mkbundle, mkbundle2 - Creates a bundled executable.
mkbundle [options] assembly1 [assembly2 ...]
mkbundle generates an executable program that will contain
static copies of the assemblies listed on the command line. By default only
the assemblies specified in the command line will be included in the bundle.
To automatically include all of the dependencies referenced, use the
"--deps" command line option.
There are two modes of operation, one uses an existing Mono binary
or a server-hosted list of binaries and is enabled when you use either the
--cross, --sdk or the --runtime command line
options.
An older mechanism creates a small C stub that links against the
libmono library to produce a self-contained executable and requires a C
compiler. It is described in the "OLD EMBEDDING" section
below.
For example, to create a bundle for hello world, use the following
command:
$ mkbundle -o hello --simple hello.exe
You can configure options to be passed to the Mono runtime
directly into your executable, for this, use the --options flag. For
example, the following disables inlining, by passing the
"-O=-inline" command line option to the embedded executable:
$ mkbundle -o hello --options -O=-inline --simple hello.exe
The simple version allows for cross-compiling, this requires a Mono
runtime to be installed in the ~/.mono/targets/TARGET/mono to be
available. You can use the "--local-targets" to list all available
targets, and the "--cross" argument to specify the target, like this:
$ mkbundle --local-targets
Available targets:
default - Current System Mono
4.4.0-macosx-x86
4.4.0-debian-8-arm64
$ mkbundle --cross 4.4.0-debian-8-powerpc hello.exe -o hello-debian
The above will bundle your native library into hello-debian for a
Debian 8 system running on a PowerPC machine.
We provide pre-packages binaries for Mono for various
architectures, which allow you to cross compile, use the
--list-targets to get a list of all targets supported, and use the
--fetch-target flag to retrieve a target that you do not have
installed, like this:
$ mkbundle --list-targets
Cross-compilation targets available:
4.4.0-linux-libc2.13-amd64
4.4.0-linux-libc2.13-armel
4.4.0-linux-libc2.13-armhf
4.4.0-linux-libc2.13-i386
4.4.0-macos-10.7-amd64
4.4.0-macos-10.7-i386
4.4.2-linux-libc2.13-amd64
4.4.2-linux-libc2.13-armel
4.4.2-linux-libc2.13-armhf
4.4.2-linux-libc2.13-i386
4.4.2-macos-10.7-amd64
4.4.2-macos-10.7-i386
$ mkbundle --fetch-target 4.4.2-macos-10.7-i386
And then you can produce a binary that will run on 32-bit Mono on
MacOS:
$ mkbundle --cross 4.4.2-macos-10.7-i386 hello.exe -o hello-macos
Downloaded targets are stored ~/.mono/targets
directory.
- --config
FILE
- Specifies that a DLLMAP Mono config file must be bundled as well. In the
simple and cross compiler modes, if no config file is specified the one
for the current target is picked (either the system one in the case of the
simple mode, or the one that came from the cross compilation target for
the cross compiling mode).
- --config-dir
DIR
- When passed, DIR will be set for the MONO_CFG_DIR environment
variable
- --cross
target
- Use this to request mkbundle generate a cross-compiled binary. It Creates
a bundle for the specified target platform. The target must be a directory
in ~/.mono/targets/ that contains an SDK installation as produced by the
mono-package-runtime tool. You can get a list of the precompiled versions
of the runtime using --list-targets and you can fetch a specific target
using the --fetch-target command line option.
This flag is mutually exclusive with --sdk which is
used to specify an absolute path to resolve the Mono runtime from and
the --runtime option which is used to manually construct the
cross-platform package.
- --deps
- This option will bundle all of the referenced assemblies for the
assemblies listed on the command line option. This is useful to distribute
a self-contained image.
- --env KEY=VALUE
- Use this to hardcode an environment variable at runtime for KEY to be
mapped to VALUE. This is useful in scenarios where you want to enable
certain Mono runtime configuration options that are controlled by
environment variables.
- --fetch-target
target
- Downloads a precompiled runtime for the specified target from the Mono
distribution site.
- --i18n
encoding
- Specified which encoding tables to ship with the executable. By default,
Mono ships the supporting I18N.dll assembly and the I18N.West.dll
assembly. If your application will use the
System.Text.Encoding.GetEncoding with encodings other than the West
encodings, you should specify them here.
You can use the none parameter to request that no
implicit encodings should be bundled, including the supporting I18N.dll,
use this option if you have ran a linker on your own.
You can use the all flag to bundle all available
encodings.
Or you can use a comma delimited list of the workds CJK,
MidWest, Other, Rare and West to specificy which encoding assemblies to
distribute.
- -L path
- Adds the `path' do the search list for assemblies. The rules are the same
as for the compiler -lib: or -L flags.
