vpWindow(3) | Library Functions Manual | vpWindow(3) |
vpWindow - multiply the projection matrix by a perspective or orthographic matrix
#include <volpack.h>
vpResult
vpWindow(vpc, type, left, right, bottom, top, near, far)
vpWindow is used to multiply the current projection matrix by a perspective or orthographic projection matrix. The new projection matrix is defined by the coordinates of six clipping planes in the eye coordinate system (see vpCurrentMatrix(3)). The matrix maps the points (left, bottom, near) and (right, top, near) to the lower left and upper right corners of the clipping window. For an alternative means of specifying the projection matrix, see vpWindowPHIGS(3).
Currently, only orthographic projections are supported. Perspective projections will be added in a future release.
The matrix for parallel projections is:
A = 2 / (right - left)
B = 2 / (top - bottom)
C = 2 / (far - near)
D = (left + right) / (left - right)
E = (bottom + top) / (bottom - top)
F = (near + far) / (near - far)
The matrix is multiplied into the projection matrix, even if the projection matrix is not the current matrix. By default, the matrix is post-multiplied (N = N*m where N is the current matrix and m is the argument to vpMultMatrix). The VP_CONCAT_MODE option to vpSeti can be used to select pre-multiplication. The default window is a parallel projection with left = bottom = near = -0.5, and right = top = far = 0.5.
The current matrix concatenation parameters can be retrieved with the following state variable codes (see vpGeti(3)): VP_CONCAT_MODE.
The normal return value is VP_OK. The following error return values are possible:
VolPack(3), vpCreateContext(3), vpCurrentMatrix(3), vpWindowPHIGS(3)
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