OPJ_JP3D_COMPRESS(1) | User Commands | OPJ_JP3D_COMPRESS(1) |
opj_jp3d_compress - Works with JPEG2000 files
List of parameters for the JPEG2000 Part 10 encoder: ------------
Required Parameters (except with -h):
-i : source file (-i source.bin or source*.pgx)
-m : source characteristics file (-m imgfile.img)
-o : destination file (-o dest.jp3d)
Optional Parameters:
-h : display the help information
-n : number of resolutions (-n 3,3,3)
-I : use the irreversible transforms: ICT + DWT 9-7 (-I)
-C : coding algorithm (-C 2EB) [2EB, 3EB]
-r : different compression ratios for successive layers (-r 20,10,5)
-q : different psnr for successive layers (-q 30,40,50)
-b : size of code block (-b 32,32,32)
-c : size of precinct (-c 128,128,128)
-t : size of tile (-t 512,512,512)
-p : progression order (-p LRCP) [LRCP, RLCP, RPCL, PCRL, CPRL]
-s : subsampling factor (-s 2,2,2) [-s X,Y,Z]
-SOP : write SOP marker before each packet
-EPH : write EPH marker after each header packet
-M : code-block style (-M 0) [1=BYPASS(LAZY) 2=RESET 4=RESTART(TERMALL)
-D : define DC offset (-D 12)
-x : create an index file *.Idx (-x index_name.Idx)
-ROI : c=%d,U=%d : quantization indices upshifted
-d : offset of the origin of the volume (-d 150,300,100)
-l : offset of the origin of the tiles (-l 100,75,25)
DEFAULT CODING: ------------
REMARKS: ---------
- The markers written to the main_header are : SOC SIZ COD QCD COM. - COD and QCD markers will never appear in the tile_header.
- You need enough disk space memory (twice the original) to encode the volume,i.e. for a 1.5 GB volume you need a minimum of 3GB of disk memory)
- When loading *.pgx files, a relative path to directory is needed for input argument
( -i relativepath/slices*.pgx )
This manual page was written by Mathieu Malaterre <malat@debian.org> for the Debian GNU/Linux system, but may be used by others.
October 2017 | opj_jp3d_compress 2.3.0 |