GLISPROGRAMPIPELINE(3G) | [FIXME: manual] | GLISPROGRAMPIPELINE(3G) |
glIsProgramPipeline - determine if a name corresponds to a program pipeline object
GLboolean glIsProgramPipeline(GLuint pipeline);
pipeline
glIsProgramPipeline returns GL_TRUE if pipeline is currently the name of a program pipeline object. If pipeline is zero, or if pipeline is not the name of a program pipeline object, or if an error occurs, glIsProgramPipeline returns GL_FALSE. If pipeline is a name returned by glGenProgramPipelines(), but that has not yet been bound through a call to glBindProgramPipeline(), then the name is not a program pipeline object and glIsProgramPipeline returns GL_FALSE.
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glIsProgramPipeline | - | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ |
glGenProgramPipelines(), glBindProgramPipeline(), glDeleteProgramPipelines()
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2010-2014 Khronos Group
01/03/2018 | [FIXME: source] |