ost::Socket(3) | Library Functions Manual | ost::Socket(3) |
ost::Socket - The Socket is used as the base for all Internet protocol services under Common C++.
#include <socket.h>
Inherited by ost::DCCPSocket, ost::SimpleTCPStream, ost::SocketPort, ost::TCPSocket [protected], ost::TCPStream, ost::TCPV6Socket [protected], ost::UDPSocket, ost::UnixSocket [protected], and ost::UnixStream.
enum Family { IPV6 = AF_INET6, IPV4 = AF_INET
}
enum Error { errSuccess = 0, errCreateFailed,
errCopyFailed, errInput, errInputInterrupt,
errResourceFailure, errOutput, errOutputInterrupt,
errNotConnected, errConnectRefused, errConnectRejected,
errConnectTimeout, errConnectFailed, errConnectInvalid,
errConnectBusy, errConnectNoRoute, errBindingFailed,
errBroadcastDenied, errRoutingDenied,
errKeepaliveDenied, errServiceDenied,
errServiceUnavailable, errMulticastDisabled,
errTimeout, errNoDelay, errExtended,
errLookupFail, errSearchErr, errInvalidValue }
enum Tos { tosLowDelay = 0, tosThroughput,
tosReliability, tosMinCost, tosInvalid }
enum Pending { pendingInput, pendingOutput,
pendingError }
typedef enum Family Family
typedef enum Error Error
typedef enum Tos Tos
typedef enum Pending Pending
virtual ~Socket ()
The socket base class may be 'thrown' as a result of an error, and the
'catcher' may then choose to destroy the object. Socket &
operator= (const Socket &from)
Sockets may also be duplicated by the assignment operator. virtual
IPV4Host getIPV4Sender (tpport_t *port=NULL) const
May be used to examine the origin of data waiting in the socket receive queue.
IPV4Host getSender (tpport_t *port=NULL) const
virtual IPV6Host getIPV6Sender (tpport_t *port=NULL)
const
IPV4Host getIPV4Peer (tpport_t *port=NULL) const
Get the host address and port of the socket this socket is connected to.
IPV4Host getPeer (tpport_t *port=NULL) const
IPV6Host getIPV6Peer (tpport_t *port=NULL) const
IPV4Host getIPV4Local (tpport_t *port=NULL) const
Get the local address and port number this socket is currently bound to.
IPV4Host getLocal (tpport_t *port=NULL) const
IPV6Host getIPV6Local (tpport_t *port=NULL) const
IPV4Host getIPV4NAT (tpport_t *port=NULL) const
Perform NAT table lookup for this socket. IPV4Host getNAT
(tpport_t *port) const
IPV6Host getIPV6NAT (tpport_t *port=NULL) const
void setCompletion (bool immediate)
Used to specify blocking mode for the socket. Error setLinger
(bool linger)
Enable lingering sockets on close. Error setKeepAlive (bool
enable)
Set the keep-alive status of this socket and if keep-alive messages will be
sent. Error setTypeOfService (Tos service)
Set packet scheduling on platforms which support ip quality of service
conventions. bool isConnected (void) const
Can test to see if this socket is 'connected', and hence whether a 'catch' can
safely call getPeer(). bool isActive (void) const
Test to see if the socket is at least operating or if it is mearly
initialized. bool operator! () const
Operator based testing to see if a socket is currently active. bool
isBroadcast (void) const
Return if broadcast has been enabled for the specified socket. bool
isRouted (void) const
Return if socket routing is enabled. Error getErrorNumber (void)
const
Often used by a 'catch' to fetch the last error of a thrown socket. const char
* getErrorString (void) const
Often used by a 'catch' to fetch the user set error string of a thrown socket,
but only if EXTENDED error codes are used. long getSystemError (void)
const
const char * getSystemErrorString (void) const
virtual bool isPending (Pending pend, timeout_t
timeout=TIMEOUT_INF)
Get the status of pending operations.
