r3.retile(1grass) | Grass User's Manual | r3.retile(1grass) |
r3.retile - Retiles an existing 3D raster map with user defined x, y and z tile size.
raster3d, tiling, voxel
r3.retile
r3.retile --help
r3.retile [-c] input=name
output=name [tiledimension=XxYxZ]
[--overwrite] [--help] [--verbose] [--quiet]
[--ui]
r3.retile writes a copy of an existing 3D raster map with a user defined number of tiles in x, y and z direction. The precision and the type of the original 3D raster map are used for the new retiled 3D raster map.
r3.cross.rast, r3.out.ascii, g.region, r.tile
Sören Gebbert
Last changed: $Date: 2013-03-27 22:42:23 +0100 (Wed, 27 Mar 2013) $
Available at: r3.retile source code (history)
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