DOKK / manpages / debian 10 / pioneers-console / pioneers-server-console.6.en
pioneers-server-console(6) Games Manual pioneers-server-console(6)

pioneers-server-console - command-line game server for Pioneers

pioneers-server-console [ OPTIONS ]

This manual page documents briefly the pioneers-server-console command.

Pioneers is an implementation of the popular, award-winning "Settlers of Catan" board game for the GNOME desktop environment. It uses a client/server model for networked play of between two and eight players. This program provides a console-only server that pioneers clients can connect to.

-g,--game-title game title Load the ruleset specified by game title. The title can be found in the *.game files. You need quotes for titles with spaces.

Load the ruleset in the file filename.
Use port port for player connections.
Start a game for num total players (including computer players).
Specify the number of "victory points" required to win the game.
"Sevens rule": Specify gameplay behavior when a player rolls a seven. A value of 0 (the default) means that rolling a seven always moves the robber. A value of 1 requires the player to re-roll if a seven is rolled on the first two turns. A value of 2 means the player always re-rolls.
Choose a terrain type: 0 for the default, or 1 for random terrain.
Start up num computer players.
Show version information.

Register with a metaserver. The metaserver to use can be overridden with the -m option. Default metaserver: pioneers.debian.net
Register this server with the metaserver at the specified address.
Use this hostname instead of the hostname reported by hostname(1).

-x,--auto-quit Automatically exit after a player has won.

Automatically stop the server if no one has connected after secs seconds.
Tournament mode: add AI players after mins minutes.
Listen for administrative commands on port port.
Don't start the game immediately; wait for a command on the admin port (-a) instead.
Give players numbers according to the order they enter the game.
Enable debug messages.

The default settings of the server can be influenced with the following three environment variables:

The hostname of the metaserver when no metaserver is specified on the command-line.
The hostname of the server. If it is not set, the hostname is determined by hostname(1).
The path to the game definition files. If it is not set, the default installation path will be used.

/usr/share/games/pioneers/*.game and $XDG_DATA_HOME/pioneers/*.game

Game definitions
/usr/share/games/pioneers/computer_names
A list of names the computer player can use

This manual page was written by Steve Langasek <vorlon@debian.org>, and updated by Roland Clobus <rclobus@rclobus.nl>. Pioneers was written by Dave Cole <dave@dccs.com.au>, Andy Heroff <aheroff@mediaone.net>, and Roman Hodek <roman@hodek.net>, with contributions from many other developers on the Internet; see the AUTHORS file in the pioneers distribution for a complete list of contributing authors.

pioneers(6), pioneers-server-gtk(6), pioneersai(6), hostname(1)

February 24, 2013 pioneers