UADDCARRY(3G) | [FIXME: manual] | UADDCARRY(3G) |
uaddCarry - add unsigned integers and generate carry
genUType uaddCarry(genUType x, genUType y, out genUType carry);
x
y
carry
uaddCarry adds two 32-bit unsigned integer variables (scalars or vectors) and generates a 32-bit unsigned integer result, along with a carry output. The result is the sum of x and y modulo 232. The value carry is set to 0 if the sum is less than 232 and to 1 otherwise.
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
uaddCarry | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
usubBorrow()
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2011-2014 Khronos Group
01/03/2018 | [FIXME: source] |