. This is
just a wrapper around the above definition. Returns ‘Yes’ on
*Color, and ‘No’ on StaticGray and
GrayScale.
- XPM
- Is defined only if ctwm was compiled with XPM.
- JPEG
- Is defined only if ctwm was compiled with JPEG.
- IMCONV
- Is defined only if ctwm was compiled with IMCONV.
- GNOME
- Is defined only if ctwm was compiled with GNOME.
- SOUNDS
- Is defined only if ctwm was compiled with USE_SOUND.
- SESSION
- Is defined only if ctwm was compiled with USE_SESSION.
- I18N
- Is defined only if ctwm was compiled with I18N.
- TWM_CAPTIVE
- This will be either ‘Yes’ or ‘No’.
‘Yes’ if the current ctwm is captive (flag -w),
‘No’ in the other case.
- TWM_CAPTIVE_NAME
- Defined only if TWM_CAPTIVE is also defined. Contains the name of the
captive ctwm (-name flag);
You may well find that if you research the m4(1) manual
well, and understand the power of m4, this will be a very
useful and powerful tool. But, if you use any of the symbols which are
predefined by m4, you are in severe danger! For example, the Sun
m4 predefines shift, so if you use that name in your .ctwmrc,
you are out of luck.
The availability of the m4 preprocessing is subject to the
compilation define USEM4.
Many of the aspects of ctwm's user interface are controlled
by variables that may be set in the user's startup file. Some of the options
are enabled or disabled simply by the presence of a particular keyword.
Other options require keywords, numbers, strings, or lists of all of
these.
Lists are surrounded by braces and are usually separated by
whitespace or a newline. For example:
0
AutoRaise { "emacs" "XTerm" "Xmh" }
or
0
AutoRaise
{
"emacs"
"XTerm"
"Xmh"
}
When a variable containing a list of strings representing windows is searched
(e.g. to determine whether or not to enable autoraise as shown above), a
string must be an exact, case-sensitive match to the window's name (given by
the WM_NAME window property), resource name or class name (both given by the
WM_CLASS window property). The preceding example would enable autoraise on
windows named ‘emacs’ as well as any xterm (since they
are of class ‘XTerm’) or xmh windows (which are of class
‘Xmh’).
String arguments that are interpreted as filenames (see the
Pixmaps, Cursors, and IconDirectory below) will prepend
the user's directory (specified by the HOME environment variable) if
the first character is a tilde (~). If, instead, the first character is a
colon (:), the name is assumed to refer to one of the internal bitmaps that
are used to create the default titlebars symbols: :xlogo or
:iconify (both refer to the X used for the iconify button),
:resize (the nested squares used by the resize button), and
:question (the question mark used for non-existent bitmap files).
The following variables may be specified at the top of a
ctwm startup file. Lists of window name prefix strings are indicated
by win-list. Optional arguments are shown in square brackets:
- AlwaysOnTop
{ win-list }
- This variable specifies a list of windows (all windows if the list is
defaulted) that ctwm will try its best to maintain on top of
others. This doesn't work in all case.
- AlwaysShowWindowWhenMovingFromWorkspaceManager
- When ReallyMoveInWorkspaceManager is present and the user is moving
a window from the WorkSpaceMap, ctwm display the actual window only
if it crosses the current active workspace. If
AlwaysShowWindowWhenMovingFromWorkspaceManager is present, the
actual window is always visible during the move, regardless of whether it
crosses the current workspace or not. The Shift key toggles this
behaviour.
- AlwaysSqueezeToGravity
[{ win-list }]
- This variable indicates that ctwm should obey window gravity when
squeezing a window even when the window has a titlebar. Normally,
ctwm will always squeeze a window that has a titlebar toward the
north. The optional win-list may be used to control which windows
this applies on.
- AnimationSpeed
speed
- The speed argument is a non-negative integer. It determines the
number of times a second animations (if any) are updated. If speed
is 0, animations are freezed. The default value is 0.
- AutoFocusToTransients
- Transient windows get focus automatically when created. Useful with
programs that have keyboard shortcuts that pop up windows.
- AutoLower {
win-list }
- This variable specifies a list of windows (all windows if the list is
defaulted) to be automatically lowered whenever the point leaves a window.
This action can be interactively enabled or disabled on individual windows
using the function f.autolower.
- AutoOccupy
- This variable specifies that clients will automatically change their
occupation when their name or icon name changes. The new occupation will
be recalculated from the Occupy and OccupyAll fields in the .ctwmrc
file.
- AutoRaise {
win-list }
- This variable specifies a list of windows (all windows if the list is
defaulted) to be automatically raised whenever the pointer has come to
rest in a window for the amount of time specified by the RaiseDelay
variable. This action can be interactively enabled or disabled on
individual windows using the function f.autoraise.
- AutoRaiseIcons
- Icons are raised when the cursor enters it. Useful with ShrinkIconTitles.
- AutoRelativeResize
- This variable indicates that dragging out a window size (either when
initially sizing the window with pointer Button2 or when resizing it)
should not wait until the pointer has crossed the window edges. Instead,
moving the pointer automatically causes the nearest edge or edges to move
by the same amount. This allows the resizing of windows that extend off
the edge of the screen. If the pointer is in the center of the window, or
if the resize is begun by pressing a titlebutton, ctwm will still
wait for the pointer to cross a window edge (to prevent accidents). This
option is particularly useful for people who like the press-drag-release
method of sweeping out window sizes.
- AutoSqueeze
{ win-list }
- These windows will be auto-squeezed (see f.squeeze). i.e. automatically
unsqueezed when they get focus, and squeezed when they loose it. Useful
for the workspace manager. Not authorized for icon managers.
- BeNiceToColormap
- By defaults new colors are allocated for shadows when a 3D look is used,
but when you specify BeNiceToColormap ctwm uses stipling instead of
new colors, the effect is less beautiful, but acceptable. In this case
ClearShadowContrast and DarkShadowContrast have no effects.
- BorderBottom
pixels
- This variable specifies the width in pixels of a forbidden zone at the
bottom of the screen. All constrained window functions (f.movepack, f.move
with DontMoveOff, etc...) will consider this zone as offscreen. Default is
0.
- BorderColor
string [{ wincolorlist }]
- This variable specifies the default color of the border to be placed
around all non-iconified windows, and may only be given within a
Color or Monochrome list. The optional wincolorlist
specifies a list of window and color name pairs for specifying particular
border colors for different types of windows. For example:
0
BorderColor "gray50"
{
"XTerm" "red"
"xmh" "green"
}
The default is ‘black’.
- BorderLeft
pixels
- This variable specifies the width in pixels of a forbidden zone at the
left of the screen. All constrained window functions (f.movepack, f.move
with DontMoveOff, etc...) will consider this zone as offscreen. Default is
0.
- BorderResizeCursors
- This variable specifies that ctwm should use resizing cursors when
the pointer is on the window border. To be used preferably when you have
bound a button to f.resize in the frame context.
- BorderRight
pixels
- This variable specifies the width in pixels of a forbidden zone at the
right of the screen. All constrained window functions (f.movepack, f.move
with DontMoveOff, etc...) will consider this zone as offscreen. Default is
0.
- BorderShadowDepth
pixels
- This variable specifies the depth of the shadow ctwm uses for 3D
window borders, when UseThreeDBorders is selected.
- BorderTileBackground
string [{ wincolorlist }]
- This variable specifies the default background color in the gray pattern
used in unhighlighted borders (only if NoHighlight hasn't been
set), and may only be given within a Color or Monochrome
list. The optional wincolorlist allows per-window colors to be
specified. The default is ‘white’.
- BorderTileForeground
string [{ wincolorlist }]
- This variable specifies the default foreground color in the gray pattern
used in unhighlighted borders (only if NoHighlight hasn't been
set), and may only be given within a Color or Monochrome
list. The optional wincolorlist allows per-window colors to be
specified. The default is ‘black’.
- BorderTop
pixels
- This variable specifies the width in pixels of a forbidden zone at the top
of the screen. All constrained window functions (f.movepack, f.move with
DontMoveOff, etc...) will consider this zone as offscreen. Default is 0.
- BorderWidth
pixels
- This variable specifies the width in pixels of the border surrounding all
client window frames if ClientBorderWidth has not been specified.
This value is also used to set the border size of windows created by
ctwm (such as the icon manager). The default is 2.
- ButtonIndent
pixels
- This variable specifies the amount by which titlebuttons should be
indented on all sides. Positive values cause the buttons to be smaller
than the window text and highlight area so that they stand out. Setting
this and the TitleButtonBorderWidth variables to 0 makes
titlebuttons be as tall and wide as possible. The default is 1 if
UseThreeDTitles is not set, 0 if it is set.
- CenterFeedbackWindow
- The moving and resizing information window is centered in the middle of
the screen instead of the top left corner.
- ClearShadowContrast
contrast
- Indicates to ctwm how to calculate the clear shadow color for 3D
items. The value is a comprised between 0 and 100. The formula used is :
0
clear.{RGB} = (65535 - color.{RGB}) * (contrast / 100).
