DiskCache(3pm) | User Contributed Perl Documentation | DiskCache(3pm) |
PDL::DiskCache -- Non-memory-resident array object
NON-OO:
use PDL::DiskCache; tie @a,'PDL::DiskCache', \@files, \%options; imag $a[3];
OO:
use PDL::DiskCache; $x = diskcache(\@files,\%options); imag $x->[3];
or
use PDL::DiskCache; $x = new PDL::DiskCache(\@files,\%options); imag $x->[4];
A PDL::DiskCache object is a perl "tied array" that is useful for operations where you have to look at a large collection of PDLs one or a few at a time (such as tracking features through an image sequence). You can write prototype code that uses a perl list of a few PDLs, then scale up to to millions of PDLs simply by handing the prototype code a DiskCache tied array instead of a native perl array. The individual PDLs are stored on disk and a few of them are swapped into memory on a FIFO basis. You can set whether the data are read-only or writeable.
By default, PDL::DiskCache uses FITS files to represent the PDLs, but you can use any sort of file at all -- the read/write routines are the only place where it examines the underlying data, and you can specify the routines to use at construction time (or, of course, subclass PDL::DiskCache).
Items are swapped out on a FIFO basis, so if you have 10 slots and an expression with 10 items in it then you're OK (but you probably want more slots than that); but if you use more items in an expression than there are slots, thrashing will occur!
The hash ref interface is kept for historical reasons; you can access the sync() and purge() method calls directly from the returned array ref.
There's no file locking, so you could really hose yourself by having two of these things going at once on the same files.
Since this is a tied array, things like Dumper traverse it transparently. That is sort-of good but also sort-of dangerous. You wouldn't want to PDL::Dumper::sdump() a large PDL::DiskCache, for example -- that would defeat the purpose of using a PDL::DiskCache in the first place.
Copyright 2001, Craig DeForest
This code may be distributed under the same terms as Perl itself (license available at <http://www.perl.org>). Copying, reverse engineering, distribution, and modification are explicitly allowed so long as this notice is preserved intact and modified versions are clearly marked as such.
If you modify the code and it's useful, please send a copy of the modified version to cdeforest@solar.stanford.edu.
This package comes with NO WARRANTY.
Object constructor.
$x = diskcache(\@f,\%options);
Options
Tied-array constructor; invoked by perl during object construction.
TIEARRAY(class,\@f,\%options)
Options
Remove an item from the oldest slot in the cache, writing to disk as necessary. You also send in how many slots to purge (default 1; sending in -1 purges everything.)
For most uses, a nice MODIFIED flag in the data structure could save some hassle here. But PDLs can get modified out from under us with slicing and .= -- so for now we always assume everything is tainted and must be written to disk.
In a rw cache, flush items out to disk but retain them in the cache.
Accepts a single scalar argument, which is the index number of a single item that should be written to disk. Passing (-1), or no argument, writes all items to disk, similar to purge(-1).
For ro caches, this is a not-too-slow (but safe) no-op.
This is the perl hook for object destruction. It just makes a call to "sync", to flush the cache out to disk. Destructor calls from perl don't happen at a guaranteed time, so be sure to call "sync" if you need to ensure that the files get flushed out, e.g. to use 'em somewhere else.
2020-11-19 | perl v5.32.0 |