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S3D_LOAD_MATERIALS_A(3) s3d Manual S3D_LOAD_MATERIALS_A(3)

s3d_load_materials_a - add materials with alpha to polygons

#include <s3d.h>

int s3d_load_materials_a(int object, const float *mbuf, uint32_t start, uint16_t n);

Loads n materials starting from index position start into the material stack. See s3d_push_materials_a for more information about the values in mbuf.

Simon Wunderlich

Author of s3d
s3d