SIO_OPEN(3) | Library Functions Manual | SIO_OPEN(3) |
sio_open
,
sio_close
, sio_setpar
,
sio_getpar
, sio_getcap
,
sio_start
, sio_stop
,
sio_read
, sio_write
,
sio_onmove
, sio_nfds
,
sio_pollfd
, sio_revents
,
sio_eof
, sio_setvol
,
sio_onvol
, sio_initpar
— sndio interface to audio devices
#include
<sndio.h>
struct sio_hdl *
sio_open
(const
char *name, unsigned int
mode, int
nbio_flag);
void
sio_close
(struct
sio_hdl *hdl);
int
sio_setpar
(struct
sio_hdl *hdl, struct
sio_par *par);
int
sio_getpar
(struct
sio_hdl *hdl, struct
sio_par *par);
int
sio_getcap
(struct
sio_hdl *hdl, struct
sio_cap *cap);
int
sio_start
(struct
sio_hdl *hdl);
int
sio_stop
(struct
sio_hdl *hdl);
size_t
sio_read
(struct
sio_hdl *hdl, void
*addr, size_t
nbytes);
size_t
sio_write
(struct
sio_hdl *hdl, const void
*addr, size_t
nbytes);
void
sio_onmove
(struct
sio_hdl *hdl, void
(*cb)(void *arg, int delta),
void *arg);
int
sio_nfds
(struct
sio_hdl *hdl);
int
sio_pollfd
(struct
sio_hdl *hdl, struct
pollfd *pfd, int
events);
int
sio_revents
(struct
sio_hdl *hdl, struct
pollfd *pfd);
int
sio_eof
(struct
sio_hdl *hdl);
int
sio_setvol
(struct
sio_hdl *hdl, unsigned
int vol);
int
sio_onvol
(struct
sio_hdl *hdl, void
(*cb)(void *arg, unsigned int vol),
void *arg);
void
sio_initpar
(struct
sio_par *par);
The sndio
library allows user processes to
access audio(4) hardware and the
sndiod(8) audio server in a uniform way.
First the application must call the
sio_open
()
function to obtain a handle to the device; later it will be passed as the
hdl argument of most other functions. The
name parameter gives the device string discussed in
sndio(7). In most cases it should be set to
SIO_DEVANY
to allow the user to select it using the
AUDIODEVICE
environment variable.
The following values of the mode parameter are supported:
SIO_PLAY
SIO_REC
SIO_PLAY
|
SIO_REC
If the nbio_flag argument is
true (i.e. non-zero), then the
sio_read
()
and sio_write
() functions (see below) will be
non-blocking.
The
sio_close
()
function stops the device as if sio_stop
() is called
and frees the handle. Thus, no samples submitted with
sio_write
() are discarded.
Audio samples are interleaved. A frame consists of one sample for each channel. For example, a 16-bit stereo encoding has two samples per frame and, two bytes per sample (thus 4 bytes per frame).
The set of parameters of the device that can be controlled is given by the following structure:
struct sio_par { unsigned int bits; /* bits per sample */ unsigned int bps; /* bytes per sample */ unsigned int sig; /* 1 = signed, 0 = unsigned int */ unsigned int le; /* 1 = LE, 0 = BE byte order */ unsigned int msb; /* 1 = MSB, 0 = LSB aligned */ unsigned int rchan; /* number channels for recording */ unsigned int pchan; /* number channels for playback */ unsigned int rate; /* frames per second */ unsigned int appbufsz; /* minimum buffer size without xruns */ unsigned int bufsz; /* end-to-end buffer size (read-only) */ unsigned int round; /* optimal buffer size divisor */ #define SIO_IGNORE 0 /* pause during xrun */ #define SIO_SYNC 1 /* resync after xrun */ #define SIO_ERROR 2 /* terminate on xrun */ unsigned int xrun; /* what to do on overrun/underrun */ };
The parameters are as follows:
SIO_REC
mode was selected.SIO_PLAY
mode was selected.sio_write
()
or sio_read
() fast enough to avoid overrun or
underrun conditions. The audio subsystem may use additional buffering,
thus this parameter cannot be used for latency calculations.SIO_IGNORE
, SIO_SYNC
, or
SIO_ERROR
constants.The following approach is recommended to negotiate device parameters:
sio_initpar
()
and fill it with the desired parameters. Then call
sio_setpar
()
to request the device to use them. Parameters left unset in the
sio_par structure will be set to device-specific
defaults.sio_getpar
()
to retrieve the actual parameters of the device and check that they are
usable. If they are not, then fail or set up a conversion layer. Sometimes
the rate set can be slightly different to what was requested. A difference
of about 0.5% is not audible and should be ignored.Parameters cannot be changed after
sio_start
()
has been called, sio_stop
() must be called before
parameters can be changed.
