detect_reset(3) | Library Functions Manual | detect_reset(3) |
detect_reset - reset Detect structure
#include <chardet.h>
void chardet_reset (Detect **handle);
reset Detect structure
void
#include <chardet.h> int main (void) { Detect * d; DetectObj * obj; int i, arrayNum; char *str[] = { "this is ascii", "ÀÌ°Ç euc-kr ÀÔ´Ï´Ù." }; arrayNum = sizeof (str) / sizeof (str[0]); if ( (d = detect_init ()) == NULL ) { fprintf (stderr, "chardet handle initialize failed\n"); return CHARDET_MEM_ALLOCATED_FAIL; } for ( i=0; i<arrayNum; i++ ) { detect_reset (&d); if ( (obj = detect_obj_init ()) == NULL ) { fprintf (stderr, "Memory Allocation failed\n"); return CHARDET_MEM_ALLOCATED_FAIL; } switch (detect_handledata (&d, "¾È³çÇϼ¼¿ä", &obj)) { case CHARDET_OUT_OF_MEMORY : fprintf (stderr, "On handle processing, occured out of memory\n"); detect_obj_free (&obj); return CHARDET_OUT_OF_MEMORY; case CHARDET_NULL_OBJECT : fprintf (stderr, "2st argument of chardet() is must memory allocation " "with detect_obj_init API\n"); return CHARDET_NULL_OBJECT; } printf ("encoding: %s, confidence: %f\n", obj->encoding, obj->confidence); detect_obj_free (&obj); } detect_destroy (&d);
return 0; }
JoungKyun.Kim <http://oops.org>
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detect_obj_init(3), detect_obj_free(3), detect_init(3), detect_handledata(3), detect_destroy(3)
2011-05-02 | libchardet manuals |