- --library
[LIB,]PATH
- Embeds the dynamic library file pointed to by `PATH' and optionally give
it the name `LIB' into the bundled executable. This is used to ship native
library dependencies that are unpacked at startup and loaded from the
runtime. Multiple libraries should be specified in dependency order, where
later ones on the command line depend on earlier ones.
- --lists-targets
- Lists all of the available local cross compilation targets available as
precompiled binaries on the Mono distribution server.
- --local-targets
- Lists all of the available local cross compilation targets.
- --cil-strip
PATH
- Provides a CIL stripper that mkbundle will use if able to. The intended
use is to help reduce file size on AOT.
- --in-tree
path/to/mono/source/root
- Provides mkbundle with a mono source repository from which to pull the
necessary headers for compilation. This allows mkbundle to run out of the
project's source tree, useful for working with multiple runtimes and for
testing without installing.
- --managed-linker
PATH
- Provides mkbundle access to a managed linker to preprocess the
assemblies.
- --machine-config
FILE
- Uses the given FILE as the machine.config file for the generated
application. The machine config contains an XML file that is used by
System.Configuration APIs to configure the .NET stack. Typically this is
$prefix/etc/mono/4.5/machine.config.
If you want to disable this automatic bundling, you can use
the --no-machine-config flag. In the simple and cross compiler
modes, if no machine.config file is specified the one for the current
target is picked (either the system one in the case of the simple mode,
or the one that came from the cross compilation target for the cross
compiling mode).
- --no-config
- In simple or cross compiling mode, this prevents mkbundle from
automatically bundling a config file.
- --nodeps
- This is the default: mkbundle will only include the assemblies that
were specified on the command line to reduce the size of the resulting
image created.
- --no-machine-config
- In simple or cross compiling mode, this prevents mkbundle from
automatically bundling a machine.config file.
- -o filename
- Places the output on `out'. If the flag -c is specified, this is the C
host program. If not, this contains the resulting executable.
- --options
OPTS
- Since the resulting executable will be treated as a standalone program,
you can use this option to pass configuration options to the Mono runtime
and bake those into the resulting executable. These options are specified
as OPTS.
You can use the above to configure options that you would
typically pass on the command line to Mono, before the main program is
executed.
Additionally, users of your binary can still configure their
own options by setting the MONO_ENV_OPTIONS environment
variable.
- --sdk SDK_PATH
- Use this flag to specify a path from which mkbundle will resolve the Mono
SDK from. The SDK path should be the prefix path that you used to
configure a Mono installation. And would typically contain files lik
SDK_PATH/bin/mono , SDK_PATH/lib/mono/4.5 and so on.
When this flag is specified, mkbundle will resolve the
runtime, the framework libraries, unmanaged resources and configuration
files from the files located in this directory.
This flag is mutually exlusive with --cross
- --target-server
SERVER
- By default the mkbundle tool will download from a Mono server the target
runtimes, you can specify a different server to provide cross-compiled
runtimes.
- --mono-api-struct-path
FILE
- FILE points to a file with the definition of the BundleMonoAPI
structure which contains the required pointers to various Mono API
functions used throughout the generated code. This mechanism is meant to
be used by third parties which embed the Mono runtime and dynamically load
and initialize it as part of the application startup, in which case the
Mono APIs will not be available for the shared library loader and the
bundle will fail to work (one example of such an embedding third party is
Xamarin.Android).
After providing the definition FILE, the embedder must call
the void initialize_mono_api (const BundleMonoAPI *info) function
found in the generated code before calling void
mono_mkbundle_init (). The structure passed to
initialize_mono_api doesn't need to be dynamically allocated as
its contents is copied to the local structure in the generated code and
no pointer to the passed structure is retained or used after
initialize_mono_api returns.
The list of pointers is not documented here. Instead, please
look at the bundle-mono-api.inc file found in the mkbundle source
directory in your Mono source tree (mcs/tools/mkbundle) or in the
Mono's GitHub repository,
https://github.com/mono/mono/blob/master/mcs/tools/mkbundle/bundle-mono-api.inc
Please note that your structure must match the one expected by
your version of the Mono runtime.
The file must also define the mkbundle_log_error
function with the following signature:
static void mkbundle_log_error (const char *format, ...) {}
The function should implement logging API specific to the
embedder.
The old embedding system compiles a small C stub that embeds the C
code and compiles the resulting executable using the system compiler. This
requires both a working C compiler installation and only works to bundle
binaries for the current host.
The feature is still available, but we recommend the simpler,
faster and more convenient new mode.
For example, to create a bundle for hello world, use the following
command:
$ mkbundle -o hello hello.exe
The above will pull hello.exe into a native program called
"hello". Notice that the produced image still contains the CIL
image and no precompilation is done.
