LENGTH(3G) | [FIXME: manual] | LENGTH(3G) |
length - calculate the length of a vector
float length(genType x);
double length(genDType x);
x
length returns the length of the vector, i.e. $\sqrt { { x[0] }^2 + { x[1] }^2 + \dots }$.
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
length (genType) | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
length (genDType) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
distance(), normalize()
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2011-2014 Khronos Group
01/03/2018 | [FIXME: source] |