If the device is exposed by the sndiod(8) server, which is the default configuration, a transparent emulation layer will automatically be set up, and in this case any combination of rate, encoding and numbers of channels is supported.
To ease filling the sio_par structure, the following macros can be used:
SIO_BPS
(bits)SIO_LE_NATIVE
There's no way to get an exhaustive list of all parameter
combinations the device supports. Applications that need to have a set of
working parameter combinations in advance can use the
sio_getcap
()
function.
The sio_cap structure contains the list of parameter configurations. Each configuration contains multiple parameter sets. The application must examine all configurations, and choose its parameter set from one of the configurations. Parameters of different configurations are not usable together.
struct sio_cap { struct sio_enc { /* allowed encodings */ unsigned int bits; unsigned int bps; unsigned int sig; unsigned int le; unsigned int msb; } enc[SIO_NENC]; unsigned int rchan[SIO_NCHAN]; /* allowed rchans */ unsigned int pchan[SIO_NCHAN]; /* allowed pchans */ unsigned int rate[SIO_NRATE]; /* allowed rates */ unsigned int nconf; /* num. of confs[] */ struct sio_conf { unsigned int enc; /* bitmask of enc[] indexes */ unsigned int rchan; /* bitmask of rchan[] indexes */ unsigned int pchan; /* bitmask of pchan[] indexes */ unsigned int rate; /* bitmask of rate[] indexes */ } confs[SIO_NCONF]; };
The parameters are as follows:
SIO_NENC
]SIO_NCHAN
]SIO_NCHAN
]SIO_NRATE
]SIO_NCONF
]SIO_NRATE
] array of the
sio_cap structure is valid for this
configuration.The
sio_start
()
function puts the device in a waiting state: the device will wait for
playback data to be provided (using the sio_write
()
function). Once enough data is queued to ensure that play buffers will not
underrun, actual playback is started automatically. If record mode only is
selected, then recording starts immediately. In full-duplex mode, playback
and recording will start synchronously as soon as enough data to play is
available.
The
sio_stop
()
function puts the audio subsystem in the same state as before
sio_start
() is called. It stops recording, drains
the play buffer and then stops playback. If samples to play are queued but
playback hasn't started yet then playback is forced immediately; playback
will actually stop once the buffer is drained. In no case are samples in the
play buffer discarded.
When record mode is selected, the
sio_read
() function must be called to retrieve
recorded data; it must be called often enough to ensure that internal
buffers will not overrun. It will store at most nbytes
bytes at the addr location and return the number of
bytes stored. Unless the nbio_flag flag is set, it
will block until data becomes available and will return zero only on
error.
Similarly, when play mode is selected, the
sio_write
()
function must be called to provide data to play. Unless the
nbio_flag is set, sio_write
()
will block until the requested amount of data is written.
If the nbio_flag is set on
sio_open
(), then the
sio_read
() and sio_write
()
functions will never block; if no data is available, they will return zero
immediately.
The poll(2) system call can be
used to check if data can be read from or written to the device. The
sio_pollfd
()
function fills the array pfd of
pollfd structures, used by poll(2),
with events; the latter is a bit-mask of
POLLIN
and POLLOUT
constants; refer to poll(2) for more details. The
sio_revents
()
function returns the bit-mask set by poll(2) in the
pfd array of pollfd structures.
If POLLIN
is set, recorded samples are available in
the device buffer and can be read with sio_read
().
If POLLOUT
is set, space is available in the device
buffer and new samples to play can be submitted with
sio_write
(). POLLHUP
may be
set if an error occurs, even if it is not selected with
sio_pollfd
().
The size of the pfd array,
which the caller must pre-allocate, is provided by the
sio_nfds
()
function.
In order to perform actions at precise positions of the audio stream, such as displaying video in sync with the audio stream, the application must be notified in real-time of the exact position in the stream the hardware is processing.
The
sio_onmove
()
function can be used to register the
cb
()
callback function called at regular time intervals. The
delta argument contains the number of frames the
hardware played and/or recorded since the last call of
cb
(). It is called by
sio_read
(), sio_write
(), and
sio_revents
(). When the first sample is played
and/or recorded, right after the device starts, the callback is invoked with
a zero delta argument. The value of the
arg pointer is passed to the callback and can contain
anything.
