SoSurroundScale(3IV)() | SoSurroundScale(3IV)() |
SoSurroundScale — transformation node that adjusts the current matrix so a default cube will surround other objects
SoBase > SoFieldContainer > SoNode > SoTransformation > SoSurroundScale
#include <Inventor/nodes/SoSurroundScale.h>
Fields from class SoSurroundScale:
SoSFInt32 numNodesUpToContainer
SoSFInt32 numNodesUpToReset
Methods from class SoSurroundScale:
SoSurroundScale()
void invalidate()
static SoType getClassTypeId()
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
When traversed by an action, this node appends a transformation to the current transformation matrix so that a default size cube will surround the objects specified by its fields. Transform manipulators, such as SoHandleBoxManip, use these nodes to make themselves surround other objects.
This node only recalculates after the invalidate() method has been called. Otherwise it uses a saved scale and translation.
When calculating what to surround, the SoSurroundScale looks at the current path in the action and at its own field values. Then SoSurroundScale applies an SoGetBoundingBoxAction to the node that is numNodesUpToContainer nodes above it on the path. SoSurroundScale also tells the action to reset the bounding box upon traversal of the node located numNodesUpToReset nodes above it in the path. The SoSurroundScale then appends a translation and scale to the current transformation so that a default size SoCube will translate and scale to fit this bounding box.
For example, when an SoHandleBoxManip wants to surround the objects it is going to move, the scene graph will look something like this:
RootNode
-------------------------
| |
handleBoxManip movingStuff
|
handleBoxDragger
|
separator
-----------------------------------
| | |
motionMatrix surroundScale cubeGeom
numNodesUpToContainer = 4;
numNodesUpToReset = 3;
SoSFInt32 numNodesUpToContainer
When traversed by an action, if surroundScale needs to calculate a new box,
surroundScale looks at the current path in the action. It travels up this
path a distance of numNodesUpToContainer and applies an
SoGetBoundingBoxAction to the node that it finds there.
SoSFInt32 numNodesUpToReset
Before applying the SoGetBoundingBoxAction (see the
numNodesUpToContainer field aove) the surroundScale node travels up
the path a distance of numNodesUpToReset and tells the action to
reset the bounding box upon traversal of that node.
SoSurroundScale()
Creates a surround scale node with default settings.
void invalidate()
If you call this, then next time an action is applied the node will
re-calculate it's cached translation and scale values.
static SoType getClassTypeId()
Returns type identifier for this class.
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
SoRayPickAction
Accumulates scaling and translation transformations into the current
transformation.
SoGetMatrixAction
Returns the matrix corresponding to the scaling and translation.
SurroundScale {
numNodesUpToContainer 0 numNodesUpToReset 0
}
SoTransformation, SoTransformManip, SoCenterballDragger, SoCenterballManip, SoHandleBoxDragger, SoHandleBoxManip, SoJackDragger, SoJackManip, SoTabBoxDragger, SoTabBoxManip, SoTrackballDragger, SoTrackballManip, SoTransformBoxDragger, SoTransformBoxManip