twang - pluck pieces of the screen
twang [-display host:display.screen] [-foreground
color] [-background color] [-window] [-root] [-mono]
[-install] [-visual visual] [-shm] [-no-shm] [-delay usecs]
[-duration secs] [-border-color color] [-border-width
integer] [-event-chance fraction] [-friction fraction]
[-springiness fraction] [-tile-size integer] [-transference
fraction] [-fps]
Twang divides the screen into equal-sized tiles, and then
plucks them in various ways. Tiles are affected by their neighbors, so waves
of motion flow through the grid. This manpage describes v1.3 of the
program.
twang accepts the following options:
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -mono
- If on a color display, pretend we're on a monochrome display.
- -install
- Install a private colormap for the window.
- -visual
visual
- Which visual to use. Legal values are the name of a visual class, or the
id number (decimal or hex) of a specific visual.
- -shm
- -no-shm
- Use the shared memory extension (or not, respectively), if available. This
may speed things up a bit, but probably won't make that much difference.
If available, defaults to true, resource useSHM.
- -delay
microseconds
- The interframe delay, in microseconds. Defaults to 10000, resource
delay.
- -duration
seconds
- How long to run before loading a new image. Default 120 seconds.
- -border-color
color
- Color of the border surrounding each tile. Defaults to blue, resource
borderColor.
- -border-width
integer
- Width of the border surrounding each tile. Defaults to 3, resource
borderWidth.
- -event-chance
fraction
- The chance, per iteration, for an event to occur (such as tweaking the
orientation of a tile), in the range 0..1. Defaults to 0.01, resource
eventChance.
- -friction
fraction
- How much friction there is in the system, in the range 0..1. This is the
amount by which velocities are damped per iteration. Defaults to 0.05,
resource friction.
- -springiness
fraction
- How springy the tiles are, in the range 0..1. This is the fraction of an
orientation that gets turned into a velocity towards the center (resting
point). Defaults to 0.1, resource springiness.
- -tile-size
integer
- Size (width and height) of each tile, not including the outer edge of the
border. Defaults to 120, resource tileSize.
- -transference
fraction
- How much a tile's neighbors affect it, in the range 0..1. This is the
fraction of an orientation of a neighbor that gets turned into a velocity
in the same direction Defaults to 0.025, resource
transference.
- -fps
- Display the current frame rate and CPU load.
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
There are resource equivalents for each option, noted above.
Copyright © 2002 by Dan Bornstein. All rights reserved.
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted without
fee, provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in supporting
documentation. No representations are made about the suitability of this
software for any purpose. It is provided "as is" without express
or implied warranty.
Dan Bornstein <danfuzz@milk.com>.