In addition, it is possible to control whether mkbundle
should compile the resulting executable or not with the -c option. This is
useful if you want to link additional libraries or control the generated
output in more detail. For example, this could be used to link some
libraries statically:
$ mkbundle -c -o host.c -oo bundles.o --deps hello.exe
$ cc host.c bundles.o /usr/lib/libmono.a -lc -lrt
You may also use mkbundle to generate a bundle you can use
when embedding the Mono runtime in a native application. In that case, use
both the -c and --nomain options. The resulting host.c file will not have a
main() function. Call mono_mkbundle_init() before initializing the JIT in
your code so that the bundled assemblies are available to the embedded
runtime.
These options can only be used instead of using the --cross,
--runtime or --simple options.
- -c
- Produce the stub file, do not compile the resulting stub.
- -oo filename
- Specifies the name to be used for the helper object file that contains the
bundle.
- --keeptemp
- By default mkbundle will delete the temporary files that it uses to
produce the bundle. This option keeps the file around.
- --nomain
- With the -c option, generate the host stub without a main() function.
- --static
- By default mkbundle dynamically links to mono and glib. This option
causes it to statically link instead.
- -z
- Compresses the assemblies before embedding. This results in smaller
executable files, but increases startup time and requires zlib to be
installed on the target system.
These options support an mkbundle using AOT compilation with
static linking. A native compiler toolchain is required.
- --aot-runtime
PATH
- Provide the path to the mono runtime to use for AOTing assemblies.
- --aot-dedup
- (Experimental) Deduplicate AOT'ed methods based on a unique mangling of
method names.
- --aot-mode
MODE
- MODE can be either "full" or "llvmonly" at this time.
Currently, mkbundle supports three AOT modes. The default mode (this
option unset) will AOT methods but will fall back on runtime codegen where
it is much faster or offers a more full compatibility profile. The
"full" setting will generate the necessary stubs to not require
runtime code generation. The "llvmonly" setting does the same,
but forces all codegen to go through the llvm backend.
If you are using the old embedding on Windows systems, it possible
to use a Unix-like toolchain like cygwin's and install gcc, gcc-mingw
packages or use Visual Studio 2015/2017 VC toolchain together with Clang for
Visual Studio as assembler. Clang can be installed as an individual
component, "Clang/C2", using Visual Studio installer.
Using Visual Studio toolchain, mkbundle will, by default, use
latest installed Visual Studio compiler and linker as well as Windows SDK.
If executed from one of the Visual Studio developer command prompts,
mkbundle will retrieve information directly from that build environment.
- AS
- Assembler command. The default is "as". For Visual Studio,
default is "clang.exe". If "clang.exe" for Visual
Studio is not installed, mkbundle will fall back using
"as".
- CC
- C compiler command. The default is "cc" for Linux,
"gcc" for cygwin and "cl.exe" for Visual Studio.
- MONO_BUNDLED_OPTIONS
- Options to be passed to the bundled Mono runtime, separated by spaces. See
the mono(1) manual page or run mono --help.
- VisualStudioVersion
- Visual Studio version used in mkbundle build. Default, latest installed
Visual Studio version. Values, "14.0" for Visual Studio 2015 or
"15.0" for Visual Studio 2017.
- WindowsSdkVersion
- Windows SDK version used in mkbundle build. Default/unknown, latest
installed Windows SDK. Values, "8.1", "10.0.10240.0",
"10.0.15063.0" etc.
- VSCMD_ARG_TGT_ARCH
- Output target architecture used in mkbundle build. Default/unknown, use
architecture of .NET runtime executing mkbundle. Values, "x86"
or "x64". NOTE, when running from a Visual Studio command
prompt, this variable should already be set by the command prompt and
match the rest of that build environment.
- INCLUDE
- Override all custom include paths passed to "cl.exe". Predefined
by Visual Studio developer command prompt or auto detected by mkbundle
when undefined.
- LIB
- Override all custom library paths passed to "link.exe".
Predefined by Visual Studio developer command prompt or auto detected by
mkbundle when undefined.
- MONOPREFIX
- Use a custom Mono SDK install root matching the output target architecture
(x86/x64). Default, mkbundle will look for installed Mono SDK’s
matching targeted architecture.
- MONOLIB
- Use a different mono library name or an absolute path to the mono library
passed to linker. Default, mkbundle will use default mono library name
depending on mkbundle dynamic/static use case. NOTE, supplied mono library
needs to match mkbundle dynamic/static use case and target
architecture.
- VCCRT
- Override C-runtime library linker settings. Default "MD",
mkbundle will use dynamic C-runtime linking on Windows compatible with
Mono SDK distribution. If a custom built Mono runtime using static
C-Runtime linkage is used, setting this variable to "MT" will
link using static C-runtime libraries.
- VCSUBSYSTEM
- Override Windows subsystem. Default, "windows". If console
subsystem is preferred, use "console". NOTE, if console output
is expected from output target process then set this variable to
"console".
This program will load referenced assemblies from the Mono
assembly cache.
Targets are loaded from ~/.mono/targets/TARGETNAME/mono
Visit http://lists.ximian.com/mailman/listinfo/mono-devel-list for
details.
Visit: http://www.mono-project.com for details