Has no effect if BeNiceToColormap is active.
- ClientBorderWidth
- This variable indicates that border width of a window's frame should be
set to the initial border width of the window, rather than to the value of
BorderWidth.
- Color {
colors-list }
- This variable specifies a list of color assignments to be made if the
default display is capable of displaying more than simple black and white.
The colors-list is made up of the following color variables and
their values: DefaultBackground, DefaultForeground,
MenuBackground, MenuForeground, MenuTitleBackground,
MenuTitleForeground, and MenuShadowColor. The following
color variables may also be given a list of window and color name pairs to
allow per-window colors to be specified (see BorderColor for
details): BorderColor, IconManagerHighlight,
BorderTileBackground, BorderTileForeground,
TitleBackground, TitleForeground, IconBackground,
IconForeground, IconBorderColor,
IconManagerBackground, and IconManagerForeground. For
example:
0
Color
{
MenuBackground "gray50"
MenuForeground "blue"
BorderColor "red" { "XTerm" "yellow" }
TitleForeground "yellow"
TitleBackground "blue"
}
All of these color variables may also be specified for the Monochrome
variable, allowing the same initialization file to be used on both color
and monochrome displays.
- ConstrainedMoveTime
milliseconds
- This variable specifies the length of time between button clicks needed to
begin a constrained move operation. Double clicking within this amount of
time when invoking f.move will cause the window only be moved in a
horizontal or vertical direction. Setting this value to 0 will disable
constrained moves. The default is 400 milliseconds.
- Cursors {
cursor-list }
- This variable specifies the glyphs that ctwm should use for various
pointer cursors. Each cursor may be defined either from the cursor
font or from two bitmap files. Shapes from the cursor font may be
specified directly as:
0
cursorname "string"
where cursorname is one of the cursor names listed below, and
string is the name of a glyph as found in the file
/usr/include/X11/cursorfont.h (without the ‘XC_’ prefix). If
the cursor is to be defined from bitmap files, the following syntax is
used instead:
0
cursorname "image" "mask"
The image and mask strings specify the names of files
containing the glyph image and mask in bitmap(1) form. The bitmap
files are located in the same manner as icon bitmap files. The following
example shows the default cursor definitions:
0
Cursors
{
Frame "top_left_arrow"
Title "top_left_arrow"
Icon "top_left_arrow"
IconMgr "top_left_arrow"
Move "fleur"
Resize "fleur"
Menu "sb_left_arrow"
Button "hand2"
Wait "watch"
Select "dot"
Destroy "pirate"
}
- DarkShadowContrast
contrast
- Indicates to ctwm how to calculate the dark shadow color for 3D
items. The value is a comprised between 0 and 100. The formula used is :
0
dark.{RGB} = color.{RGB} * ((100 - contrast) / 100),
Has no effect if BeNiceToColormap is active.
- DecorateTransients
- This variable indicates that transient windows (those containing a
WM_TRANSIENT_FOR property) should have titlebars. By default, transients
are not reparented.
- DefaultBackground
string
- This variable specifies the background color to be used for sizing and
information windows. The default is ‘white’.
- DefaultForeground
string
- This variable specifies the foreground color to be used for sizing and
information windows. The default is ‘black’.
- DontIconifyByUnmapping
{ win-list }
- This variable specifies a list of windows that should not be iconified by
simply unmapping the window (as would be the case if
IconifyByUnmapping had been set). This is frequently used to force
some windows to be treated as icons while other windows are handled by the
icon manager.
- DontMoveOff
- This variable indicates that windows should not be allowed to be moved off
the screen. It can be overridden by the f.forcemove function.
- DontPaintRootWindow
- This variable tells ctwm not to paint the root window, whatever you
told in the Workspaces specification. This is useful to have pixmaps in
the Workspace Map but not on the root window.
- DontSave {
win-list }
- These windows won't have their characteristics saved for the session
manager.
- DontSetInactive
{ win-list }
- These windows won't be set to InactiveState when they become invisible due
to a change workspace. This has been added because some ill-behaved
clients (Frame5) don't like this.
- DontSqueezeTitle
[{ win-list }]
- This variable indicates that titlebars should not be squeezed to their
minimum size as described under SqueezeTitle below. If the optional
window list is supplied, only those windows will be prevented from being
squeezed.
- DontToggleWorkSpaceManagerState
- Turns off the feature toggling the workspace manager state to/from
map/button state when you press ctrl and the workspace manager window is
in focus.
- DontWarpCursorInWMap
- Tells ctwm not to warp the cursor to the corresponding actual window when
you click in a small window in the workspace map.
- ForceIcons
- This variable indicates that icon pixmaps specified in the Icons
variable should override any client-supplied pixmaps.
- FramePadding
pixels
- This variable specifies the distance between the titlebar decorations (the
button and text) and the window frame. The default is 2 pixels if
UseThreeDTitles is not set, 0 if it is set.
- IconBackground
string [{ win-list }]
- This variable specifies the background color of icons, and may only be
specified inside of a Color or Monochrome list. The optional
win-list is a list of window names and colors so that per-window
colors may be specified. See the BorderColor variable for a
complete description of the win-list. The default is
‘white’.
- IconBorderColor
string [{ win-list }]
- This variable specifies the color of the border used for icon windows, and
may only be specified inside of a Color or Monochrome list.
The optional win-list is a list of window names and colors so that
per-window colors may be specified. See the BorderColor variable
for a complete description of the win-list. The default is
‘black’.
- IconBorderWidth
pixels
- This variable specifies the width in pixels of the border surrounding icon
windows. The default is 2.
- IconDirectory
string
- This variable specifies the directory that should be searched if a bitmap
file cannot be found in any of the directories in the
bitmapFilePath resource.
- IconFont
string
- This variable specifies the font to be used to display icon names within
icons. The default is ‘variable’.
- IconForeground
string [{ win-list }]
- This variable specifies the foreground color to be used when displaying
icons, and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is ‘black’.
- IconifyByUnmapping
[{ win-list }]
- This variable indicates that windows should be iconified by being unmapped
without trying to map any icons. This assumes that the user is will remap
the window through the icon manager, the f.warpto function, or the
TwmWindows menu. If the optional win-list is provided, only
those windows will be iconified by simply unmapping. Windows that have
both this and the IconManagerDontShow options set may not be
accessible if no binding to the TwmWindows menu is set in the
user's startup file.
- IconifyStyle
string
- Where string is either "normal",
"mosaic", "zoomin",
"zoomout" or "sweep". Tells ctwm
to use some fancy graphical effects when iconifying windows.
- IconJustification
string
- Where string is either "left", "center"
or "right". Tells ctwm how to justify the icon
image against the icon title (if any).
- IconManagerBackground
string [{ win-list }]
- This variable specifies the background color to use for icon manager
entries, and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is ‘white’.
- IconManagerDontShow
[{ win-list }]
- This variable indicates that the icon manager should not display any
windows. If the optional win-list is given, only those windows will
not be displayed. This variable is used to prevent windows that are rarely
iconified (such as xclock or xload) from taking up space in
the icon manager.
- IconManagerFont
string
- This variable specifies the font to be used when displaying icon manager
entries. The default is ‘variable’.
- IconManagerForeground
string [{ win-list }]
- This variable specifies the foreground color to be used when displaying
icon manager entries, and may only be specified inside of a Color
or Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors may be specified. See
the BorderColor variable for a complete description of the
win-list. The default is ‘black’.
- IconManagerGeometry
string [ columns ]
- This variable specifies the geometry of the icon manager window. The
string argument is standard geometry specification that indicates
the initial full size of the icon manager. The icon manager window is then
broken into columns pieces and scaled according to the number of
entries in the icon manager. Extra entries are wrapped to form additional
rows. The default number of columns is 1.
- IconManagerHighlight
string [{ win-list }]
- This variable specifies the border color to be used when highlighting the
icon manager entry that currently has the focus, and can only be specified
inside of a Color or Monochrome list. The optional
win-list is a list of window names and colors so that per-window
colors may be specified. See the BorderColor variable for a
complete description of the win-list. The default is
‘black’.
- IconManagers
{ iconmgr-list }
- This variable specifies a list of icon managers to create. Each item in
the iconmgr-list has the following format:
0
"winname" ["iconname"] "geometry" columns
where winname is the name of the windows that should be put into this
icon manager, iconname is the name of that icon manager window's
icon, geometry is a standard geometry specification, and
columns is the number of columns in this icon manager as described
in IconManagerGeometry. For example:
0
IconManagers
{
"XTerm" "=300x5+800+5" 5
"myhost" "=400x5+100+5" 2
}
Clients whose name or class is ‘XTerm’ will have an entry
created in the ‘XTerm’ icon manager. Clients whose name was
‘myhost’ would be put into the ‘myhost’ icon
manager.
- IconManagerShadowDepth
pixels
- This variable specifies the depth of the shadow ctwm uses for 3D
IconManager entries, when UseThreeDIconManagers is selected.
