UNIBMP2HEX(1) | General Commands Manual | UNIBMP2HEX(1) |
unibmp2hex - Bitmap graphics file to GNU Unifont .hex file converter
unibmp2hex [-phexpage] [-iinput_file.bmp] [-ooutput_file.hex] [-w]
unibmp2hex reads a bitmap produced by unihex2bmp before or after editing, and converts it back into a Unifont .hex format file. The graphics file contains a block of 256 Unicode code points arranged in a 16 by 16 grid. Each code point appears in a 32 by 32 pixel grid. Characters are 16 rows high, and 8, 16, or 31 (treated as 32) columns wide.
Sample usage:
*.bmp or *.wbmp graphics files
bdfimplode(1), hex2bdf(1), hex2sfd(1), hexbraille(1), hexdraw(1), hexkinya(1), hexmerge(1), johab2ucs2(1), unibdf2hex(1), unicoverage(1), unidup(1), unifont(5), unifont-viewer(1), unifont1per(1), unifontchojung(1), unifontksx(1), unifontpic(1), unigencircles(1), unigenwidth(1), unihex2bmp(1), unihex2png(1), unihexfill(1), unihexgen(1), unipagecount(1), unipng2hex(1)
unibmp2hex was written by Paul Hardy.
unibmp2hex is Copyright © 2007, 2008 Paul Hardy.
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
No known real bugs exist, except that this software does not perform extensive error checking on its input files. If they're not in the format of the original bitmapped output from unihex2bmp, all bets are off.
If the output file is for a "page" containing space code points and the bitmap file squares for those code points are not empty, unibmp2hex preserves the graphics as they are drawn.
2007 Dec 31 |