al_draw_filled_polygon_with_holes(3alleg5) | al_draw_filled_polygon_with_holes(3alleg5) |
al_draw_filled_polygon_with_holes - Allegro 5 API
#include <allegro5/allegro_primitives.h> void al_draw_filled_polygon_with_holes(const float *vertices,
const int *vertex_counts, ALLEGRO_COLOR color)
Draws a filled simple polygon with zero or more other simple polygons subtracted from it - the holes. The holes cannot touch or intersect with the outline of the filled polygon.
All hole vertices must use the opposite order (clockwise with y down) of the polygon vertices. All hole vertices must be inside the main polygon and no hole may overlap the main polygon.
For example:
float vertices[] = {
0, 0, // filled polygon, upper left corner
0, 100, // filled polygon, lower left corner
100, 100, // filled polygon, lower right corner
100, 0, // filled polygon, upper right corner
10, 10, // hole, upper left
90, 10, // hole, upper right
90, 90 // hole, lower right }; int vertex_counts[] = {
4, // number of vertices for filled polygon
3, // number of vertices for hole
0 // terminator };
There are 7 vertices: four for an outer square from (0, 0) to (100, 100) in anti-clockwise order, and three more for an inner triangle in clockwise order. The outer main polygon uses vertices 0 to 3 (inclusive) and the hole uses vertices 4 to 6 (inclusive).
5.1.0
al_draw_filled_polygon(3alleg5), al_draw_filled_polygon_with_holes(3alleg5), al_triangulate_polygon(3alleg5)
Allegro reference manual |