SoNode(3IV)() | SoNode(3IV)() |
SoNode — abstract base class for all database nodes
SoBase > SoFieldContainer > SoNode
#include <Inventor/nodes/SoNode.h>
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
static SoType getClassTypeId()
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
This is the abstract base class from which all scene graph node classes are derived.
void setOverride(SbBool state)
Turns override flag on or off.
SbBool isOverride() const
Returns the state of the override flag.
SoNode * copy(SbBool copyConnections = FALSE)
const
Creates and returns an exact copy of the node. If the node is a group, it
copies the children as well. If copyConnections is TRUE (it is FALSE
by default), any connections to (but not from) fields of the node are
copied, as well. Note that multiple references to a node under the node to
be copied will result in multiple references to the copy of that node.
virtual SbBool affectsState() const
Returns TRUE if a node has an effect on the state during traversal. The
default method returns TRUE. Node classes (such as SoSeparator) that
isolate their effects from the rest of the graph override this method to
return FALSE.
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
A node's name can be set using SoBase::setName(). These methods allow
nodes to be looked up by name. The first one returns the last node given the
specified name. The second one returns the number of nodes with the given
name, and adds to list pointers to those nodes.
static SoType getClassTypeId()
Returns type identifier for the SoNode class.
SoSearchAction
If the node pointer, type, or name matches the search criteria, returns a path
to the node.
SoWriteAction
Writes the contents of the node to the current SoOutput.
This is an abstract class. See the reference page of a derived class for the format and default values.
SoPath, SoAction, SoNodeKit