roar_vs_buffer(3) | RoarAudio Programmer's Manual | roar_vs_buffer(3) |
roar_vs_buffer - Use buffered mode streams
#include <roaraudio.h>
int roar_vs_buffer(roar_vs_t * vss, size_t buffer, int * error);
ssize_t roar_vs_get_avail_read(roar_vs_t * vss, int * error);
ssize_t roar_vs_get_avail_write(roar_vs_t * vss, int * error);
int roar_vs_reset_buffer(roar_vs_t * vss, int writering, int readring, int * error);
These functions controls the buffered mode of the VS object. Using this mode is not recommended.
roar_vs_buffer() initializes the buffered mode. It takes the size for the buffer as argument. The size should be a power of two. Common values include 2048 and 4096.
roar_vs_get_avail_read() and roar_vs_get_avail_write() return the amount of free space in the read and write buffer.
roar_vs_reset_buffer() resets the read and/or write buffer. This means the data in the buffers is discarded. This does not happen frame aligned and may result in broken audio.
Buffers are not flushed automaically. To do this use roar_vs_iterate(3) or roar_vs_run(3).
On success these calls return 0. roar_vs_get_avail_read() and roar_vs_get_avail_write() return the free space in the corresponding buffer. On error, -1 is returned.
FIXME
June 2011 | RoarAudio |