DOKK / manpages / debian 11 / inventor-doc / SoShapeKit.3iv.en
SoShapeKit(3IV)() SoShapeKit(3IV)()

SoShapeKit — shape nodekit class

SoBase > SoFieldContainer > SoNode > SoBaseKit > SoSeparatorKit > SoShapeKit

#include <Inventor/nodekits/SoShapeKit.h>


Fields from class SoSeparatorKit:


SoSFEnum renderCaching

SoSFEnum boundingBoxCaching

SoSFEnum renderCulling

SoSFEnum pickCulling


Parts from class SoShapeKit:


(SoSeparator) shapeSeparator

(SoMaterialBinding) materialBinding

(SoNormalBinding) normalBinding

(SoTextureCoordinateBinding) textureCoordinateBinding

(SoShapeHints) shapeHints

(SoCoordinate3) coordinate3

(SoCoordinate4) coordinate4

(SoNormal) normal

(SoTextureCoordinate2) textureCoordinate2

(SoTextureCoordinateFunction) textureCoordinateFunction

(SoProfileCoordinate2) profileCoordinate2

(SoProfileCoordinate3) profileCoordinate3

(SoNodeKitListPart) profileList

(SoTransform) localTransform

(SoShape) shape


Parts from class SoSeparatorKit:


(SoPickStyle) pickStyle

(SoAppearanceKit) appearance

(SoUnits) units

(SoTransform) transform

(SoTexture2Transform) texture2Transform

(SoNodeKitListPart) childList


Parts from class SoBaseKit:


(SoNodeKitListPart) callbackList


Methods from class SoShapeKit:


SoShapeKit()

static const SoNodekitCatalog * getClassNodekitCatalog() const

static SoType getClassTypeId()


Methods from class SoBaseKit:


virtual const SoNodekitCatalog * getNodekitCatalog() const

virtual SoNode * getPart(const SbName &partName, SbBool makeIfNeeded)

SbString getPartString(const SoBase *part)

virtual SoNodeKitPath * createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)

virtual SbBool setPart(const SbName &partName, SoNode *newPart)

SbBool set(char *partName, char *parameters)

SbBool set(char *nameValuePairs)

static SbBool isSearchingChildren()

static void setSearchingChildren(SbBool newVal)


Methods from class SoNode:


void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)


Methods from class SoFieldContainer:


void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)


Methods from class SoBase:


void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const


Macros from class SoBaseKit:

SO_GET_PART(kit, partName, partClass)
SO_CHECK_PART(kit, partName, partClass)

A nodekit that is used for creating a shape (i.e. geometry). SoShapeKit is derived from SoSeparatorKit and SoBaseKit, and thus inherits all the parts defined by these classes.

Furthermore, SoShapeKit adds numerous parts that can be used to define a variety of shape objects, a localTransform part, and of course a shape part.

All of the property nodes requires to define any of the Inventor shapes are included as parts in this class. Not all of these parts (nodes) are needed for any one type of shape. For example, if you set the shape part to be an SoSphere node, then it is not necessary to create a profileCoordinate3 part since it will be ignored in drawing the sphere. (And the unneeded parts will not be created, so there is no performance penalty for using this class of node.

This class contains two private parts. They are both SoSeparator nodes. One of them sits just below the nodekit itself, and serves to contain all properties within this nodekit from affecting nodes that come after this nodekit. The second separator sits above the shape part, and serves to cache the shape even when the transform, localTransform, or appearance parts are changing.


(SoSeparator) shapeSeparator

This is a private part. The parent node of the actual shape part. It is a SoSeparator and is NULL by default, but is created automatically if necessary.



(SoMaterialBinding) materialBinding

An SoMaterialBinding node that can be used to set the material binding for the shape. This part is NULL by default, but is created automatically if necessary.



(SoNormalBinding) normalBinding

An SoNormalBinding node that can be used to set the normal binding for the shape. This part is NULL by default, but is created automatically if necessary.



(SoTextureCoordinateBinding) textureCoordinateBinding

An SoTextureCoordinateBinding node that can be used to set the texture coordinate binding for the shape. This part is NULL by default, but is created automatically if necessary.



(SoShapeHints) shapeHints

An SoShapeHints node that can be used to set the shape hints for the shape. This part is NULL by default, but is created automatically if necessary.



