GLCREATEVERTEXARRAYS(3G) | [FIXME: manual] | GLCREATEVERTEXARRAYS(3G) |
glCreateVertexArrays - create vertex array objects
void glCreateVertexArrays(GLsizei n, GLuint *arrays);
n
arrays
glCreateVertexArrays returns n previously unused vertex array object names in arrays, each representing a new vertex array object initialized to the default state.
GL_INVALID_VALUE is generated if n is negative.
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCreateVertexArrays | - | - | - | - | - | - | - | - | - | - | - | ✔ |
glBindVertexArray(), glDeleteVertexArrays() glEnableVertexAttribArray() glGenVertexArrays(), glIsVertexArray(), glVertexAttribPointer()
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2014 Khronos Group
01/03/2018 | [FIXME: source] |