- IconManagerShow
{ win-list }
- This variable specifies a list of windows that should appear in the icon
manager. When used in conjunction with the IconManagerDontShow
variable, only the windows in this list will be shown in the icon manager.
- Don't show the name of these windows in the TwmIcons menu.
- IconRegion
geomstring vgrav hgrav gridwidth gridheight
[iconjust]
- [iconregjust] [iconregalign] [{ win-list }]
-
- This variable specifies an area on the root window in which icons are
placed if no specific icon location is provided by the client. The
geomstring is a quoted string containing a standard geometry
specification. If more than one IconRegion lines are given, icons
will be put into the succeeding icon regions when the first is full. The
vgrav argument should be either North or South and is
used to control whether icons are first filled in from the top or bottom
of the icon region. Similarly, the hgrav argument should be either
East or West and is used to control whether icons should be
filled in from left or from the right. Icons are laid out within the
region in a grid with cells gridwidth pixels wide and
gridheight pixels high. The optional win-list argument tells
ctwm that if such a window is iconified, and there is enough room
in this icon region for its icon, then place it here. The optional
iconjust, iconregjust and iconregalign can be used to
give specific values of IconJustification, IconRegionJustification and
IconRegionAlignement for this IconRegion.
- IconRegionAlignement
string
- Where string is either "top", "center"
"bottom" or "border". Tells ctwm how to
align icons inside their place in the IconRegion. If
‘border’ is given, the justification will be
‘top’ if the icon region gravity is ‘north’
and ‘bottom’ if the icon region gravity is
‘south’.
- IconRegionJustification
string
- Where string is either "left", "center"
"right" or "border". Tells ctwm how to
justify icons inside their place in the IconRegion. If
‘border’ is given, the justification will be
‘left’ if the icon region gravity is ‘west’
and ‘right’ if the icon region gravity is
‘east’.
- Icons {
win-list }
- This variable specifies a list of window names and the bitmap filenames
that should be used as their icons. For example:
0
Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
}
Windows that match ‘XTerm’ and would not be iconified by
unmapping, would try to use the icon bitmap in the file
‘xterm.icon’.If ForceIcons is specified, this bitmap
will be used even if the client has requested its own icon pixmap.
- Used when moving the pointer inside a menu with the keyboard. When you
type a letter, the pointer goes to the next entry beginning with this
letter. If IgnoreCaseInMenuSelection is present, this selection ignores
the case of this first letter.
- IgnoreLockModifier
- If present, all bindings (buttons and keys) will ignore the LockMask.
Useful if you often use caps lock, and don't want to define twice all your
bindings.
- IgnoreModifier
- All bindings (buttons and keys) will ignore the modifiers you specified.
It is useful when you use caps locks or num locks. You don't need
IgnoreLockModifier any more with this option.
0
IgnoreModifier { lock m2 }
- IgnoreTransient
- List of windows for which to ignore transients.
0
IgnoreTransient { "Wine" }
- This variable indicates that menu entry colors should be interpolated
between entry specified colors. In the example below:
0
Menu "mymenu"
{
"Title" ("black":"red") f.title
"entry1" f.nop
"entry2" f.nop
"entry3" ("white":"green") f.nop
"entry4" f.nop
"entry5" ("red":"white") f.nop
}
the foreground colors for ‘entry1’ and ‘entry2’
will be interpolated between black and white, and the background colors
between red and green. Similarly, the foreground for
‘entry4’ will be half-way between white and red, and the
background will be half-way between green and white.
- MakeTitle {
win-list }
- This variable specifies a list of windows on which a titlebar should be
placed and is used to request titles on specific windows when
NoTitle has been set.
- MapWindowBackground
color [{ win-list }]
- This variable specifies the background colors to use for small windows in
the workspace map window and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window names
and colors so that per-window colors may be specified. If there is neither
MapWindowBackground, nor MapWindowForeground the window title colors are
used.
- MapWindowCurrentWorkSpace
{ border_color [background] [foreground]
[bitmap] }
- Specify the appearence of the map window corresponding to the current
workspace.
- MapWindowDefaultWorkSpace
{ border_color [background] [foreground]
[bitmap] }
- Specify the appearence of the map window corresponding to the workspaces
other than the current workspace when no root background information has
been provided to ctwm in the WorkSpace command. Not used in others
cases.
- MapWindowForeground
color [{ win-list }]
- This variable specifies the foreground colors to use for small windows in
the workspace map window and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window names
and colors so that per-window colors may be specified. If there is neither
MapWindowBackground, nor MapWindowForeground the window title colors are
used.
- MaxIconTitleWidth
width
- The integer argument tells ctwm the maximun width to use for an
icon title. If an icon title is larger than width, it is
truncated.
- MaxWindowSize
string
- This variable specifies a geometry in which the width and height give the
maximum size for a given window. This is typically used to restrict
windows to the size of the screen. The default is
‘30000x30000’.
- This variable specifies the background color used for menus, and can only
be specified inside of a Color or Monochrome list. The
default is ‘white’.
- This variable specifies the font to use when displaying menus. The default
is ‘variable’.
- This variable specifies the foreground color used for menus, and can only
be specified inside of a Color or Monochrome list. The
default is ‘black’.
- MenuShadowColor
string
- This variable specifies the color of the shadow behind pull-down menus and
can only be specified inside of a Color or Monochrome list.
The default is ‘black’.
- MenuShadowDepth
pixels
- This variable specifies the depth of the shadow ctwm uses for 3D
menus, when UseThreeDMenus is selected.
- This variable specifies the background color for f.title entries in
menus, and can only be specified inside of a Color or
Monochrome list. The default is ‘white’.
- This variable specifies the foreground color for f.title entries in
menus and can only be specified inside of a Color or
Monochrome list. The default is ‘black’.
- Monochrome
{ colors }
- This variable specifies a list of color assignments that should be made if
the screen has a depth of 1. See the description of Color.
- MoveDelta
pixels
- This variable specifies the number of pixels the pointer must move before
the f.move function starts working. Also see the f.deltastop
function. The default is zero pixels.
- MovePackResistance
pixels
- This variable specifies the number of pixels of the movepack and movepush
resistance. See f.movepack and f.movepush.
- MoveOffResistance
pixels
- This variable specifies the number of pixels of the moveoff resistance. If
pixels is positive, DontMoveOff will only prevent you from
going off the edge if you're within n pixels off the edge. If you go
further, DontMoveOff gives up and lets you go as far as you wish.
f.forcemove still allows you to totally ignore DontMoveOff.
A negative value puts you back into ‘never moveoff’ mode
(it's the default).
- NoBackingStore
- This variable indicates that ctwm's menus should not request
backing store to minimize repainting of menus. This is typically used with
servers that can repaint faster than they can handle backing store.
- NoBorder {
win-list }
- These windows won't have borders. If you want no borders on all windows,
use the BorderWidth keyword.
- NoCaseSensitive
- This variable indicates that case should be ignored when sorting icon
names in an icon manager. This option is typically used with applications
that capitalize the first letter of their icon name.
- NoDefaults
- This variable indicates that ctwm should not supply the default
titlebuttons and bindings. This option should only be used if the startup
file contains a completely new set of bindings and definitions.
- NoGrabServer
- This variable indicates that ctwm should not grab the server when
popping up menus and moving opaque windows.
- NoHighlight
[{ win-list }]
- This variable indicates that borders should not be highlighted to track
the location of the pointer. If the optional win-list is given,
highlighting will only be disabled for those windows. When the border is
highlighted, it will be drawn in the current BorderColor. When the
border is not highlighted, it will be stippled with an gray pattern using
the current BorderTileForeground and BorderTileBackground
colors.
- NoIconTitle
[{ win-list }]
- This variable indicates that icons should not display the icon name of the
client. If the optional win-list is given, only those clients will
not have icon titles.
- NoIconManagerFocus
- This variable indicates that ctwm will not set the focus on the
corresponding window when the pointer is in an IconManager.
- NoIconManagers
- This variable indicates that no icon manager should be created.
- NoImagesInWorkSpaceManager
- This variable turns off displaying of background images in the
WorkSpaceMap. Instead only the colors defined in WorkSpaces will be
used as background in the WorkSpaceMap.
- NoMenuShadows
- This variable indicates that menus should not have drop shadows drawn
behind them. This is typically used with slower servers since it speeds up
menu drawing at the expense of making the menu slightly harder to
read.
- NoOpaqueMove
{ window-list }
- The counterpart of OpaqueMove. See OpaqueMove.
- NoOpaqueResize
{ window-list }
- The counterpart of OpaqueResize. See OpaqueResize.
- NoRaiseOnDeiconify
- This variable indicates that windows that are deiconified should not be
raised.
- NoRaiseOnMove
- This variable indicates that windows should not be raised when moved. This
is typically used to allow windows to slide underneath each other.
- NoRaiseOnResize
- This variable indicates that windows should not be raised when resized.
This is typically used to allow windows to be resized underneath each
other.
