RECV(2) | System Calls Manual | RECV(2) |
recv
, recvfrom
,
recvmsg
, recvmmsg
—
receive message(s) from a socket
Standard C Library (libc, -lc)
#include
<sys/socket.h>
ssize_t
recv
(int
s, void *buf,
size_t len,
int flags);
ssize_t
recvfrom
(int
s, void *buf,
size_t len,
int flags,
struct sockaddr * restrict
from, socklen_t *
restrict fromlen);
ssize_t
recvmsg
(int
s, struct msghdr
*msg, int
flags);
ssize_t
recvmmsg
(int
s, struct mmsghdr *
restrict msgvec, size_t
vlen, int flags,
const struct timespec *
restrict timeout);
The
recvfrom
(),
recvmsg
(), and recvmmsg
()
system calls are used to receive messages from a socket, and may be used to
receive data on a socket whether or not it is connection-oriented.
If from is not a null pointer and the socket is not connection-oriented, the source address of the message is filled in. The fromlen argument is a value-result argument, initialized to the size of the buffer associated with from, and modified on return to indicate the actual size of the address stored there.
The
recv
()
function is normally used only on a
connected
socket (see connect(2)) and is identical to
recvfrom
() with a null pointer passed as its
from argument.
The
recvmmsg
()
function is used to receive multiple messages at a call. Their number is
supplied by vlen. The messages are placed in the
buffers described by msgvec vector, after reception.
The size of each received message is placed in the
msg_len field of each element of the vector. If
timeout is NULL the call blocks until the data is
available for each supplied message buffer. Otherwise it waits for data for
the specified amount of time. If the timeout expired and there is no data
received, a value 0 is returned. The ppoll(2) system call
is used to implement the timeout mechanism, before first receive is
performed.
The
recv
(),
recvfrom
() and recvmsg
()
return the length of the message on successful completion, whereas
recvmmsg
() returns the number of received messages.
If a message is too long to fit in the supplied buffer, excess bytes may be
discarded depending on the type of socket the message is received from (see
socket(2)).
If no messages are available at the socket, the
receive call waits for a message to arrive, unless the socket is
non-blocking (see fcntl(2)) in which case the value -1 is
returned and the global variable errno is set to
EAGAIN
. The receive calls except
recvmmsg
()
normally return any data available, up to the requested amount, rather than
waiting for receipt of the full amount requested; this behavior is affected
by the socket-level options SO_RCVLOWAT
and
SO_RCVTIMEO
described in
getsockopt(2). The recvmmsg
()
function implements this behaviour for each message in the vector.
The select(2) system call may be used to determine when more data arrives.
The flags argument to a
recv
()
function is formed by
or'ing one or
more of the values:
MSG_OOB |
process out-of-band data |
MSG_PEEK |
peek at incoming message |
MSG_WAITALL |
wait for full request or error |
MSG_DONTWAIT |
do not block |
MSG_CMSG_CLOEXEC |
set received fds close-on-exec |
MSG_WAITFORONE |
do not block after receiving the first message (only for
recvmmsg () ) |
The MSG_OOB
flag requests
receipt of out-of-band data that would not be received in the normal data
stream. Some protocols place expedited data at the head of the normal data
queue, and thus this flag cannot be used with such protocols. The
MSG_PEEK
flag causes the receive operation to return
data from the beginning of the receive queue without removing that data from
the queue. Thus, a subsequent receive call will return the same data. The
MSG_WAITALL
flag requests that the operation block
until the full request is satisfied. However, the call may still return less
data than requested if a signal is caught, an error or disconnect occurs, or
the next data to be received is of a different type than that returned. The
MSG_DONTWAIT
flag requests the call to return when
it would block otherwise. If no data is available,
errno is set to EAGAIN
. This
flag is not available in ANSI X3.159-1989
(“ANSI C89”) or ISO/IEC
9899:1999 (“ISO C99”) compilation mode. The
MSG_WAITFORONE
flag sets MSG_DONTWAIT after the
first message has been received. This flag is only relevant for
recvmmsg
().
The
recvmsg
()
system call uses a msghdr structure to minimize the
number of directly supplied arguments. This structure has the following
form, as defined in
<sys/socket.h>
:
struct msghdr { void *msg_name; /* optional address */ socklen_t msg_namelen; /* size of address */ struct iovec *msg_iov; /* scatter/gather array */ int msg_iovlen; /* # elements in msg_iov */ void *msg_control; /* ancillary data, see below */ socklen_t msg_controllen;/* ancillary data buffer len */ int msg_flags; /* flags on received message */ };
Here msg_name and msg_namelen specify the source address if the socket is unconnected; msg_name may be given as a null pointer if no names are desired or required. The msg_iov and msg_iovlen arguments describe scatter gather locations, as discussed in read(2). The msg_control argument, which has length msg_controllen, points to a buffer for other protocol control related messages or other miscellaneous ancillary data. The messages are of the form:
struct cmsghdr { socklen_t cmsg_len; /* data byte count, including hdr */ int cmsg_level; /* originating protocol */ int cmsg_type; /* protocol-specific type */ /* followed by u_char cmsg_data[]; */ };
As an example, one could use this to learn of
changes in the data-stream in XNS/SPP, or in ISO, to obtain
user-connection-request data by requesting a
recvmsg
()
with no data buffer provided immediately after an
accept
()
system call.
With AF_UNIX
domain sockets, ancillary
data can be used to pass file descriptors and process credentials. See
unix(4) for details.
The msg_flags field is set on return
according to the message received. MSG_EOR
indicates
end-of-record; the data returned completed a record (generally used with
sockets of type SOCK_SEQPACKET
).
MSG_TRUNC
indicates that the trailing portion of a
datagram was discarded because the datagram was larger than the buffer
supplied. MSG_CTRUNC
indicates that some control
data were discarded due to lack of space in the buffer for ancillary data.
MSG_OOB
is returned to indicate that expedited or
out-of-band data were received.
The
recvmmsg
()
system call uses the mmsghdr structure, defined as
follows in the
<sys/socket.h>
header:
struct mmsghdr { struct msghdr msg_hdr; /* message header */ ssize_t msg_len; /* message length */ };
On data reception the msg_len field is updated to the length of the received message.
These calls except recvmmsg
() return the
number of bytes received. recvmmsg
() returns the
number of messages received. A value of -1 is returned if an error
occurred.
The calls fail if:
EBADF
]ECONNRESET
]ENOTCONN
]ENOTSOCK
]EMSGSIZE
]recvmsg
() system call was used to receive
rights (file descriptors) that were in flight on the connection. However,
the receiving program did not have enough free file descriptor slots to
accept them. In this case the descriptors are closed, any pending data can
be returned by another call to recvmsg
().EAGAIN
]EINTR
]EFAULT
]fcntl(2), getsockopt(2), read(2), select(2), socket(2), CMSG_DATA(3), unix(4)
The recv
() function appeared in
4.2BSD. The recvmmsg
()
function appeared in FreeBSD 11.0.
August 19, 2018 | Debian |