IMAGESAMPLES(3G) | [FIXME: manual] | IMAGESAMPLES(3G) |
imageSamples - return the number of samples of an image
int imageSamples(gimage2DMS image);
int imageSamples(gimage2DMSArray image);
image
imageSamples returns the number of samples per texel of the image bound to image.
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
imageSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
imageLoad(), imageStore(), textureSamples()
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2014 Khronos Group
01/03/2018 | [FIXME: source] |