- NoRaiseOnWarp
- This variable indicates that windows should not be raised when the pointer
is warped into them with the f.warpto function. If this option is
set, warping to an occluded window may result in the pointer ending up in
the occluding window instead the desired window (which causes unexpected
behavior with f.warpring).
- NoSaveUnders
- This variable indicates that menus should not request save-unders to
minimize window repainting following menu selection. It is typically used
with displays that can repaint faster than they can handle
save-unders.
- NoShowOccupyAll
- This variable specifies that OccupyAll windows won't be displayed in the
WorkSpaceMap window.
- NoStackMode
[{ win-list }]
- This variable indicates that client window requests to change stacking
order should be ignored. If the optional win-list is given, only
requests on those windows will be ignored. This is typically used to
prevent applications from relentlessly popping themselves to the front of
the window stack.
- NoTitle [{
win-list }]
- This variable indicates that windows should not have titlebars. If the
optional win-list is given, only those windows will not have
titlebars. MakeTitle may be used with this option to force
titlebars to be put on specific windows.
- NoTitleFocus
- This variable indicates that ctwm should not set keyboard input
focus to each window as it is entered. Normally, ctwm sets the
focus so that focus and key events from the titlebar and icon managers are
delivered to the application. If the pointer is moved quickly and
ctwm is slow to respond, input can be directed to the old window
instead of the new. This option is typically used to prevent this
‘input lag’ and to work around bugs in older applications
that have problems with focus events.
- NoTitleHighlight
[{ win-list }]
- This variable indicates that the highlight area of the titlebar, which is
used to indicate the window that currently has the input focus, should not
be displayed. If the optional win-list is given, only those windows
will not have highlight areas. This and the SqueezeTitle options
can be set to substantially reduce the amount of screen space required by
titlebars.
- This variable indicates that the cursor should not be warped to the title
of a menu which does not have room to drop down below the current cursor
position.
- Occupy {
occupy-list }
- This variable specifies which windows occupy which workspaces at
startup.
- occupy-list consists of entries of the form :
[Window] win-name { wpsc1 wspc2 ... }
or Workspace wspc-name {win1 win2 ... }
Example :
Occupy {
"xload" {"all"}
Window "xterm" {"here" "there" "elsewhere"}
"xv" {"images"}
WorkSpace "images" {"xloadimage"}
}
Note : The Occupy declaration should come after the WorkSpaces declaration.
- OccupyAll {
window-list }
- This variable specifies a list of windows that will occupy all workspaces
at startup.
- window-list is a list of window names.
- Example :
OccupyAll
{
"xload"
"xbiff"
"xconsole"
}
Note : The OccupyAll declaration should come after the WorkSpaces
declaration.
- OpaqueMove
{ window-list }
- This variable indicates that the f.move function should actually
move the window instead of just an outline so that the user can
immediately see what the window will look like in the new position. This
option is typically used on fast displays (particularly if
NoGrabServer is set). The optional window list parameter indicates
that only windows in this list should actually be moved in opaque mode.
The NoOpaqueMove counterpart is also available.
- OpaqueMoveThreshold
{ threshold }
- The integer parameter is a percentage and indicates that only windows
(elligible for opaque moving) with a surface smaller than this percentage
of the surface of the screen should actually be moved in opaque mode.
- OpaqueResize
{ window-list }
- The opaque version of resize. Extremely resource intensive, but beautiful
with fast server/client/network. See OpaqueMove. The
NoOpaqueResize counterpart is also available.
- OpaqueResizeThreshold
{ threshold }
- The resize version of OpaqueMoveThreshold.
- OpenWindowTimeout
seconds
- seconds is an integer representing a number of second. When a window tries
to open on an unattended display, it will be automatically mapped after
this number of seconds.
- PackNewWindows
- Use f.movepack algorithm instead of f.move when opening a new window.
- Pixmaps {
pixmaps }
- This variable specifies a list of pixmaps that define the appearance of
various images. Each entry is a keyword indicating the pixmap to set,
followed by a string giving the name of the bitmap file. The following
pixmaps may be specified:
0
Pixmaps
{
TitleHighlight "gray1"
}
The default for TitleHighlight is to use an even stipple pattern.
- PixmapDirectory
path
- This variable specifies the path where ctwm looks to find non-X11
bitmap files. Whenever you want to use a image file that is not an X11
bitmap, specify : xpm:filename, for xpm files, xwd:filename for xwd files,
im:filename, for other files supported by the imconv package, jpeg:file
for jpeg file, or ‘|command’ for an on the fly generated xwd
file. Use the % character to specify an animation. path can be a
colon separated list of directories. Example :
PixmapDirectory "/usr/lib/X11/twm"
Icons
{
"Axe" "xpm:edit.xpm"
"xterm" "xpm:ball%.xpm"
}
N.B This is only valid if your version of ctwm has been compiled with
the right extension (XPM, JPEG or IMCONV options).
- RaiseDelay
milliseconds
- For windows that are to be automatically raised when the pointer enters
(see the AutoRaise variable and the f.autoraise function)
this variable specifies the length of time the pointer should rest in the
window before it is raised. The default is 0 milliseconds.
- RaiseOnClick
- If present a window will be raised on top of others when clicked on, and
the ButtonPress event will be correctly forwarded to the client that owns
this window (if it asked to). See RaiseOnClickButton.
- RaiseOnClickButton
button_number
- Where button_number is a valid button number (generally 1 to 3).
Specify the button to use for RaiseOnClick.
- RaiseWhenAutoUnSqueeze
- Windows are raised when auto-unsqueezed (See AutoSqueeze).
- RandomPlacement
[ string ]
- Where string is either ‘on’, ‘off’,
‘all’ or ‘unmapped’. This variable indicates
that windows with no specified geometry should be placed in a
pseudo-random location instead of having the user drag out an outline. The
argument ‘on’ or ‘all’ tells ctwm do do this
for all such windows, ‘off’, not to do this, and
‘unmapped’, only for unmapped windows, e.g. iconified or not
visible in the current workspace.
- ReallyMoveInWorkspaceManager
- This keyword tells ctwm to move the actual window when the user is
moving the small windows in the WorkSpaceMap window. If not present the
WorkSpaceMap can be used only to modify the occupation of a window.
- ResizeFont
string
- This variable specifies the font to be used for in the dimensions window
when resizing windows. The default is ‘fixed’.
- RestartPreviousState
- This variable indicates that ctwm should attempt to use the
WM_STATE property on client windows to tell which windows should be
iconified and which should be left visible. This is typically used to try
to regenerate the state that the screen was in before the previous window
manager was shutdown.
- ReverseCurrentWorkspace
string
- This variable tells ctwm to reverse the background and foreground
colors in the small windows in the workspace map for the current
workspace.
- SaveColor {
colors-list }
- This variable indicates a list of color assignments to be stored as pixel
values in the root window property _MIT_PRIORITY_COLORS. Clients may elect
to preserve these values when installing their own colormap. Note that use
of this mechanism is a way for an application to avoid the
‘technicolor’ problem, whereby useful screen objects such as
window borders and titlebars disappear when a program's custom colors are
installed by the window manager. For example:
0
SaveColor
{
BorderColor
TitleBackground
TitleForeground
"red"
"green"
"blue"
}
This would place on the root window 3 pixel values for borders and
titlebars, as well as the three color strings, all taken from the default
colormap.
- ShrinkIconTitles
- A la Motif shrinking of icon titles, and expansion when mouse is inside
icon. The old incorrect spelling SchrinkIconTitles is also still
accepted.
- Don't show WorkSpaceManager and IconManagers in the TwmWindows and
TwmAllWindows menus.
- ShowIconManager
- This variable indicates that the icon manager window should be displayed
when ctwm is started. It can always be brought up using the
f.showiconmgr function.
- ShowWorkSpaceManager
- This variable specifies that the WorkSpaceManager should be visible.
- SloppyFocus
- Use sloppy focus.
- SortIconManager
- This variable indicates that entries in the icon manager should be sorted
alphabetically rather than by simply appending new windows to the end.
- SoundHost
- The host on which sounds should be played. See the SOUNDS section.
- SqueezeTitle
[{ squeeze-list }]
- This variable indicates that ctwm should attempt to use the SHAPE
extension to make titlebars occupy only as much screen space as they need,
rather than extending all the way across the top of the window. The
optional squeeze-list may be used to control the location of the
squeezed titlebar along the top of the window. It contains entries of the
form:
0
"name" justification num denom
where name is a window name, justification is either
left, center, or right, and num and
denom are numbers specifying a ratio giving the relative position
about which the titlebar is justified. The ratio is measured from left to
right if the numerator is positive, and right to left if negative. A
denominator of 0 indicates that the numerator should be measured in
pixels. For convenience, the ratio 0/0 is the same as 1/2 for
center and -1/1 for right. For example:
0
SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" left 2 3
"oclock" center 0 0
"emacs" right 0 0
}
The DontSqueezeTitle list can be used to turn off squeezing on
certain titles.
- StartIconified
[{ win-list }]
- This variable indicates that client windows should initially be left as
icons until explicitly deiconified by the user. If the optional
win-list is given, only those windows will be started iconic. This
is useful for programs that do not support an -iconic command line
option or resource.
