DOKK / manpages / debian 11 / libnvtt-bin / nvcompress.1.en
NVCOMPRESS(1) General Commands Manual NVCOMPRESS(1)

nvcompress - Compresses the given image and produces a DDS file.

nvcompress [OPTION] INFILE [OUTFILE]

nvcompress is part of the NVIDIA texture toolset. The tool compresses the given infile into a dds file.

The input image is a color map (default).
The input image has an alpha channel used for transparency.
The input image is a normal map.
Convert input to normal map.
Clamp wrapping mode (default).
Repeat wrapping mode.
Disable mipmap generation.

Fast compression.
Do not use cuda compressor.
RGBA format
BC1 format (DXT1)
BC1 normal map format (DXT1nm)
BC1 format with binary alpha (DXT1a)
BC2 format (DXT3)
BC3 format (DXT5)
BC3 normal map format (DXT5nm)
BC4 format (ATI1)
BC5 format (3Dc/ATI2)

nvcompress is part of the NVIDIA texture tools

This manual page was written by Lennart Weller <lhw@ring0.de>, for the Debian project (but may be used by others).

January 10, 2012