(SoCoordinate3) coordinate3

An SoCoordinate3 node that can be used to set the 3D coordinates for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.



(SoCoordinate4) coordinate4

An SoCoordinate4 node that can be used to set the 4D coordinates for a NURBS shapes. This part is NULL by default, but is created automatically if necessary.



(SoNormal) normal

An SoNormal node that can be used to set the normal vectors for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.



(SoTextureCoordinate2) textureCoordinate2

An SoTextureCoordinate2 node that can be used to set the texture coordinates for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.



(SoTextureCoordinateFunction) textureCoordinateFunction

An SoTextureCoordinateFunction node that can be used to set the a procedural texture coordinates function for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.



(SoProfileCoordinate2) profileCoordinate2

An SoProfileCoordinate2 node that can be used to set the 2D profile coordinates for a shape that uses them, (e.g., SoText3). This part is NULL by default, but is created automatically if necessary.



(SoProfileCoordinate3) profileCoordinate3

An SoProfileCoordinate3 node that can be used to set the 3D profile coordinates for a shape that uses them, (e.g., SoSoNURBSCurve). This part is NULL by default, but is created automatically if necessary.



(SoNodeKitListPart) profileList

An SoProfileList node that can be used to set the profile curve for a shape that uses them, (e.g., SoNurbsCurve). This part is NULL by default, but is created automatically if necessary.



(SoTransform) localTransform

An SoTransform node that can be used to set a local tranformation on the shape. This part is NULL by default, but is created automatically if necessary.



(SoShape) shape

This is the part which specifies the actual shape node. This can be any node derived from SoShape By default, an SoCube is created. It is important to set all of the appropriate parts within this nodekit to suit the type of SoShape that is used. For example, if the shape part is set to an SoFaceSet, then the coordinate3 shape and probably the normal shape would be set as well. See the reference page of the shape used for details on which other nodes are necessary.



SoShapeKit()

Constructor.



static const SoNodekitCatalog * getClassNodekitCatalog() const

Returns an SoNodekitCatalog for the class SoShapeKit.



static SoType getClassTypeId()

Returns type identifier for this class.


All parts
NULL by
Part Name Part Type Default Type Default
callbackList NodeKitListPart -- yes
pickStyle PickStyle -- yes
appearance AppearanceKit -- yes
units Units -- yes
transform Transform -- yes
texture2Transform Texture2Transform -- yes
childList NodeKitListPart -- yes
materialBinding MaterialBinding -- yes
normalBinding NormalBinding -- yes
textureCoordinateBinding TextureCoordinateBinding -- yes
shapeHints ShapeHints -- yes
coordinate3 Coordinate3 -- yes
coordinate4 Coordinate4 -- yes
normal Normal -- yes
textureCoordinate2 TextureCoordinate2 -- yes
textureCoordinateFunction TextureCoordinateFunction TextureCoordinateDefault yes
profileCoordinate2 ProfileCoordinate2 -- yes
profileCoordinate3 ProfileCoordinate3 -- yes
profileList NodeKitListPart -- yes
localTransform Transform -- yes
shape Shape Cube no
Extra information for list parts from above table
Part Name Container Type Permissible Types
callbackList Separator Callback, EventCallback
childList Separator ShapeKit, SeparatorKit
profileList Group Profile

ShapeKit {

renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO callbackList NULL pickStyle NULL appearance NULL units NULL transform NULL texture2Transform NULL childList NULL materialBinding NULL normalBinding NULL textureCoordinateBinding NULL shapeHints NULL coordinate3 NULL coordinate4 NULL normal NULL textureCoordinate2 NULL textureCoordinateFunction NULL profileCoordinate2 NULL profileCoordinate3 NULL profileList NULL localTransform NULL shape Cube { }
}

SoAppearanceKit, SoBaseKit, SoCameraKit, SoLightKit, SoNodeKit, SoNodeKitDetail, SoNodeKitListPart, SoNodeKitPath, SoNodekitCatalog, SoSceneKit, SoSeparatorKit, SoWrapperKit, SoCone, SoCube, SoCylinder, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsSurface, SoShapeHints, SoSphere, SoText2, SoText3, SoVertexShape