- StartInMapState
- This variable specifies that the WorkSpaceManager should be started in its
map form when created.
- StartSqueezed
{ win-list }
- These windows will first show up squeezed (see f.squeeze).
- Tells ctwm to use stayup menus. These menus will stay on the screen when
ButtonUp, if either the menu has not yet been entered by the pointer, or
the current item is a f.title.
- SunkFocusWindowTitle
- This variable specifies that the title of the focus window (if exists)
should be sunken instead of raised. Only valid if UseThreeDTitles is set.
- ThreeDBorderWidth
pixels
- The width of the 3D border in pixels, if any.
- TitleBackground
string [{ win-list }]
- This variable specifies the background color used in titlebars, and may
only be specified inside of a Color or Monochrome list. The
optional win-list is a list of window names and colors so that
per-window colors may be specified. The default is ‘white’.
- TitleButtonBorderWidth
pixels
- This variable specifies the width in pixels of the border surrounding
titlebuttons. This is typically set to 0 to allow titlebuttons to take up
as much space as possible and to not have a border. The default is 1 if
UseThreeDTitles is not set, 0 if it is set.
- TitleButtonShadowDepth
pixels
- This variable specifies the depth of the shadow ctwm uses for 3D
title buttons, when UseThreeDTitles is selected.
- TitleFont
string
- This variable specifies the font used for displaying window names in
titlebars. The default is ‘variable’.
- TitleForeground
string [{ win-list }]
- This variable specifies the foreground color used in titlebars, and may
only be specified inside of a Color or Monochrome list. The
optional win-list is a list of window names and colors so that
per-window colors may be specified. The default is ‘black’.
- TitleJustification
string
- This keyword needs a string value. The acceptable values are :
‘left’, ‘center’ and ‘right’.
The window titles will be justified according to this in the title window.
- TitlePadding
pixels
- This variable specifies the distance between the various buttons, text,
and highlight areas in the titlebar. The default is 8 pixels if
UseThreeDTitles is not set, 0 if it is set.
- TitleShadowDepth
pixels
- This variable specifies the depth of the shadow ctwm uses for 3D
titles, when UseThreeDTitles is selected.
- TransientHasOccupation
- This variable specifies that transient-for and non-group leader windows
can have their own occupation potentially different from their leader
window. The default case is that these windows follow their leader, use
this keyword if the default action doesn't please you.
- TransientOnTop
percentage
- The parameter (required) is a percentage and tells ctwm to put
transient (and non-group leader) windows always on top of their leader if
and only if their surface is smaller than this fraction of the surface of
their leader. The surface of a window is its width times its weight.
- UnknownIcon
string
- This variable specifies the filename of a bitmap file to be used as the
default icon. This bitmap will be used as the icon of all clients which do
not provide an icon bitmap and are not listed in the Icons list.
- UnmapByMovingFarAway
[{ win-list }]
- These windows will be moved out of the screen instead of being unmapped
when they become invisible due to a change workspace. This has been added
because some ill-behaved clients (Frame5) don't like to be unmapped.
- UsePPosition
string
- This variable specifies whether or not ctwm should honor
program-requested locations (given by the PPosition flag in the
WM_NORMAL_HINTS property) in the absence of a user-specified position. The
argument string may have one of three values:
"off" (the default) indicating that ctwm should
ignore the program-supplied position, "on" indicating
that the position should be used, and "non-zero"
indicating that the position should used if it is other than (0,0). The
latter option is for working around a bug in older toolkits.
- UseSunkTitlePixmap
- This makes it so the shadows are inversed for title pixmaps when focus is
lost. This is similar to having the SunkFocusWindowTitle, but it makes
your xbm or 3d XPM (if any) sink instead of just the whole bar.
- UseThreeDBorders
- Tells ctwm to use 3D-looking window borders. The width ot the 3D
borders is ThreeDBorderWidth. The color of the 3D border is
BorderTileBackground, and if NoHighlight is not selected, the
border of the Focus window is BorderColor.
- UseThreeDIconManagers
- Tells ctwm to use 3D-looking IconManagers if any.
- Tells ctwm to use 3D-looking menus.
- UseThreeDTitles
- Tells ctwm to use 3D-looking windows titles. In which case the
default values of TitleButtonBorderWidth, FramePadding,
TitlePadding and ButtonIndent are set to 0. There are plenty
of built-in scalable pixmaps for buttons, :xpm:menu, :xpm:dot, :xpm:cross,
:xpm:bar, :xpm:vbar, :xpm:iconify, :xpm:resize, :xmp:sunkresize and
:xpm:box. There are several built-in scalable animations for buttons :
%xpm:resize, %xpm:menu-up, %xpm:menu-down, %xpm:resize-out-top,
%xpm:resize-in-top, %xpm:resize-out-bot, %xpm:resize-in-bot,
%xpm:maze-out, %xpm:maze-in, %xpm:zoom-out, %xpm:zoom-in and
%xpm:zoom-inout. Try them to see what they look like.
- UseThreeDWMap
- Tells ctwm to use 3D for the small windows in the workspace map.
- VirtualScreens
{ geometries-list }
- This variable specifies a list of geometries for virtual screens. Virtual
screens are designed to be used when you have several physical screens
bound together with the Xinerama X extension.
- geometries-list is a list of valid geometry strings, that
correspond to your actual physical screens.
- Example :
VirtualScreens
{
"1280x1024+0+0"
"1600x1200+1280+0"
}
- WarpCursor
[{ win-list }]
- This variable indicates that the pointer should be warped into windows
when they are deiconified. If the optional win-list is given, the
pointer will only be warped when those windows are deiconified.
- WindowBox [{
win-list }]
- creates a new window called a box, where all the client windows that match
the windows list are opened in, instead of the root window. This is useful
to group small windows in the same box (xload for instance)
WindowBox "xloadbox" "320x100+0-0" {
"xload"
}
- WindowGeometries
[{ win-list }]
- Used to give a default geometry to some clients :
WindowGeometries {
"Mozilla*" "1000x800+10+10"
"jpilot*" "800x600-0-0"
}
- WindowRing
[{ win-list }]
- This variable specifies a list of windows along which the
f.warpring function cycles. If no argument is given, all the
windows are in the ring.
- WarpRingOnScreen
- Tells ctwm that f.warpring warps pointer only to windows visible in
the current workspace.
- (Useful only with StayUpMenus) When using StayUpMenus, and a menu does
stays up, the pointer is warped to the default entry of the menu.
- WarpUnmapped
- This variable indicates that that the f.warpto function should
deiconify any iconified windows it encounters. This is typically used to
make a key binding that will pop a particular window (such as xmh),
no matter where it is. The default is for f.warpto to ignore
iconified windows.
- WindowRingExclude
[{ win-list }]
- All listed windows will be excluded from the WarpRing.
- WMgrButtonShadowDepth
depth
- Control the depth of the shadow of the workspace manager buttons.
- WMgrHorizButtonIndent
nb_pixels
- Specifies the horizontal space, in pixel, between the buttons of the
workspace manager (in button mode).
- WMgrVertButtonIndent
nb_pixels
- Specifies the vertical space, in pixel, between the buttons of the
workspace manager (in button mode).
- WorkSpaceFont
string
- This allows you to specify the font to use for the small windows in the
workspace manager map. (Try
‘-adobe-times-*-r-*--10-*-*-*-*-*-*-*’).
- WorkSpaceManagerGeometry
string [ columns ]
- This variable specifies the geometry of the workspace manager window. The
string argument is standard geometry specification that indicates
the initial full size of the workspace manager. The columns
argument indicates the number of columns to use for the workspace manager
window.
WorkSpaceManagerGeometry "360x60+60-0" 8
- WorkSpaces
{ workspace-list }
- This variable specifies a list of workspaces that are created at startup,
Where workspace-list is :
name [{bg-button [fg-button] [bg-root] [fg-root] [pixmap-root]}]
- With :
- bg-button:
- background color of the corresponding button in the workspace
manager.
- fg-button:
- foreground color of the corresponding button in the workspace
manager.
- bg-root:
- background color of the corresponding root screen.
- fg-root:
- foreground color of the corresponding root screen.
- pixmap-root:
- pixmap to display on the corresponding root screen, either the name of a
bitmap, xpm:xpmfile, xwd:xwdfile, jpeg:jpgfile, im:imfile or |command_that
generate_xwd.
- Example :
WorkSpaces
{
"One" {"#686B9F" "white" "DeepSkyBlue3" "white" "jpeg:shark.jpg"}
"Two" {"#619AAE" "white" "firebrick"}
"Three" {"#727786" "white" "MidnightBlue" "white" "xpm:ball%.xpm"}
"Four" {"#727786" "white" "white" "white" "|(giftoppm | pnmtoxwd) < 2010.gif"}
"Five" {"#727786" "white" "DeepSkyBlue3" "white" "plaid"}
"Six" {"#619AAE" "white" "DeepSkyBlue3" "white" "xpm:background1"}
"Seven" {"#8C5b7A" "white" "chartreuse4"}
"Eight" {"#686B9F" "white" "MidnightBlue"}
}
- The WorkSpaces declaration should come before the Occupy or OccupyAll
declarations. The maximum number of workspaces is 32.
