ost::UDPSocket(3) | Library Functions Manual | ost::UDPSocket(3) |
ost::UDPSocket - UDP sockets implement the TCP SOCK_DGRAM UDP protocol.
#include <socket.h>
Inherits ost::Socket.
Inherited by ost::UDPBroadcast, ost::UDPReceive [protected], and ost::UDPTransmit [protected].
UDPSocket (Family family=IPV4)
Create an unbound UDP socket, mostly for internal use. UDPSocket (const
char *name, Family family=IPV4)
Create a UDP socket bound by a service name. UDPSocket (const
IPV4Address &bind, tpport_t port)
Create a UDP socket and bind it to a specific interface and port address so
that other UDP sockets on remote machines (or the same host) may find and
send UDP messages to it. UDPSocket (const IPV6Address
&bind, tpport_t port)
virtual ~UDPSocket ()
Destroy a UDP socket as a socket. Error setLoopback (bool
enable)
Set the loopback. Error setMulticast (bool enable)
Set the multicast. Error setTimeToLive (char ttl)
Set time to live. void setPeer (const IPV4Host &host,
tpport_t port)
set the peer address to send message packets to. void connect (const
IPV4Host &host, tpport_t port)
void setPeer (const IPV6Host &host, tpport_t port)
void connect (const IPV6Host &host, tpport_t port)
Socket::Error getInterfaceIndex (const char *ethX, int
&InterfaceIndex)
get the interface index for a named network device Socket::Error
join (const IPV4Multicast &ia, int InterfaceIndex)
join a multicast group on a particular interface ssize_t send (const
void *buf, size_t len)
Send a message packet to a peer host. ssize_t receive (void *buf,
size_t len, bool reply=false)
Receive a message from any host. IPV4Host getIPV4Peer
(tpport_t *port=NULL) const
Examine address of sender of next waiting packet. IPV4Host
getPeer (tpport_t *port=NULL) const
IPV6Host getIPV6Peer (tpport_t *port=NULL) const
ssize_t peek (void *buf, size_t len)
Examine contents of next waiting packet. void setPeer (const char
*service)
Associate socket with a named connection. void connect (const char
*service)
Error disconnect (void)
Disassociate this socket from any host connection.
union {
struct sockaddr_in6 ipv6
struct sockaddr_in ipv4
} peer
Family family
UDP sockets implement the TCP SOCK_DGRAM UDP protocol.
They can be used to pass unverified messages between hosts, or to broadcast a specific message to an entire subnet. Please note that Streaming of realtime data commonly use UDPDuplex related classes rather than UDPSocket.
In addition to connected TCP sessions, Common C++ supports UDP sockets and these also cover a range of functionality. Like a TCPSocket, A UDPSocket can be created bound to a specific network interface and/or port address, though this is not required. UDP sockets also are usually either connected or otherwise 'associated' with a specific 'peer' UDP socket. Since UDP sockets operate through discreet packets, there are no streaming operators used with UDP sockets.
In addition to the UDP 'socket' class, there is a 'UDPBroadcast' class. The UDPBroadcast is a socket that is set to send messages to a subnet as a whole rather than to an individual peer socket that it may be associated with.
UDP sockets are often used for building 'realtime' media streaming protocols and full duplex messaging services. When used in this manner, typically a pair of UDP sockets are used together; one socket is used to send and the other to receive data with an associated pair of UDP sockets on a 'peer' host. This concept is represented through the Common C++ UDPDuplex object, which is a pair of sockets that communicate with another UDPDuplex pair.
Author:
Create an unbound UDP socket, mostly for internal use.
Create a UDP socket bound by a service name.
Create a UDP socket and bind it to a specific interface and port address so that other UDP sockets on remote machines (or the same host) may find and send UDP messages to it. On failure to bind, an exception is thrown.
Parameters:
Destroy a UDP socket as a socket.
Disassociate this socket from any host connection. No data should be read or written until a connection is established.
get the interface index for a named network device
Parameters:
Examine address of sender of next waiting packet. This also sets 'peer' address to the sender so that the next 'send' message acts as a 'reply'. This additional behavior overides the standard socket getSender behavior.
Parameters:
join a multicast group on a particular interface
Parameters:
Examine contents of next waiting packet.
Parameters:
Returns:
References _IOLEN64.
Receive a message from any host.
Parameters:
Returns:
Send a message packet to a peer host.
Parameters:
Returns:
Set the loopback.
References ost::Socket::setLoopbackByFamily().
Set the multicast.
References ost::Socket::setMulticastByFamily().
set the peer address to send message packets to. This can be set before every send() call if nessisary.
Parameters:
Associate socket with a named connection.
Set time to live.
References ost::Socket::setTimeToLiveByFamily().
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Wed Oct 31 2018 | GNU CommonC++ |