If desired, the application can maintain the
current position by starting from zero (when
sio_start
()
is called) and adding to the current position delta
every time
cb
()
is called.
The playback latency is the delay it will take for the frame just
written to become audible, expressed in number of frames. The exact playback
latency can be obtained by subtracting the current position from the number
of frames written. Once playback is actually started (first sample audible)
the latency will never exceed the bufsz parameter (see
the sections above). There's a phase during which
sio_write
() only queues data; once there's enough
data, actual playback starts. During this phase talking about latency is
meaningless.
In any cases, at most bufsz frames are buffered. This value takes into account all buffers. The number of frames stored is equal to the number of frames written minus the current position.
The recording latency is obtained similarly, by subtracting the number of frames read from the current position.
Note that
sio_write
()
might block even if there is buffer space left; using the buffer usage to
guess if sio_write
() would block is false and leads
to unreliable programs – consider using poll(2) for
this.
When the application cannot accept recorded data fast enough, the record buffer (of size appbufsz) might overrun; in this case recorded data is lost. Similarly if the application cannot provide data to play fast enough, the play buffer underruns and silence is played instead. Depending on the xrun parameter of the sio_par structure, the audio subsystem will behave as follows:
SIO_IGNORE
sio_onmove
()) stops
being incremented. Once the overrun and/or underrun condition is gone, the
device resumes; play and record are always kept in sync. With this mode,
the application cannot notice underruns and/or overruns and shouldn't care
about them.
This mode is the default. It's suitable for applications, like audio players and telephony, where time is not important and overruns or underruns are not short.
SIO_SYNC
sio_onmove
())
is still incremented. When the play buffer underruns the play latency
might become negative; when the record buffer overruns, the record latency
might become larger than bufsz.
This mode is suitable for applications, like music production, where time is important and where underruns or overruns are short and rare.
SIO_ERROR
sio_close
()
will succeed.
This mode is mostly useful for testing.
The
sio_setvol
()
function can be used to set playback attenuation. The
vol parameter takes a value between 0 (maximum
attenuation) and SIO_MAXVOL
(no attenuation). It
specifies the weight the audio subsystem will give to this stream. It is not
meant to control hardware parameters like speaker gain; the
mixerctl(1) interface should be used for that purpose
instead.
An application can use the
sio_onvol
()
function to register a callback function that will be called each time the
volume is changed, including when sio_setvol
() is
used. The callback is always invoked when
sio_onvol
() is called in order to provide the
initial volume. An application can safely assume that once
sio_onvol
() has returned a non-zero value, the
callback has been invoked and thus the current volume is available. If
there's no volume setting available, sio_onvol
()
returns 0 and the callback is never invoked and calls to
sio_setvol
() are ignored.
The
sio_onvol
()
function can be called with a NULL argument to check whether a volume knob
is available.
Errors related to the audio subsystem (like hardware errors,
dropped connections) and programming errors (e.g. call to
sio_read
() on a play-only stream) are considered
fatal. Once an error occurs, all functions taking a
sio_hdl argument, except
sio_close
() and
sio_eof
(),
stop working (i.e. always return 0). The sio_eof
()
function can be used at any stage.
The sio_open
() function returns the newly
created handle on success or NULL on failure.
The sio_setpar
(),
sio_getpar
(), sio_getcap
(),
sio_start
(), sio_stop
(), and
sio_setvol
() functions return 1 on success and 0 on
failure.
The sio_pollfd
() function returns the
number of pollfd structures filled. The
sio_nfds
() function returns the number of
pollfd structures the caller must preallocate in order
to be sure that sio_pollfd
() will never overrun.
The sio_read
() and
sio_write
() functions return the number of bytes
transferred.
The sio_eof
() function returns 0 if
there's no pending error, and a non-zero value if there's an error.
AUDIODEVICE
sio_open
() is called with
SIO_DEVANY
as the name
argument.SNDIO_DEBUG
The audio(4) driver doesn't drain playback
buffers, thus if sndio is used to directly access an
audio(4) device, the sio_stop
()
function will stop playback immediately.
If the application doesn't consume recorded data fast enough then
“control messages” from the sndiod(8) server
are delayed and consequently sio_onmove
() callback
or volume changes may be delayed.
The sio_open
(),
sio_setpar
(), sio_getpar
(),
sio_getcap
(), sio_start
(),
and sio_stop
() functions may block for a very short
period of time, thus they should be avoided in code sections where blocking
is not desirable.
June 19, 2024 | Debian |