- XMoveGrid
number
- This variable specifies the value to use to constrain window movement.
When moving windows around, the x coordinate will always be a multiple of
this variable. Default is 1. f.forcemove ignores this variable.
- XorValue
number
- This variable specifies the value to use when drawing window outlines for
moving and resizing. This should be set to a value that will result in a
variety of distinguishable colors when exclusive-or'ed with the contents
of the user's typical screen. Setting this variable to 1 often gives nice
results if adjacent colors in the default colormap are distinct. By
default, ctwm will attempt to cause temporary lines to appear at
the opposite end of the colormap from the graphics.
- YMoveGrid
number
- This variable specifies the value to use to constrain window movement.
When moving windows around, the y coordinate will always be a multiple of
this variable. Default is 1. f.forcemove ignores this variable.
- Zoom [ count
]
- This variable indicates that outlines suggesting movement of a window to
and from its iconified state should be displayed whenever a window is
iconified or deiconified. The optional count argument specifies the
number of outlines to be drawn. The default count is 8.
The following variables must be set after the fonts have been
assigned, so it is usually best to put them at the end of the variables or
beginning of the bindings sections:
- ChangeWorkspaceFunction
function
- This variable specifies the function to be executed when the user change
the current workspace (zap).
- DefaultFunction
function
- This variable specifies the function to be executed when a key or button
event is received for which no binding is provided. This is typically
bound to f.nop, f.beep, or a menu containing window
operations.
- DeIconifyFunction
function
- This variable specifies the function to be executed when a window is
deiconified.
- IconifyFunction
function
- This variable specifies the function to be executed when a window is
iconified.
- WindowFunction
function
- This variable specifies the function to execute when a window is selected
from the TwmWindows menu. If this variable is not set, the window
will be deiconified and raised.
After the desired variables have been set, functions may be
attached to titlebuttons and key and pointer buttons. Titlebuttons may be
added from the left or right side and appear in the titlebar from
left-to-right according to the order in which they are specified. Key and
pointer button bindings may be given in any order.
Titlebuttons specifications must include the name of the pixmap to
use in the button box and the function to be invoked when a pointer button
is pressed within them:
0
LeftTitleButton "bitmapname" = function
or
0
LeftTitleButton "bitmapname" {
Buttoni : function
...
Buttonj : function
}
or
0
RightTitleButton "bitmapname" = function
or
0
RightTitleButton "bitmapname" {
Buttoni : function
...
Buttonj : function
}
The bitmapname may refer to one of the built-in bitmaps (which are scaled
to match TitleFont) by using the appropriate colon-prefixed name
described above.
Key and pointer button specifications must give the modifiers that
must be pressed, over which parts of the screen the pointer must be, and
what function is to be invoked. Keys are given as strings containing the
appropriate keysym name; buttons are given as the keywords
Button1-Button5:
0
"FP1" = modlist : context : function
Button1 = modlist : context : function
The modlist is any combination of the modifier names shift,
control, lock, meta, mod1, mod2,
mod3, mod4, or mod5 (which may be abbreviated as
s, c, l, m, m1, m2, m3,
m4, m5, respectively) separated by a vertical bar (|).
Similarly, the context is any combination of window,
title, icon, root, frame, workspace,
iconmgr, their first letters (iconmgr abbreviation is m),
or all, separated by a vertical bar. The function is any of the
f. keywords described below. For example, the default startup file
contains the following bindings:
0
Button1 = : root : f.menu "TwmWindows"
Button1 = m : window | icon : f.function "move-or-lower"
Button2 = m : window | icon : f.iconify
Button3 = m : window | icon : f.function "move-or-raise"
Button1 = : title : f.function "move-or-raise"
Button2 = : title : f.raiselower
Button1 = : icon : f.function "move-or-iconify"
Button2 = : icon : f.iconify
Button1 = : iconmgr : f.iconify
Button2 = : iconmgr : f.iconify
A user who wanted to be able to manipulate windows from the keyboard could use
the following bindings:
0
"F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down" = m | s : all : f.downiconmgr
ctwm provides many more window manipulation primitives than can be
conveniently stored in a titlebar, menu, or set of key bindings. Although a
small set of defaults are supplied (unless the NoDefaults is
specified), most users will want to have their most common operations bound to
key and button strokes. To do this, ctwm associates names with each of
the primitives and provides user-defined functions for building higher
level primitives and menus for interactively selecting among groups of
functions.
User-defined functions contain the name by which they are
referenced in calls to f.function and a list of other functions to
execute. For example:
0
Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-raise" { f.move f.deltastop f.raise }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }
The function name must be used in f.function exactly as it appears in the
function specification.
In the descriptions below, if the function is said to operate on
the selected window, but is invoked from a root menu, the cursor will be
changed to the Select cursor and the next window to receive a button
press will be chosen:
- ! string
- This is an abbreviation for f.exec string.
- f.addtoworkspace
string
- This function adds the selected window to the workspace whose name is
string.
- f.adoptwindow
- This function asks for the user to select a window with the mouse, and
then adopt this window if it doesn't belong to the current ctwm. Useful
only with the -w flag.
- f.altcontext
- Set the alternate context. The next key or button event ctwm
reveives will be interpreted using the alternate context. To define
bindings in the alternate context, use the keyword alter in the
context field of the binding command. For example:
0
"Return"= m : all : f.altcontext
"n" = : alter : f.nextworkspace
"p" = : alter : f.prevworkspace
- f.altkeymap
number
- Set the alternate keymap number, where number is an integer
between 1 and 5 included. The next key or button event ctwm
reveives will be interpreted using this alternate keymap. To define
bindings in an alternate keymap, use the keyword a followed by
number in the modifier field of the binding command. For example:
0
"Return"= c : all : f.altkeymap "1"
"i" = a1 : window|icon|iconmgr : f.iconify
"z" = a1 : window : f.zoom
"d" = a1 : window|icon : f.delete
"o" = a1 : window|icon : f.occupy
"r" = a1 : window|icon : f.refresh
When using an alternate keymaps, only the root, window, icon and
iconmgr contexts are allowed.
- f.autolower
- This function toggles whether or not the selected window is lowered
whenever the pointer leaves it. See the description of the variable
AutoLower.
- f.autoraise
- This function toggles whether or not the selected window is raised
whenever entered by the pointer. See the description of the variable
AutoRaise.
- f.backmapiconmgr
- This function warps the pointer in the same manner as f.backiconmgr
but only stops at windows that are mapped.
- f.backiconmgr
- This function warps the pointer to the previous column in the current icon
manager, wrapping back to the previous row if necessary.
- f.beep
- This function sounds the keyboard bell.
- f.bottomzoom
- This function is similar to the f.fullzoom function, but resizes
the window to fill only the bottom half of the screen.
- f.changesize
string
- This function allows you to change the size of the focused window. The
format of the string must be either "<border>
<+|-><sizechange>" (where border must be one
of Top, Bottom, Left or Right) or
"<x size>x<y size>" (where the size is the
requested new window size). The height of the window can never be
set/changed to less than the title height + 1 (or 1 if the window has no
title) and the width can never be set/changed to less than 1.
0
"Right" = c|s: all : f.changesize "right +10"
"Left" = c|s: all : f.changesize "right -10"
"Down" = c|s: all : f.changesize "bottom +10"
"Up" = c|s: all : f.changesize "bottom -10"
"F1" = c|s: all : f.changesize "640x480"
"F2" = c|s: all : f.changesize "800x600"
"F3" = c|s: all : f.changesize "1024x768"
- f.circledown
- This function lowers the top-most window that occludes another window.
- f.circleup
- This function raises the bottom-most window that is occluded by another
window.
- f.colormap
string
- This function rotates the colormaps (obtained from the WM_COLORMAP_WINDOWS
property on the window) that ctwm will display when the pointer is
in this window. The argument string may have one of the following
values: "next", "prev", and
"default". It should be noted here that in general, the
installed colormap is determined by keyboard focus. A pointer driven
keyboard focus will install a private colormap upon entry of the window
owning the colormap. Using the click to type model, private colormaps will
not be installed until the user presses a mouse button on the target
window.
- f.deiconify
- This function deiconifies the selected window. If the window is not an
icon, this function does nothing.
- f.delete
- This function sends the WM_DELETE_WINDOW message to the selected window if
the client application has requested it through the WM_PROTOCOLS window
property. The application is supposed to respond to the message by
removing the indicated window. If the window has not requested
WM_DELETE_WINDOW messages, the keyboard bell will be rung indicating that
the user should choose an alternative method. Note this is very different
from f.destroy. The intent here is to delete a single window, not
necessarily the entire application.
- f.deleteordestroy
- First tries to delete the window (send it WM_DELETE_WINDOW message), or
kills it, if the client doesn't accept such message.