static bool check (Family fam)
See if a specific protocol family is available in the current runtime
environment.
enum State { INITIAL, AVAILABLE,
BOUND, CONNECTED, CONNECTING, STREAM }
typedef enum State State
Error error (Error error, const char
*err=NULL, long systemError=0) const
This service is used to throw all socket errors which usually occur during the
socket constructor. void error (const char *err) const
This service is used to throw application defined socket errors where the
application specific error code is a string. void setError (bool
enable)
This service is used to turn the error handler on or off for 'throwing'
exceptions by manipulating the thrown flag. void endSocket (void)
Used as the default destructor for ending a socket. Error
connectError (void)
Used as a common handler for connection failure processing. Error
sendLimit (int limit=2048)
Set the send limit. Error receiveLimit (int limit=1)
Set thr receive limit. Error sendTimeout (timeout_t
timer)
Set the send timeout for sending raw network data. Error
receiveTimeout (timeout_t timer)
Receive timeout for receiving raw network data. Error sendBuffer
(unsigned size)
Set the protocol stack network kernel send buffer size associated with the
socket. Error receiveBuffer (unsigned size)
Set the protocol stack network kernel receive buffer size associated with the
socket. Error bufferSize (unsigned size)
Set the total protocol stack network kernel buffer size for both send and
receive together. Error setBroadcast (bool enable)
Set the subnet broadcast flag for the socket. Error
setMulticastByFamily (bool enable, Family family=IPV4)
Setting multicast binds the multicast interface used for the socket to the
interface the socket itself has been implicitly bound to. Error
setLoopbackByFamily (bool enable, Family family=IPV4)
Set the multicast loopback flag for the socket. Error
setTimeToLiveByFamily (unsigned char ttl, Family
fam=IPV4)
Set the multicast time to live for a multicast socket. Error
join (const IPV4Multicast &ia)
Join a multicast group. Error join (const IPV6Multicast
&ia)
Error drop (const IPV4Multicast &ia)
Drop membership from a multicast group. Error drop (const
IPV6Multicast &ia)
Error setRouting (bool enable)
Set the socket routing to indicate if outgoing messages should bypass normal
routing (set false). Error setNoDelay (bool enable)
Enable/disable delaying packets (Nagle algorithm) Socket (int domain,
int type, int protocol=0)
An unconnected socket may be created directly on the local machine.
Socket (SOCKET fd)
A socket object may be created from a file descriptor when that descriptor was
created either through a socket() or accept() call. Socket ()
Create an inactive socket object for base constructors. Socket (const
Socket &source)
A socket can also be constructed from an already existing Socket
object. ssize_t readLine (char *buf, size_t len, timeout_t
timeout=0)
Process a logical input line from a socket descriptor directly. virtual
ssize_t readData (void *buf, size_t len, char separator=0,
timeout_t t=0)
Read in a block of len bytes with specific separator. virtual ssize_t
writeData (const void *buf, size_t len, timeout_t t=0)
Write a block of len bytes to socket.
struct {
bool thrown: 1
bool broadcast: 1
bool route: 1
bool keepalive: 1
bool loopback: 1
bool multicast: 1
bool completion: 1
bool linger: 1
unsigned ttl: 8
} flags
SOCKET volatile so
the actual socket descriptor, in Windows, unlike posix it cannot be
used as an file descriptor that way madness lies -- jfc State
volatile state
static Mutex mutex
SOCKET dupSocket (SOCKET s,
Socket::State state)
The Socket is used as the base for all Internet protocol services under Common C++.
A socket is a system resource (or winsock descriptor) that occupies a specific port address (and may be bound to a specific network interface) on the local machine. The socket may also be directly connected to a specific socket on a remote internet host.
This base class is not directly used, but is provided to offer properties common to other Common C++ socket classes, including the socket exception model and the ability to set socket properties such as QoS, 'sockopts' properties like Dont-Route and Keep-Alive, etc.
