peepers - floating eyeballs.
peepers [-display host:display.screen] [-visual
visual] [-window] [-root] [-delay number] [-speed
number] [-count number] [-mode bounce | scroll | random]
[-wireframe] [-fps]
Eyeballs. They float. They bounce. They stare at your cursor.
- -visual
visual
- Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -delay
number
- Per-frame delay, in microseconds. Default: 30000 (0.03 seconds).
- -speed
number
- Animation speed. 2.0 means twice as fast, 0.5 means half as fast.
- -count
number
- Number of eyes. 0 means random.
- -mode bounce
- The eyeballs bounce onto the screen from the bottom. Like a cow.
- -mode
scroll
- The eyeballs scroll in from the left and right.
- -mode
xeyes
- The eyeballs remain stationary, but always turn to stare at the mouse
pointer, wherever it happens to be on the screen. Perhaps best used in
conjunction with -count 2.
- -mode
beholder
- Render a ball made of eyeballs, all looking at you. Valid -count
values are 20, 80, 320 or 1280.
- -wireframe |
-no-wireframe
- Render in wireframe instead of solid.
- -fps | -no-fps
- Whether to show a frames-per-second display at the bottom of the
screen.
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
Copyright © 2018 by Jamie Zawinski. Permission to use,
copy, modify, distribute, and sell this software and its documentation for
any purpose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and this
permission notice appear in supporting documentation. No representations are
made about the suitability of this software for any purpose. It is provided
"as is" without express or implied warranty.