UI::Dialog::Screen::Menu(3pm) | User Contributed Perl Documentation | UI::Dialog::Screen::Menu(3pm) |
UI::Dialog::Screen::Menu - wrapper to screen dialogs.
use UI::Dialog::Screen::Menu; # $d is an existing instance of UI::Dialog my $screen = new UI::Dialog::Screen::Menu ( dialog => $d ); $screen->add_menu_item("This is the label", sub { print "Hello\n"; }); # $rv is 0 if the user canceled, 1 if any menu item was selected. my $rv = $screen->run();
UI::Dialog::Screen::Menu is a helper class which enables a clean and modular code flow for menu driven applications using UI::Dialog. Using callbacks assigned to menu items, a reactionary model to scripting with UI::Dialog becomes rapidly easy.
UI::Dialog::Screen::Menu is actually "external" to the UI::Dialog core usage. The class simply wraps around an existing UI::Dialog instance for rendering a menu-driven flow of screens.
Using this class, you define a number of screen instances and assign callbacks to each of the menu items. Once defined, simply call run() (or loop() to execute run() indefinitely). When a user selects one of the menu items, the assigned function will be executed. From within those functions, simply call other UI::Dialog::Screen::Menu instances and that's how you branch your user's experience from one screen to the next. See the EXAMPLES
# Have UI::Dialog::Screen::Menu use an existing UI::Dialog instance # to render the user interface. my $s = new( dialog => $d ); # Also accepts UI::Dialog constructor arguments, so that it can create # it's own instance of UI::Dialog if none is provided. my $s = new( title => 'Default Title', backtitle => 'Backtitle', width => 65, height => 20, listheight => 5, order => [ 'zenity', 'xdialog', 'gdialog' ] );
my $rv = $s->run();
$s->loop();
if ($s->is_looping()) { print "Currently in a UI::Dialog::Screen::Menu loop\n"; }
$s->break_loop();
my $index = $s->add_menu_item( "Menu Item Label", \%some_function );
my @items = $s->get_menu_items();
my $old_item = $d->del_menu_item( $index );
# Modify the 'label' and 'func' for a specific menu item my $original_item = $s->set_menu_item( $index, $label, $func ); # Modify just the label of a menu item my $original_item = $s->set_menu_item( $index, $label, undef ); # Modify just the func of a menu item my $original_item = $s->set_menu_item( $index, undef, $func ); # Effectively do nothing my $original_item = $s->set_menu_item( $index, undef, undef );
The below example assumed that $d is an instances of UI::Dialog.
# Create our first screen my $s1 = new UI::Dialog::Screen::Menu ( dialog => $d ); $s1->add_menu_item( "Just an option", \&some_function ); # Add a menu item that updates it's own label every time # it is selected. our $counter = 0; $s1->add_menu_item ( "Counter: ".$counter, sub { my ($self,$dialog,$index) = @_; $counter++; $self->set_menu_item($index,"Counter: ".$counter, undef); } ); # Create a second screen my $s2 = new UI::Dialog::Screen::Menu ( dialog => $d ); $s2->add_menu_item( "Another item", \&another_function ); # Link the second screen to an option of the first $s1->add_menu_item( "Goto Screen 2", sub { $s2->loop(); } ); # Start a menu loop and actually display the first screen $s1->loop();
Users can get to second menu from selecting the third item on the first menu screen. As long as the user continues to select items from the second menu, it will continue to loop. If the user cancels the second screen, the will return to the first which will itself continue to loop.
UI::Dialog UI::Dialog::GNOME UI::Dialog::KDE UI::Dialog::Console UI::Dialog::Screen::Druid UI::Dialog::Backend UI::Dialog::Backend::ASCII UI::Dialog::Backend::CDialog UI::Dialog::Backend::GDialog UI::Dialog::Backend::KDialog UI::Dialog::Backend::Nautilus UI::Dialog::Backend::Whiptail UI::Dialog::Backend::XDialog UI::Dialog::Backend::XOSD UI::Dialog::Backend::Zenity
dialog(1), whiptail(1), zenity(1), gdialog(1), Xdialog(1), osd_cat(1), kdialog(1) and nautilus(1)
Please email the author with any bug reports. Include the name of the module in the subject line.
Kevin C. Krinke, <kevin@krinke.ca>
Copyright (C) 2004-2016 Kevin C. Krinke <kevin@krinke.ca> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
2018-10-27 | perl v5.26.2 |