Author:
Examples:
tcpthread.cpp.
Enumerator
Enumerator
Enumerator
Enumerator
Enumerator
An unconnected socket may be created directly on the local machine. Sockets can occupy both the internet domain (AF_INET) and UNIX socket domain (AF_UNIX) under unix. The socket type (SOCK_STREAM, SOCK_DGRAM) and protocol may also be specified. If the socket cannot be created, an exception is thrown.
Parameters:
A socket object may be created from a file descriptor when that descriptor was created either through a socket() or accept() call. This constructor is mostly for internal use.
Parameters:
Create an inactive socket object for base constructors.
A socket can also be constructed from an already existing Socket object. On POSIX systems, the socket file descriptor is dup()'d. On Win32, DuplicateHandle() is used.
Parameters:
The socket base class may be 'thrown' as a result of an error, and the 'catcher' may then choose to destroy the object. By assuring the socket base class is a virtual destructor, we can assure the full object is properly terminated.
Set the total protocol stack network kernel buffer size for both send and receive together.
Returns:
Parameters:
See if a specific protocol family is available in the current runtime environment.
Returns:
Used as a common handler for connection failure processing.
Returns:
Drop membership from a multicast group.
Returns:
Parameters:
Referenced by ost::UDPReceive::drop().
Used as the default destructor for ending a socket. This will cleanly terminate the socket connection. It is provided for use in derived virtual destructors.
Referenced by ost::UDPReceive::endReceiver(), and ost::UDPTransmit::endTransmitter().
This service is used to throw all socket errors which usually occur during the socket constructor.
Parameters:
This service is used to throw application defined socket errors where the application specific error code is a string.
Parameters:
References ost::error().
Often used by a 'catch' to fetch the last error of a thrown socket.
Returns:
Examples:
tcpthread.cpp.
Often used by a 'catch' to fetch the user set error string of a thrown socket, but only if EXTENDED error codes are used.
Returns:
Get the local address and port number this socket is currently bound to.
Parameters:
Returns:
Referenced by ost::TCPSocket::getLocal().
Perform NAT table lookup for this socket. Used to allow an application to know the original ip:port pair the the client 'thinks' it is connecting to. Used mostly to transparently impersonate a remote server/service.
On error, 0.0.0.0:0 is returned and one of the following error codes is set: errServiceUnavailable - if nat is not supported on the current platform or if it was not compiled; errLookupFail - if the nat syscall failed for some reason (extended error code); errSearchErr - if the socket does not have nat information (i.e. is not nated).
NAT lookup is supported on NetFilter for ipv4 and ipv6 (Linux), IPFilter for ipv4 (Solaris, *BSD except OpenBSD, HP-UX, etc.) and Packet Filter for ipv4 and ipv6 (OpenBSD). When using IPFilter or Packet Filter, the first NAT lookup must be performed as root (the NAT device is read only for root and is opened once, unless an error occurs). Permissions on the nat device may be changed to solve this.
Warning:
Parameters:
Returns:
Get the host address and port of the socket this socket is connected to. If the socket is currently not in a connected state, then a host address of 0.0.0.0 is returned.
Parameters:
Returns:
May be used to examine the origin of data waiting in the socket receive queue. This can tell a TCP server where pending 'connect' requests are coming from, or a UDP socket where it's next packet arrived from.
Parameters:
Returns:
Reimplemented in ost::DCCPSocket.
Referenced by ost::TCPSocket::getRequest().
Referenced by ost::TCPV6Socket::getLocal().
Reimplemented in ost::DCCPSocket.
Referenced by ost::TCPV6Socket::getRequest().
Examples:
tcp.cpp, and tcpthread.cpp.
References TIMEOUT_INF.
Test to see if the socket is at least operating or if it is mearly initialized. 'initialized' sockets may be the result of failed constructors.
Returns:
Return if broadcast has been enabled for the specified socket.
