NETREK-CLIENT-COW(6) | Games Manual | NETREK-CLIENT-COW(6) |
COW - manual page for NETREK-CLIENT-COW 3.2.7
netrek-client-cow [options] [display-name]
This is a client for the multi-player game of Netrek.
Netrek is the probably the first video game which can accurately be described as a "sport." It has more in common with basketball than with arcade games or Quake. Its vast and expanding array of tactics and strategies allows for many different play styles; the best players are the ones who think fastest, not necessarily the ones who twitch most effectively. It can be enjoyed as a twitch game, since the dogfighting system is extremely robust, but the things that really set Netrek apart from other video games are the team and strategic aspects. Team play is dynamic and varied, with roles constantly changing as the game state changes. Strategic play is explored in organized league games; after 6+ years of league play, strategies are still being invented and refined.
The game was created in 1988, and still has players, including some people who have been playing for nearly as long as the game has existed.
To start the client program, run netrek-client-cow, and a list of servers will be displayed.
Homepage: http://www.netrek.org
Partial list of authors Chris Guthrie, Kevin P. Smith, Scott Silvey, Eric mehlhaff, Kevin Powell, Nick Trown, Jeff Nelson, Kurt Siegl, Lars Bernhardsson, Nathan Doss, Michael Kantner, Dave Ahn, James Cameron, and Bob Tanner.
Send mail to netrek-dev@lists.netrek.org ... best if you subscribe first. Or contact quozl@us.netrek.org directly.
Copyright notifications from the source code:
Copyright © 1986 Chris Guthrie
Copyright © 1989 Kevin P. Smith, Scott Silvey
Copyright © 1991 Eric mehlhaff
Copyright © 1993 Kevin Powell, Nick Trown, Jeff Nelson, Kurt Siegl
Copyright © 1993,1996 Lars Bernhardsson
Copyright © 1994 Nathan Doss, Michael Kantner
Please contact quozl@us.netrek.org if your name is missing from this list!
July 2008 |