S3D_PUSH_LINES(3) | s3d Manual | S3D_PUSH_LINES(3) |
s3d_push_lines - push many lines
#include <s3d.h>
int s3d_push_lines(int object, const uint32_t *lbuf, uint16_t n);
Pushing n lines on the line stack of the object, each lbuf has a size of n*3, each entry has the index number of the first vertex, second vertex and material number just as in s3d_push_line().
Simon Wunderlich
s3d |