Returns:
Can test to see if this socket is 'connected', and hence whether a 'catch' can safely call getPeer(). Of course, an unconnected socket will return a 0.0.0.0 address from getPeer() as well.
Returns:
Get the status of pending operations. This can be used to examine if input or output is waiting, or if an error has occured on the descriptor.
Returns:
Parameters:
Reimplemented in ost::SimpleTCPStream, ost::TCPStream, and ost::UnixStream.
Referenced by ost::UDPReceive::isInputReady(), ost::UDPTransmit::isOutputReady(), ost::UnixSocket::isPendingConnection(), ost::DCCPSocket::isPendingConnection(), ost::TCPSocket::isPendingConnection(), ost::TCPV6Socket::isPendingConnection(), ost::UDPReceive::isPendingReceive(), and ost::UnixStream::setTimeout().
Return if socket routing is enabled.
Returns:
Join a multicast group.
Returns:
Parameters:
Referenced by ost::UDPReceive::join().
Operator based testing to see if a socket is currently active.
Referenced by ost::unixstream::open().
Sockets may also be duplicated by the assignment operator.
Read in a block of len bytes with specific separator. Can be zero, or any other char. If \n or \r, it's treated just like a readLine(). Otherwise it looks for the separator.
Parameters:
Returns:
Reimplemented in ost::SSLStream.
Process a logical input line from a socket descriptor directly.
Parameters:
Returns:
Set the protocol stack network kernel receive buffer size associated with the socket.
Returns:
Parameters:
Set thr receive limit.
Receive timeout for receiving raw network data.
Returns:
Parameters:
Set the protocol stack network kernel send buffer size associated with the socket.
Returns:
Parameters:
Set the send limit.
Set the send timeout for sending raw network data.
Returns:
Parameters:
Set the subnet broadcast flag for the socket. This enables sending to a subnet and may require special image privileges depending on the operating system.
Returns:
Parameters:
Referenced by ost::UDPTransmit::setBroadcast().
Used to specify blocking mode for the socket. A socket can be made non-blocking by setting setCompletion(false) or set to block on all access with setCompletion(true). I do not believe this form of non-blocking socket I/O is supported in winsock, though it provides an alternate asynchronous set of socket services.
Parameters:
This service is used to turn the error handler on or off for 'throwing' exceptions by manipulating the thrown flag.
Parameters:
Set the keep-alive status of this socket and if keep-alive messages will be sent.
Returns:
Parameters:
Enable lingering sockets on close.
Parameters:
Set the multicast loopback flag for the socket. Loopback enables a socket to hear what it is sending.
Returns:
Parameters:
Referenced by ost::UDPSocket::setLoopback().
Setting multicast binds the multicast interface used for the socket to the interface the socket itself has been implicitly bound to. It is also used as a check flag to make sure multicast is enabled before multicast operations are used.
Returns:
Parameters:
Referenced by ost::UDPSocket::setMulticast(), ost::UDPTransmit::setMulticast(), and ost::UDPReceive::setMulticast().
Enable/disable delaying packets (Nagle algorithm)
Returns:
Parameters:
Set the socket routing to indicate if outgoing messages should bypass normal routing (set false).
Returns:
Parameters:
Referenced by ost::UDPTransmit::setRouting(), and ost::UDPReceive::setRouting().
Set the multicast time to live for a multicast socket.
Returns:
Parameters:
Referenced by ost::UDPSocket::setTimeToLive(), and ost::UDPTransmit::setTimeToLive().
Set packet scheduling on platforms which support ip quality of service conventions. This effects how packets in the queue are scheduled through the interface.
Returns:
Parameters:
Referenced by ost::UDPTransmit::setTypeOfService().
Write a block of len bytes to socket.
Parameters:
Returns:
the actual socket descriptor, in Windows, unlike posix it cannot be used as an file descriptor that way madness lies -- jfc
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Wed Oct 31 2018 | GNU CommonC++ |