- f.deltastop
- This function allows a user-defined function to be aborted if the pointer
has been moved more than MoveDelta pixels. See the example
definition given for Function "move-or-raise" at the
beginning of the section.
- f.destroy
- This function instructs the X server to close the display connection of
the client that created the selected window. This should only be used as a
last resort for shutting down runaway clients. See also f.delete.
- f.downiconmgr
- This function warps the pointer to the next row in the current icon
manger, wrapping to the beginning of the next column if necessary.
- f.downworkspace
- Goto the workspace immediately underneath the current workspace in the
workspace manager. If the current workspace is the bottom one, goto the
top one in the same column. The result depends on the layout of the
workspace manager.
- f.exec
string
- This function passes the argument string to /bin/sh for execution.
In multiscreen mode, if string starts a new X client without giving
a display argument, the client will appear on the screen from which this
function was invoked. If the string ‘$currentworkspace’ is
present inside the string argument, it will be substituted with the
current workspace name.
- f.fill
string
- Where string is either : ‘right’, ‘left’,
‘top’, ‘bottom’ or ‘vertical’.
The current window is resized in the specified direction until it reaches
an obstacle (either another window, or the screen border). f.fill
‘vertical’ sets the window status to ‘zoomed’
and toggles, ie calling it again will reset the previous window size.
- f.fittocontent
- Can be used only with window boxes. The result is to have the box have the
minimal size that contains all its children windows.
- f.focus
- This function toggles the keyboard focus of the server to the selected
window, changing the focus rule from pointer-driven if necessary. If the
selected window already was focused, this function executes an
f.unfocus.
- f.forcemove
- This function is like f.move except that it ignores the
DontMoveOff variable.
- f.forwiconmgr
- This function warps the pointer to the next column in the current icon
manager, wrapping to the beginning of the next row if necessary.
- f.forwmapiconmgr
- This function warps the pointer in the same manner as f.forwiconmgr
but only stops at windows that are mapped.
- f.fullzoom
- This function resizes the selected window to the full size of the display
or else restores the original size if the window was already zoomed.
- f.function
string
- This function executes the user-defined function whose name is specified
by the argument string.
- f.gotoworkspace
workspace_name
- This function warps you to the workspace whose name is
workspace_name.
- f.hbzoom
- This function is a synonym for f.bottomzoom.
- f.hideiconmgr
- This function unmaps the current icon manager.
- f.hideworkspacemgr
- Unmap the WorkSpace manager.
- f.horizoom
- This variable is similar to the f.zoom function except that the
selected window is resized to the full width of the display.
- f.htzoom
- This function is a synonym for f.topzoom.
- f.hypermove
- Use this function to ‘move’ a window between 2 captives ctwm
(or between a captive and the root ctwm). Of course 2 ctwms are completely
different universes. You have to go in hyperspace to achieve this, hence
the name.
- f.hzoom
- This function is a synonym for f.horizoom.
- f.iconify
- This function iconifies or deiconifies the selected window or icon,
respectively.
- f.identify
- This function displays a summary of the name and geometry of the selected
window. Clicking the pointer or pressing a key in the window will dismiss
it.
- f.initsize
- This function resets a window to its initial size given by the
WM_NORMAL_HINTS hints.
- f.jumpdown
step
- This function is designed to be bound to a key, it moves the current
window (step * {X,Y}MoveGrid) pixels downward. stopping if the window
encounters another window or the screen border (ala f.pack).
- f.jumpleft
step
- Leftward equivalent of f.jumpdown.
- f.jumpright
step
- Rightward equivalent of f.jumpdown.
- f.jumpup
step
- Upward equivalent of f.jumpdown.
- f.lefticonmgr
- This function similar to f.backiconmgr except that wrapping does
not change rows.
- f.leftworkspace
- Goto the workspace immediately on the left of the current workspace in the
workspace manager. If the current workspace is the leftest one, goto the
rightest one in the same row. The result depends on the layout of the
workspace manager.
- f.leftzoom
- This variable is similar to the f.bottomzoom function but causes
the selected window is only resized to the left half of the display.
- f.lower
- This function lowers the selected window.
- This function invokes the menu specified by the argument string.
Cascaded menus may be built by nesting calls to f.menu. When a menu
is popped up, you can use the arrow keys to move the cursor around it.
‘Down’ or space goes down, ‘Up’ goes up,
‘Left’ pops down the menu, and ‘Right’
activates the current entry. The first letter of an entry name activates
this entry (the first one if several entries match). If the first letter
is ~ then Meta-the-second-letter activates it, if this first letter is ^
then Control-the-second-letter activates it, and if this first letter is
space, then the second letter activates it.
- f.move
- This function drags an outline of the selected window (or the window
itself if the OpaqueMove variable is set) until the invoking
pointer button is released. Double clicking within the number of
milliseconds given by ConstrainedMoveTime warps the pointer to the
center of the window and constrains the move to be either horizontal or
vertical depending on which grid line is crossed. To abort a move, press
another button before releasing the first button.
- f.movepack
- This function is like f.move except that it tries to avoid
overlapping of windows. When the moving window begin to overlap with
another window, the move is stopped. If you go too far over the other
window (more that MovePackResistance pixels), the move is resumed
and the moving window can overlap with the other window. Useful to pack
windows closely.
- f.movepush
- This function is like f.move except that it tries to avoid
overlapping of windows. When the moving window begins to overlap with
another window, the other window is pushed. If you go too far over the
other window (more that MovePackResistance pixels), there is no
push and the moving window can overlap with the other window. Only
available if OpaqueMove is active.
- f.moveresize
geometry
- Takes one string argument which is a geometry with the standard X geometry
syntax (e.g. 200x300+150-0). Sets the current window to the specified
geometry. The width and height are to be given in pixel, no base size or
resize increment are used.
- f.movetonextworkspace
- Move the window to the next workspace.
- f.movetoprevworkspace
- Move the window to the previous workspace.
- f.movetonextworkspaceandfollow
- Move the window to the next workspace and go to that workspace.
- f.movetoprevworkspaceandfollow
- Move the window to the previous workspace and go to that workspace.
- f.nexticonmgr
- This function warps the pointer to the next icon manager containing any
windows on the current or any succeeding screen.
- f.nextworkspace
- Goto the next workspace in the list, using the order given in the
.ctwmrc file.
- f.nop
- This function does nothing and is typically used with the
DefaultFunction or WindowFunction variables or to introduce
blank lines in menus.
- f.occupy
- This function pops up a window for the user to choose which workspaces a
window belongs to.
- f.occupyall
- This function makes the specified window occupy all the workspaces.
- f.pack
string
- Where string is either : ‘right’, ‘left’,
‘top’ or ‘bottom’ The current window is moved
in the specified direction until it reaches an obstacle (either another
window, or the screen border). The pointer follows the window.
- f.previconmgr
- This function warps the pointer to the previous icon manager containing
any windows on the current or preceding screens.
- f.prevworkspace
- Goto the previous workspace in the list, using the order given in the
.ctwmrc file.
- f.pin
- Valid only in a root menu. Make a menu permanent on the screen. This is a
toggle function, if you select it while the menu is already permanent, it
becomes non-permanent.
- f.quit
- This function causes ctwm to restore the window's borders and exit.
If ctwm is the first client invoked from xdm, this will
result in a server reset.
- f.raiseicons
- This function raises all the icons in the current workspace.
- f.raise
- This function raises the selected window.
- f.raiselower
- This function raises the selected window to the top of the stacking order
if it is occluded by any windows, otherwise the window will be lowered.
- f.removefromworkspace
string
- This function removes the selected window from the workspace whose name is
string.
- f.refresh
- This function causes all windows to be refreshed.
- f.rereadsounds
- This function causes the .ctwm-sounds file to be re-read. See the
SOUNDS section.
- f.resize
- This function displays an outline of the selected window. Crossing a
border (or setting AutoRelativeResize) will cause the outline to
begin to rubber band until the invoking button is released. To abort a
resize, press another button before releasing the first button.
- f.restart
- This function kills and restarts ctwm.
- f.restoregeometry
- Restore the current window geometry to what was saved in the last call to
f.savegeometry.
- f.righticonmgr
- This function is similar to f.nexticonmgr except that wrapping does
not change rows.
- f.rightworkspace
- Goto the workspace immediately on the right of the current workspace in
the workspace manager. If the current workspace is the rightest one, goto
the leftest one in the same row. The result depends on the layout of the
workspace manager.
- f.rightzoom
- This variable is similar to the f.bottomzoom function except that
the selected window is only resized to the right half of the display.
- f.ring
- Selects a window and adds it to the WarpRing, or removes it if it was
already in the ring. This command makes f.warpring much
more useful, by making its configuration dynamic.
- f.savegeometry
- The geometry of the current window is saved. The next call to
f.restoregeometry will restore this window to this geometry.
- f.saveyourself
- This function sends a WM_SAVEYOURSELF message to the selected window if it
has requested the message in its WM_PROTOCOLS window property. Clients
that accept this message are supposed to checkpoint all state associated
with the window and update the WM_COMMAND property as specified in the
ICCCM. If the selected window has not selected for this message, the
keyboard bell will be rung.
