draco_encoder - compress 3D geometric meshes and point clouds
draco_encoder |
-i input [-o
output] [options] |
Draco is a format for efficient compression of 3D graphics data
such as geometric meshes or point clouds. draco_encoder is the
compression tool.
The following options are available:
- -i
input
- input file name in .ply or .obj format
- -o
output
- output file name
- -qp
value
- quantization bits for the position (default: 11)
- -qt
value
- quantization bits for the texture coordinates (default: 10)
- -qn
value
- quantization bits for the normal vector (default: 8)
- -qg
value
- quantization bits for any generic attribute (default: 8)
- -cl
value
- compression level from 0 to 10 (default: 7)
- --skip
attribute
- skip a given attribute (NORMAL, TEX_COORD, GENERIC)
- --metadata
- use metadata to encode extra information in mesh files
- --point_cloud
- force the input to be encoded as a point cloud
Negative quantization values will skip the specified attribute