DOKK / manpages / debian 11 / opengl-4-man-doc / intBitsToFloat,_uintBitsToFloat.3g.en
INTBITSTOFLOAT(3G) [FIXME: manual] INTBITSTOFLOAT(3G)

intBitsToFloat,_uintBitsToFloat - produce a floating point using an encoding supplied as an integer

genType intBitsToFloat(genIType x);

genType uintBitsToFloat(genUType x);

x

Specifies the bit encoding to return as a floating point value.

intBitsToFloat and uintBitsToFloat return the encoding passed in parameter x as a floating-point value. If the encoding of a NaN is passed in x, it will not signal and the resulting value will be undefined. If the encoding of a floating point infinity is passed in parameter x, the resulting floating-point value is the corresponding (positive or negative) floating point infinity.

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
intBitsToFloat - - - - -

floatBitsToInt(),

floatBitsToUint, isnan(), isinf()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group

01/03/2018 [FIXME: source]