- f.separator
- Valid only in menus. The effect is to add a line separator between the
previous and the following entry. The name selector part in the menu is
not used (but must be present).
- f.setbuttonsstate
- Set the WorkSpace manager in button state.
- f.setmapstate
- Set the WorkSpace manager in map state.
- f.showiconmgr
- This function maps the current icon manager.
- f.sorticonmgr
- This function sorts the entries in the current icon manager
alphabetically. See the variable SortIconManager.
- f.showbackground
- This function unmaps all windows in the current workspace. This is a
toggle function, if all windows are unmapped, they are all remapped.
Better bind this function in the root context.
- f.showworkspacemgr
- Map the WorkSpace manager.
- f.slowdownanimation
- Decrease AnimationSpeed by 1.
- f.speedupanimation
- Increase AnimationSpeed by 1.
- f.squeeze
- f.squeeze squeezes a window to a null vertical size. Works only for
windows with either a title, or a 3D border (in order to have something
left on the screen). If the window is already squeezed, it is unsqueezed.
- f.startanimation
- Restart freezed animations (if any).
- f.stopanimation
- Freeze animations (if any).
- f.title
- This function provides a centered, unselectable item in a menu definition.
It should not be used in any other context.
- f.toggleoccupation
string
- This function adds the selected window to the workspace whose name is
string if it doesn't already belongs to it, and removes it from
this workspace if not.
- f.togglesound
- Toggle sound on/off. See the SOUNDS section.
- f.togglestate
- Toggle the state of the WorkSpace manager.
- f.toggleworkspacemgr
- Toggle the presence of the WorkSpaceManager. If it is mapped, it will be
unmapped and vice versa.
- f.topzoom
- This variable is similar to the f.bottomzoom function except that
the selected window is only resized to the top half of the display.
- f.unfocus
- This function resets the focus back to pointer-driven. This should be used
when a focused window is no longer desired.
- f.upiconmgr
- This function warps the pointer to the previous row in the current icon
manager, wrapping to the last row in the same column if necessary.
- f.upworkspace
- Goto the workspace immediately above the current workspace in the
workspace manager. If the current workspace is the top one, goto the
bottom one in the same column. The result depends on the layout of the
workspace manager.
- f.vanish
- The specified window vanishes from the current workspace if it occupies at
least one other WorkSpace. Do nothing in the others cases.
- f.vlzoom
- This function is a synonym for f.leftzoom.
- f.vrzoom
- This function is a synonym for f.rightzoom.
- f.warphere
win_name
- This function adds the window which has a name or class that matches
string to the current workspace and warps the pointer to it. If the window
is iconified, it will be deiconified if the variable WarpUnmapped is set
or else ignored.
- f.warpring
string
- This function warps the pointer to the next or previous window (as
indicated by the argument string, which may be
"next" or "prev") specified in the
WindowRing variable.
- f.warpto
string
- This function warps the pointer to the window which has a name or class
that matches string. If the window is iconified, it will be
deiconified if the variable WarpUnmapped is set or else ignored.
- f.warptoiconmgr
string
- This function warps the pointer to the icon manager entry associated with
the window containing the pointer in the icon manager specified by the
argument string. If string is empty (i.e. ""), the
current icon manager is chosen.
- f.warptoscreen
string
- This function warps the pointer to the screen specified by the argument
string. String may be a number (e.g. "0" or
"1"), the word "next" (indicating the
current screen plus 1, skipping over any unmanaged screens), the word
"back" (indicating the current screen minus 1, skipping
over any unmanaged screens), or the word "prev"
(indicating the last screen visited.
- f.winrefresh
- This function is similar to the f.refresh function except that only
the selected window is refreshed.
- f.zoom
- This function is similar to the f.fullzoom function, except that
the only the height of the selected window is changed.
Functions may be grouped and interactively selected using pop-up
(when bound to a pointer button) or pull-down (when associated with a
titlebutton) menus. Each menu specification contains the name of the menu as
it will be referred to by f.menu, optional default foreground and
background colors, the list of item names and the functions they should
invoke, and optional foreground and background colors for individual
items:
0
Menu "menuname" [ ("deffore":"defback") ]
{
string1 [ ("fore1":"backn")] function1
string2 [ ("fore2":"backn")] function2
.
.
.
stringN [ ("foreN":"backN")] functionN
}
The menuname is case-sensitive. The optional deffore
and defback arguments specify the foreground and background colors
used on a color display to highlight menu entries. The string portion
of each menu entry will be the text which will appear in the menu. The
optional fore and back arguments specify the foreground and
background colors of the menu entry when the pointer is not in the entry.
These colors will only be used on a color display. The default is to use the
colors specified by the MenuForeground and MenuBackground
variables. The function portion of the menu entry is one of the
functions, including any user-defined functions, or additional menus.
There are 3 special menus. TwmWindows contains the names of
all of the client and ctwm-supplied windows in the current workspace.
Selecting an entry will cause the WindowFunction to be executed on
that window. If WindowFunction hasn't been set, the window will be
deiconified and raised. TwmWorkspaces contains the names of your
workspaces, selecting an entry goto this workspace. In addition, these
entries have submenus containing the names of all windows occupying this
workspace, selecting such an entry executes f.warpto on this window. And
finally, TwmAllWindows contains the names of all the windows
ctwm manages. Selecting an entry executes f.warpto on this
window.
If an entry name begins with a ‘*’ (star), this star
won't be displayed and the corresponding entry will be the default entry for
this menu. When a menu has a default entry and is used as a submenu of
another menu, this default entry action will be executed automatically when
this submenu is selected without being displayed. It's hard to explain, but
easy to understand.
ctwm supports several different ways of manipulating
iconified windows. The common pixmap-and-text style may be laid out by hand
or automatically arranged as described by the IconRegion variable. In
addition, a terse grid of icon names, called an icon manager, provides a
more efficient use of screen space as well as the ability to navigate among
windows from the keyboard.
An icon manager is a window that contains names of selected or all
windows currently on the display. In addition to the window name, a small
button using the default iconify symbol will be displayed to the left of the
name when the window is iconified. By default, clicking on an entry in the
icon manager performs f.iconify. To change the actions taken in the
icon manager, use the the iconmgr context when specifying button and
keyboard bindings.
Moving the pointer into the icon manager also directs keyboard
focus to the indicated window (setting the focus explicitly or else sending
synthetic events NoTitleFocus is set). Using the f.upiconmgr,
f.downiconmgr f.lefticonmgr, and f.righticonmgr
functions, the input focus can be changed between windows directly from the
keyboard.
If compiled with the USE_SOUND flag, ctwm is able to play
sounds for any X event. ctwm will look for the file
.ctwm-sounds in the user's home directory to map every X event to a
sound file to be played.
Each line in .ctwm-sounds has the following syntax:
{X event}: {sound file}
The currently known X events that can be given are:
KeyPress
KeyRelease
ButtonPress
ButtonRelease
MotionNotify
EnterNotify
LeaveNotify
FocusIn
FocusOut
KeymapNotify
Expose
GraphicsExpose
NoExpose
VisibilityNotify
CreateNotify
DestroyNotify
UnmapNotify
MapNotify
MapRequest
ReparentNotify
ConfigureNotify
ConfigureRequest
GravityNotify
ResizeRequest
CirculateNotify
CirculateRequest
PropertyNotify
SelectionClear
SelectionRequest
SelectionNotify
ColormapNotify
ClientMessage
MappingNotify
Additionally, the following two are recognised, and represent the time when
ctwm is started or shut down:
Startup
Shutdown
The resource manager should have been used instead of all of the
window lists.
The IconRegion variable should take a list.
Double clicking very fast to get the constrained move function
will sometimes cause the window to move, even though the pointer is not
moved.
If IconifyByUnmapping is on and windows are listed in
IconManagerDontShow but not in DontIconifyByUnmapping, they
may be lost if they are iconified and no bindings to f.menu
"TwmWindows" or f.warpto are setup.
$HOME/.ctwmrc.<screen number>
$HOME/.ctwmrc
/usr/lib/X11/twm/system.ctwmrc
$HOME/.twmrc
- DISPLAY
- This variable is used to determine which X server to use. It is also set
during f.exec so that programs come up on the proper screen.
- HOME
- This variable is used as the prefix for files that begin with a tilde and
for locating the ctwm startup file.
Portions copyright 1988 Evans & Sutherland Computer
Corporation; portions copyright 1989 Hewlett-Packard Company and the
Massachusetts Institute of Technology, See X(1) for a full statement
of rights and permissions.
Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X Consortium;
Steve Pitschke, Stardent Computer; Keith Packard, MIT X Consortium; Dave
Sternlicht, MIT X Consortium; Dave Payne, Apple Computer; Claude
Lecommandeur, Swiss Polytechnical Institute of Lausanne (lecom@sic.epfl.ch);
Richard Levitte (richard@levitte.org).